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Giorgi Luarsabishvili

In this comprehensive Unity course for beginners, you will embark on a thrilling journey into the world of 3D platformer game development. Designed for aspiring game developers with little to no prior experience, this course will equip you with the fundamental skills needed to create your own 3D platformer game from scratch.

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In this comprehensive Unity course for beginners, you will embark on a thrilling journey into the world of 3D platformer game development. Designed for aspiring game developers with little to no prior experience, this course will equip you with the fundamental skills needed to create your own 3D platformer game from scratch.

You will start by learning the basics of Unity and how to set up a 3D environment. From there, you will dive into player movement mechanics, designing and implementing various obstacles, and creating engaging levels with checkpoints. You will also explore enemy AI development, UI design, and integrating sound and music into your game to enhance the player experience.

Throughout the course, you will receive step-by-step guidance and hands-on practice, ensuring that you understand each concept thoroughly. By the end of the course, you will have a complete 3D platformer game that you can customize and share with others.

Whether you aspire to become a professional game developer or simply want to create games as a hobby, this course will provide you with the skills and knowledge needed to bring your game ideas to life. Join us on this exciting adventure and start creating your own 3D platformer game today.

Learning Objectives:

  1. Player Movement: Students will learn how to create responsive and smooth player movement mechanics, including basic controls like running, jumping, and crouching.

  2. Obstacle Interaction: Learners will understand how to design and implement various types of obstacles, such as static platforms, moving platforms, and hazards, and how the player can interact with them.

  3. Enemy AI: Students will be able to develop simple enemy AI that can detect the player, follow them, and engage in basic interactions, such as attacking or patrolling.

  4. Level Design: Participants will learn the principles of effective level design, including creating challenging but fair levels, using checkpoints, and balancing difficulty progression.

  5. UI and Menus: Learners will be able to create a user interface (UI) for displaying important game information, such as health and score, and design menus for starting the game, accessing settings, and more.

       And Lot More

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What's inside

Learning objectives

  • Understand the basics of the unity game development environment
  • Dive into level design principles, including obstacles, and challenges to provide an engaging and dynamic gameplay experience.
  • Enemy ai: develop basic enemy ai for detecting and engaging the player.
  • Ui and menus: create ui elements for health, score, and menus.
  • Camera control: master camera movements to enhance gameplay and provide better views.
  • Sound and music: implement audio features to enhance the game's atmosphere.

Syllabus

Introduction
Setup
Player
Player Movement
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Jumping
fix jumping
Changing directions
setting up animations
Animations
Camera
Cinemachine
Health
Setting up health
Health Mechanics
Health UI
Health System
Damage Effect
Scoring system
Setting up scoring
Scoring UI
Environment
Designing
Skybox
Enemies
Adding enemy
Detecting player
Chasing player
Damaging player
Player Attack animation
Detecting enemies
Destroying enemies
Impact Effect
Menu
Mainmenu
Pause menu
Fix bug
Audio
Adding sounds
Background music
Levels
Adding levels
Level Transition
Dialogue System
Dialogue UI
Dialogue system
Adding Button
Final Touches
Quest System
Restart Level
Building game

