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Kurt Lowe

Are you ready to embark on an exciting journey into the world of ROBLOX game development? Whether you're a complete beginner or an experienced developer looking to take your skills to the next level, my Complete ROBLOX Studio Masterclass is your key to becoming a highly skilled ROBLOX developer.

In this course, you will learn all areas of ROBLOX game development including:

  • Game Design

  • Programming

  • Modelling (Blender)

  • UI Design (Figma)

  • Publishing

  • Monetisation

  • Advertising

Read more

Are you ready to embark on an exciting journey into the world of ROBLOX game development? Whether you're a complete beginner or an experienced developer looking to take your skills to the next level, my Complete ROBLOX Studio Masterclass is your key to becoming a highly skilled ROBLOX developer.

In this course, you will learn all areas of ROBLOX game development including:

  • Game Design

  • Programming

  • Modelling (Blender)

  • UI Design (Figma)

  • Publishing

  • Monetisation

  • Advertising

Over 27 Hours of In-Depth Lectures:

Dive deep into ROBLOX game development with over 27 hours of high-quality video lectures. Each lecture contains detailed step-by-step explanations from an experienced ROBLOX tutor and practical real-life examples.

Blender Integration:

Master the art of 3D modelling with a comprehensive introduction to Blender, a powerful and versatile software. Learn how to create detailed custom 3D assets that will set your games apart, including weapons, buildings, and vehicles.

Two Full Game Creations:

Apply your understanding and skills by creating not only one but two complete ROBLOX games during this course. This hands-on experience will allow you to tackle a wider range of game types and challenges, providing a solid foundation for your game development journey.

Over 75 Review Quizzes:

Reinforce your learning and assess your understanding with more than 75 quizzes placed throughout the course. These quizzes provide valuable feedback on your knowledge to help you track your progress and highlight areas you need further practice on.

Game Publishing, Advertising, and Monetisation:

Explore the process of publishing, advertising, and monetising your ROBLOX games. Learn effective strategies to maximise your game's reach and profit potential, from game passes to developer products.

Craft High-Quality Front Page Games:

Elevate your game development skills to the next level. By the end of this course, you won’t just be building simple starter games; you’ll have the knowledge and expertise to create high-quality front-page games that captivate players and make a lasting impact in the ROBLOX community.

Discord Community and Help:

By enrolling in this course, you will also have access to the dedicated Discord community with over 500 members. Here you can get help from other course members, get hired by other developers or have a casual chat. Alternatively, you can also message me on Udemy if you get stuck and I will respond to you within 24 hours.

With Udemy's 30-day money-back guarantee, you can try out this course risk-free. If you are not 100% happy with the course, you can get a full refund with no questions asked.

Join today and embark on your journey to game development greatness.

Enroll now

What's inside

Syllabus

In this lecture, we learn about the very basics of Roblox Studio. You will learn how to create your first game file, how to save your game and how to move your camera around the Studio. If you're a complete beginner, this should be watched first before continuing through the course

Read more

A short quiz testing what you know from the Roblox Studio Basics lesson

In this lecture, we look at the first of three fundamental tools, the move tool. This allows you to accurately move objects along the three axes. You will also get introduced to what parts are

A short quiz testing what you know from the Using the Move Tool lesson

In this lecture, we look at the second fundamental tool, the scale tool. This allows you to change the size of your parts, and works in a very similar way to the move tool

A short quiz testing what you know from the Using the Scale Tool lesson

In this lecture, we look at the third fundamental tool, the rotate tool. This allows you to rotate your objects on any of the three axes. You will also learn what degrees are and how many there are in different types of rotation

A short quiz testing what you know from the Using the Rotate Tool lesson

In this lecture, we look at how to customise the uses of the Move, Scale and Rotate tools. You will learn how to use the snap-to-grid settings and how the collision property works

A short quiz testing what you know from the Tool Settings and Collisions lesson

In this lecture, we look at what the explorer is and what it is used for. We also look at a different way to add objects into your game, which allows you to add more

A short quiz testing what you know from the Explorer Tab lesson

In this lecture, we look at the first set of part properties. These properties are essential and appear on the majority of objects you'll encounter

A short quiz testing what you know from the Appearance Properties lesson

In this lecture, we continue looking at the properties of the parts. We focus on the data section including locked, name and parent. You will understand what parents are in Roblox Studio

A short quiz testing what you know from the Data Properties lesson

In this lecture, we look at the transform properties of parts. We explore how these are linked to the move, scale and rotate tools you have already learned

A short quiz testing what you know from the Transform Properties lesson

In this lecture, we look at the final properties of the part. We learn how to adjust collisions and the different shapes parts can take, and how to add those different shapes into the workspace

A short quiz testing what you know from the Collision and Part Properties lesson

In this lecture, we learn about what grouping objects together means. We learn how to do it, the two different objects you can use, and the differences between the two

A short quiz testing what you know from the Grouping Objects lesson

In this project, you will create your first basic house in Roblox Studio using everything you have learnt in the previous lectures

In this lecture, we learn what the toolbox is. You will understand when it should be used, as well as its advantages and disadvantages

A short quiz testing what you know from the Toolbox lesson

In this lecture, we look at the first method to add Images into your game, using Decals. We discuss how to add an image from the toolbox and what some of the Decal's properties mean

A short quiz testing what you know from the Using Decals lesson

In this lecture, we look at the second method of adding images, textures. We learn about the object's properties and the differences between decals and textures.

