Rapid Gameplay Prototyping
Unity Expert Gameplay Programmer Certification Preparation,
Welcome to Rapid Gameplay Prototyping, the first course in Unity's Gameplay Programming Specialization! This course is exam preparation for Unity's Expert Gameplay Programmer Certification Exam. This course will challenge you with a series of realistic programming problems in Unity video-game projects, inspired by one or more of the topics covered in the Expert Gameplay Programmer Exam. Throughout this course, you will work on a 2D “infinite platformer” game project. This will help you practice prototyping core game play mechanics, including scripting GameObjects and their components, coordinating UI systems, and implementing UI scripting. You will also identify conflicts and implement solutions during the prototype stage. This is an advanced-level course, intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. To succeed in this courses, you should have at least 2-3 years of experience developing games with Unity. You should be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language.
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Rating | 2.7★ based on 8 ratings |
---|---|
Length | 5 weeks |
Effort | 4 weeks, 2-3 hours per week |
Starts | Aug 10 (193 weeks ago) |
Cost | $100 |
From | Unity via Coursera |
Instructors | Unity Technologies, Dustin Carroll |
Download Videos | On all desktop and mobile devices |
Language | English |
Subjects | Programming Art & Design |
Tags | Computer Science Design And Product Software Development |
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What people are saying
certification preparation specialization with
In this case, the Unity Programmer Certification Preparation specialization with Jeremy Bond is better-done.
discussion forums are dead
Discussion forums are dead, teacher promotes bad programming practices and uses terms inaccuratelly The content is good.
learn about gameplay process
Good for beginner.You can learn about gameplay process.
product should look like
No bother to move on Although well-presented and designed, the descriptions in the GDD sometimes make it difficult to understand exactly what the final product should look like.
promotes bad programming practices
my only problem
My only problem was that it was too condensed and took too long for me to finish.
knowledge before shelling
Still, highly recommend for those looking to fill in any gaps in their Unity knowledge before shelling out the big bucks to take the exam.
although well-presented
jeremy bond
programmer certification
already had
I've been waiting for two weeks now and have already had to switch my enrollment session to wait to see if I can get some feedback on the final project.
any gaps
Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile.
Programming Coordinator 1 $54k
Programming Acquisitions $61k
Programming advisor $72k
NC Programming $79k
Video Editor, Gameplay $107k
Associate Gameplay Engineer $111k
Gameplay Character Animator $114k
Gameplay Programming $120k
Tools and Gameplay Programmer $123k
Programmer: Gameplay and Graphics $127k
Programming Producer $129k
Principal Gameplay Programmer $287k
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Rating | 2.7★ based on 8 ratings |
---|---|
Length | 5 weeks |
Effort | 4 weeks, 2-3 hours per week |
Starts | Aug 10 (193 weeks ago) |
Cost | $100 |
From | Unity via Coursera |
Instructors | Unity Technologies, Dustin Carroll |
Download Videos | On all desktop and mobile devices |
Language | English |
Subjects | Programming Art & Design |
Tags | Computer Science Design And Product Software Development |
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