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Learn to Make a 3D Platformer Game with Unity & C# with these activities:
Review C# Fundamentals
Reinforce your understanding of C# syntax, data types, and control structures. A solid C# foundation is crucial for scripting in Unity.
Show steps
  • Complete online C# tutorials.
  • Write simple C# programs.
  • Review object-oriented programming concepts.
Practice Unity Editor Basics
Familiarize yourself with the Unity editor interface and basic workflows. This will save time and reduce frustration during the course.
Browse courses on Unity Editor
Show steps
  • Explore the Unity editor interface.
  • Create a new Unity project.
  • Import assets into Unity.
Review 'Unity in Action, Third Edition'
Supplement your learning with a comprehensive guide to Unity. This book will provide additional context and examples.
Show steps
  • Read the chapters relevant to the current course module.
  • Experiment with the code examples provided in the book.
  • Take notes on key concepts and techniques.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Implement Basic Player Movement
Practice implementing player movement scripts in Unity. This will solidify your understanding of C# scripting and Unity's physics engine.
Show steps
  • Create a new Unity project.
  • Write a C# script for player movement.
  • Test and refine the movement script.
Document Your Level Design Process
Create a blog post or video documenting your level design process. This will help you reflect on your learning and share your knowledge with others.
Show steps
  • Design a simple level in Unity.
  • Record your screen while designing the level.
  • Edit the recording into a short video or write a blog post.
Expand the Platformer Game
Continue working on the platformer game by adding new features and levels. This will reinforce your skills and allow you to create a more polished game.
Show steps
  • Brainstorm new features and levels.
  • Implement the new features and levels in Unity.
  • Test and refine the game.
Create a Game Demo Reel
Showcase your game development skills by creating a demo reel of your platformer game. This can be used for your portfolio or to share your work with others.
Show steps
  • Record gameplay footage of your game.
  • Edit the footage into a short demo reel.
  • Add music and sound effects to the demo reel.