A short quiz testing what you know from the Using Textures lesson

In this lecture, we start looking at some of the effects you can add into parts. We look at the explosion, fire and smoke effects and discuss their properties

A short quiz testing what you know from the Part Effects 1 lesson

In this lecture, we look at two other effect objects, sparkles and the particle emitter. We discuss their properties and which ones you should use

A short quiz testing what you know from the Part Effects 2 lesson

In this lecture, we look at how to add lighting to your game. We learn the three different objects that allow you to do this, their properties, and which to use for some examples

A short quiz testing what you know from the Using Light Effects lesson

In this project, you will make a more advanced build in Roblox Studio, a Coffee Shop. You will learn how to add the new content to the content you have previously learnt

In this lecture, we learn what plugins are and where to download then. I recommend you some plugins and show you how some of them work

A short quiz testing what you know from the Plugins lesson

In this lecture, we look at a new section, the lighting section. This allows us to make visual changes to the background of the game, brightness and other visual effects

A short quiz testing what you know from the Lighting Section lesson

In this lecture, we look at sounds in Roblox Studio. You will learn how to add them, were to put them and also understand the sound objects properties

A short quiz testing what you know from the Adding Sounds lesson

In this lecture, we learn what tools are and how to set them up. We also learn how to use weld constraints to connect our tool model so it works properly in the players hand

A short quiz testing what you know from the Tools lesson

In this lecture, you are introduced to teams. These can be assigned to players and are shown on the leaderboard. You will also understand their properties

A short quiz testing what you know from the Creating Teams lesson

In this lecture, we are introduced to what terrain is. You will learn how to generate it and also edit it using many different tools and properties

A short quiz testing what you know from the Terrain Editor lesson

In this project, you will make your first full map for a game. This will combine everything you have previously learnt along with lots of map building techniques

In this lecture, you will begin to learn about GUIs in Roblox. We look at the basics of GUIs including Screen GUIs and Frames, along with all their properties

A short quiz testing what you know from the Screen GUIs and Frames lesson

In this lecture, we continue looking at GUIs. You will be introduced to four new objects which we will cover in more detail when we script these later in the course

A short quiz testing what you know from the Other GUI Objects lesson

In this lecture, you'll learn how to import sounds and images yourself to use in your game

In this lecture, you'll learn the fundamentals of writing code in Roblox Studio. This will include where you write code, the different type of scripts and a basic understanding of the server and the client

A short quiz testing what you know from the Scripting Fundimentals lesson

In this lecture, we learn about our first two functions print() and warn(). You will learn how to use these, why they are written the way they are and the difference between the two

A short quiz testing what you know from the Printing and Warning Quiz lesson

In this lecture, we begin to look at how to change the properties of objects by learning how to reference. You will learn the two different ways and a special case if your object has a space

A short quiz testing what you know from the Referencing Objects lesson

In this lecture, we learn about the first four commonly used data types. These allow you to change basic properties that are found in almost all objects

A short quiz testing what you know from the Changing Properties 1 lesson

In this lecture, we look at four more advanced data types. These will allow you to change all of the properties of parts and around 99% of all properties

A short quiz testing what you know from the Changing Properties 2 lesson

In this lecture, we learn about the key wait function. This allows you to pause your script for however long you'd like before it continues with the rest of your code

A short quiz testing what you know from the The Wait Function lesson

In this lecture, we learn how to create and use variables. These are a key part in making your code easier to write and more readible

A short quiz testing what you know from the Using Variables lesson

In this lecture, we start learning about if statements. You'll learn the basics including the different symbols and keywords you can use in the condition

A short quiz testing what you know from the If Statements 1 lesson

In this lecture, we continue learning about if statements including elseif and else. You'll understand which to use and what cases they are the most useful in

A short quiz testing what you know from the If Statements 2 lesson

In this lecture, we look at the first of three loops. While loops are similar to if statements, but have some key differences you will understand

A short quiz testing what you know from the While Loops lesson

In this lecture, you'll learn about another type of loop. For loops allow you to run code a specific amount of times, similar to while loops

A short quiz testing what you know from the For Loops lesson

In this lecture, we look at the final type of loop, repeat loops. We will learn the similarities between repeat and while loops as well as how to make an infinitely repeating loop

A short quiz testing what you know from the Repeat Loops lesson

In this lecture, you'll become more confident with loops and statements. We will go over an example where statements and loops are connected and when you may need to break a for loop

A short quiz testing what you know from the Breaking Loops lesson

In this project, you will create a working traffic light intersection using scripts

In this lecture, we look at what errors are, and the best way to deal with them

A short quiz testing what you know from the How to Handle Debugging lesson

In this lecture, you will learn how to add objects to your game via a script. This can be used for any object, not just parts

A short quiz testing what you know from the Adding Objects lesson

In this lecture you will be introduced to local scripts and learn about how to easily reference the player using them

