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NPC Programming

Unity Expert Gameplay Programmer Certification Preparation,

Welcome to NPC Programming, the third course in Unity's Gameplay Programming Specialization! This course is exam preparation for Unity's Expert Gameplay Programmer Certification Exam. This course will challenge you with a series of realistic programming problems in Unity video-game projects, inspired by one or more of the topics covered in the Expert Gameplay Programmer Exam. Throughout this course, you will work on a 3D “Dual-Stick Survivor” game project. This will help you practice programming NPCs within games, including scripting NPC logic and behavior, navigation and pathfinding, raycasting, and NPC spawning and placement. This is an advanced-level course, intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. To succeed in this courses, you should have at least 2-3 years of experience developing games with Unity. You should be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language.

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Rating 2.6 based on 3 ratings
Length 5 weeks
Effort 4 weeks, 2-3 hours per week
Starts Aug 10 (193 weeks ago)
Cost $100
From Unity via Coursera
Instructors Unity Technologies, Dustin Carroll
Download Videos On all desktop and mobile devices
Language English
Subjects Programming Art & Design
Tags Computer Science Design And Product Software Development

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What people are saying

criterium were still valid

A lot of the review criterium were still valid and thus the student may have passed!

challenage are actually provided

Very nice teaching, the main thing to improve imho is the final exam where most of the challenage are actually provided in the last piece of code available from the instructor to the student, thus one have actually very few to code to write pass the final exam, i even review a project witch i think was a copy paste of the last available instructor code.

very nice teaching

week 2 information

Week 2 information and test is very inaccurate in spots and has not yet been corrected after a month of notifications about the issue.

else taking it

Some thought should have been put toward the earliest days of the course and how frustrating it will be if there's no one else taking it.

get some feedback

I've been waiting for two weeks now and have already had to switch my enrollment session to wait to see if I can get some feedback on the final project.

looks like

Looks like I'll need to switch again.

some thought

already had

copy paste

corrected after

earliest days

Careers

An overview of related careers and their average salaries in the US. Bars indicate income percentile.

Programming Coordinator 1 $54k

Programming Acquisitions $61k

Programming advisor $72k

NC Programming $79k

Video Editor, Gameplay $107k

Associate Gameplay Engineer $111k

Gameplay Character Animator $114k

Gameplay Programming $120k

Tools and Gameplay Programmer $123k

Programmer: Gameplay and Graphics $127k

Programming Producer $129k

Principal Gameplay Programmer $287k

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Rating 2.6 based on 3 ratings
Length 5 weeks
Effort 4 weeks, 2-3 hours per week
Starts Aug 10 (193 weeks ago)
Cost $100
From Unity via Coursera
Instructors Unity Technologies, Dustin Carroll
Download Videos On all desktop and mobile devices
Language English
Subjects Programming Art & Design
Tags Computer Science Design And Product Software Development

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