Career center

Learners who complete Learn to Make a 3D Platformer Game with Unity & C# will develop knowledge and skills that may be useful to these careers:
Indie Game Developer
An independent game developer, or indie game developer, works independently or in a small team to create and publish video games. This course helps indie game developers acquire the fundamental skills needed to bring their game ideas to life. Students will learn to use Unity and C# to create a complete 3D platformer game, covering player movement, enemy AI, UI design, and level design. The course provides step-by-step guidance and hands-on practice, empowering indie game developers to create and customize their own games. The building of the game at the end of the syllabus may be especially helpful.
Unity Developer
Unity developers use the Unity game engine to create interactive experiences, ranging from video games to simulations and augmented reality applications. This course helps Unity developers build a strong foundation in Unity by guiding them through the creation of a complete 3D platformer game. Students will learn to use C# to implement player movement, enemy AI, UI, and other game mechanics. The course's hands-on approach and step-by-step guidance ensures that Unity developers understand each concept thoroughly. The course covers Cinemachine, which may be useful for creating camera movements.
Level Designer
Level designers focus on creating engaging and challenging environments within a game. They use level design principles to create layouts, place obstacles, and define pathways that guide the player's experience. This course provides level designers with practical experience in designing levels for a 3D platformer game. Students will learn to create challenging but fair levels, use checkpoints effectively, and balance difficulty progression, all of which are crucial for a level designer. This course may be helpful as it helps level designers learn the design principles inherent in platformers.
Game Designer
A game designer conceptualizes and designs the gameplay, rules, and overall experience of a video game. This includes crafting engaging levels, defining player mechanics, and balancing game difficulty. This course helps aspiring game designers understand the fundamentals of level design by building a 3D platformer. Students will learn to implement obstacles, checkpoints, and difficulty progression. By covering player movement, enemy AI, and UI design, the course ensures the game designer can create a cohesive and immersive game experience. The course's focus on practical application will be invaluable as the game designer develops new and entertaining games.
Mobile Game Developer
Mobile game developers specialize in creating games for smartphones and tablets. This course provides mobile game developers with a solid foundation in Unity, a popular engine for developing mobile games. You will learn to create a 3D platformer game, gaining experience in player movement, enemy AI, UI design, and level design, all of which are essential skills for mobile game development. Mobile game developers may acquire skills in the area of UI, which is essential for a positive mobile experience. The final result may be ported to mobile.
Gameplay Programmer
Gameplay programmers translate game design concepts into functional code, implementing player controls, game mechanics, artificial intelligence, and user interfaces. This course helps gameplay programmers build a foundational understanding of game development with Unity and C#. You will gain practical skills in player movement mechanics, obstacle interactions, enemy AI, and UI design. The course's focus on creating a complete 3D platformer game provides the programmer with hands-on experience in bringing game ideas to life. The dialogue system covered in the syllabus may be especially useful in the development of character interactions in games.
UI Designer
User interface designers, or UI designers, focus on creating intuitive and visually appealing interfaces for games. This course helps UI designers gain practical experience in designing and implementing UI elements for a 3D platformer game. You will learn to create UI for displaying important game information, such as health and score, and design menus for starting the game, accessing settings, and more. The sections on health UI, scoring UI, and dialogue UI may be especially applicable to the needs of the UI Designer.
Serious Game Developer
Serious game developers create games for purposes beyond entertainment, such as education, training, and healthcare. To enter this role, an advanced degree such as a master's may be needed. This course helps serious game developers learn the fundamentals of game development with Unity and C#. You will gain experience in creating interactive environments, implementing player mechanics, and designing engaging challenges, all of which can be applied to serious games. The dialogue system may be useful for developing educational games that rely on conversations.
AI Programmer
An artificial intelligence programmer, or AI programmer, specializes in developing the behavior and decision-making processes of non-player characters within a game. This course helps AI programmers gain practical experience in developing simple enemy AI for a 3D platformer game. You will learn to implement AI that can detect the player, follow them, and engage in basic interactions, such as attacking or patrolling. The section on detecting players who enter an enemy's zone of awareness may be particularly useful for the programmer.
Sound Designer
Sound designers are responsible for creating and implementing all audio elements in a game, including sound effects, music, and dialogue. This course helps sound designers learn how to integrate sound and music into a game using Unity. You will gain experience in adding sound effects, background music, and creating audio cues to enhance the player experience. The audio lessons in this platformer creation course may be especially useful for the sound designer.
Virtual Reality Developer
Virtual reality developers create immersive experiences for VR headsets, often using game engines like Unity. This course helps VR developers build a strong foundation in Unity and C#, which are essential tools for VR development. You will learn to create a 3D environment, implement player movement, and design interactive elements, all of which are applicable to VR game development. The camera control and Cinemachine lessons may be useful for a developer to create a believable and immersive environment. Those skills are easily translated to a VR experience.
Augmented Reality Developer
Augmented reality developers create interactive experiences that overlay digital content onto the real world, often using mobile devices or specialized AR headsets. This course helps augmented reality developers build a strong foundation in Unity and C#, which are commonly used in AR development. You will learn to implement player movement, design UI elements, and create interactive environments, all of which are applicable to AR applications. Because the course creates a dynamic world in 3D, the skills acquired may be helpful for an augmented reality developer.
Technical Artist
Technical artists bridge the gap between artists and programmers, optimizing art assets and creating tools to improve the art pipeline. This course helps technical artists gain a deeper understanding of how art assets are implemented and used in a game engine like Unity. You will learn about player animations, environment design, and visual effects, which are all crucial aspects of a technical artist's work. The coverage of Cinemachine in the syllabus may be of particular use to a technical artist. This course may be useful as it helps technical artists learn the basic art techniques of 3D games.
Game Development Instructor
Game development instructors teach students the skills and techniques needed to create video games. This course may be useful for game development instructors as it provides a comprehensive introduction to 3D platformer game development with Unity and C#. The instructor can use the course's step-by-step guidance and hands-on practice to develop their own teaching materials and lesson plans. The instructor may find the systematic way that concepts are presented to be particularly useful.
Video Game Tester
Video game testers play video games in development to identify bugs, glitches, and other issues that need to be resolved before release. They provide feedback on gameplay, difficulty, and overall player experience to ensure the game is fun and polished. This course may be useful as it provides a fundamental understanding of game mechanics, level design, and player experience. By creating a 3D platformer game from scratch, testers can gain insight into the potential issues that may arise during development. The tester's perspective may be enriched by the background music covered in the later levels.

Featured in The Course Notes

This course is mentioned in our blog, The Course Notes. Read one article that features Learn to Make a 3D Platformer Game with Unity & C#:

Reading list

We've selected one books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Learn to Make a 3D Platformer Game with Unity & C#.
Provides a comprehensive guide to Unity development, covering a wide range of topics from basic concepts to advanced techniques. It is particularly useful for understanding the underlying principles of game development in Unity. It serves as a valuable reference throughout the course and beyond, offering practical examples and in-depth explanations. This book is commonly used by both students and industry professionals.

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