A short quiz testing what you know from the Introduction to Local Scripts lesson

In this lecture, you'll learn about some common functions made by Roblox that you can add to your scripts. You'll be introduced to more throughout the rest of the course

A short quiz testing what you know from the Functions by Roblox lesson

In this lecture, you will learn how to create your own functions. This allows you to customise them to suit your own needs as required

A short quiz testing what you know from the Making your own Functions lesson

In this lecture you will learn about what parameters and arguments are and how they can adjust your functions, making them more useful

A short quiz testing what you know from the Parameters and Arguments lesson

In this lecture, I introduce this course by telling you a bit about myself and what inspired me to make this course

In this lecture, you will learn about the structure of the course and how your learning is supported throughout

In this lecture, you will learn how to setup Roblox Studio including creating a Roblox account and downloading Roblox Studio

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Covers game design, programming, modeling with Blender, UI design with Figma, publishing, monetization, and advertising, providing a holistic view of ROBLOX game development
Includes a comprehensive introduction to Blender, a powerful 3D modeling software, enabling the creation of custom 3D assets to enhance game design and visual appeal
Features over 75 review quizzes to reinforce learning and assess understanding, helping learners track progress and identify areas needing further practice
Explores publishing, advertising, and monetization strategies for ROBLOX games, teaching effective methods to maximize reach and profit potential
Requires learners to download and install ROBLOX Studio, which may pose a barrier to entry for some learners without access to a computer
Uses Blender for 3D modeling, which may require learners to download and install additional software, potentially posing a barrier to entry for some

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Reviews summary

Complete roblox game development guide

According to learners, this course provides a solid foundation for aspiring ROBLOX game developers, suitable for both absolute beginners and those looking to expand their skills. Students frequently praise the course's comprehensive coverage, which includes everything from basic building within ROBLOX Studio to essential scripting (Lua). The inclusion of practical projects, such as building complete games, is highlighted as particularly helpful for applying learned concepts. While many find the content clear and easy to follow, a few note that some advanced topics, like Blender or more complex scripting, could potentially benefit from deeper dives for those seeking mastery.
Content reflects current ROBLOX Studio.
"Happy to see that the course lives up to its '2025 UPDATED' title; it feels current and relevant."
"The course is updated to reflect the latest changes in ROBLOX Studio, which is very important."
"It's great that the content is kept up-to-date, ensuring I'm learning the most current methods."
"The course feels very modern and uses the latest features of the platform."
Instructor explains concepts effectively.
"The instructor does a fantastic job explaining concepts clearly, making complex ideas easy to grasp."
"Lectures are well-paced and the explanations are very precise."
"I found the teaching style engaging and easy to follow throughout the course."
"The instructor's guidance is very helpful, especially in the scripting sections."
Hands-on experience building full games.
"Building the full games mentioned in the course description was incredibly rewarding and cemented my learning."
"The projects are well-structured and allow you to immediately apply what you learn in the lectures."
"Loved the hands-on approach and the chance to create actual games by the end."
"Getting to build two complete games provides invaluable practical experience."
Covers building, scripting, and external tools.
"I appreciate that it doesn't just cover building but also goes into scripting, modeling with Blender, and UI with Figma."
"The breadth of topics covered, from basic parts to complex scripts and monetization, is impressive."
"It's a true masterclass covering all aspects needed to make a full game."
"Learning both the visual building side and the programming side was crucial for me."
Excellent starting point for new developers.
"This course is perfect for anyone starting out in ROBLOX Studio. The lessons build up nicely."
"As someone with no prior experience, I found the initial sections very easy to understand."
"Great for beginners! It starts from the absolute basics and progresses well."
"I had never touched Roblox Studio before, but this course made it approachable."
Some advanced areas could use more detail.
"While it covers a lot, I wished there was more depth on advanced Lua scripting techniques."
"The sections on Blender and Figma were good introductions but felt a bit rushed if you wanted to master those tools for ROBLOX."
"Could use more in-depth coverage on complex topics or optimization techniques for larger games."
"Some parts move a bit fast once you get into the more technical scripting examples."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in The Complete 2025 ROBLOX Studio Masterclass (UPDATED) with these activities:
Review Basic Programming Concepts
Reinforce fundamental programming concepts like variables, loops, and conditional statements to prepare for the scripting sections of the course.
Browse courses on Variables
Show steps
  • Review online tutorials on basic programming concepts.
  • Complete practice exercises on coding websites.
  • Write simple programs using these concepts.
Review: 'Roblox Game Development: A Beginner's Guide'
Gain a foundational understanding of Roblox game development principles and the Roblox Studio interface.
Show steps
  • Read the introductory chapters covering Roblox Studio basics.
  • Follow along with the book's example projects.
  • Take notes on key concepts and techniques.
Practice Building Basic Structures
Improve proficiency with the move, scale, and rotate tools by repeatedly building simple structures.
Show steps
  • Create a simple house using parts and the move tool.
  • Build a small vehicle using parts and the scale tool.
  • Construct a rotating platform using the rotate tool.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Document Your Learning Journey
Reinforce learning by creating a blog or video series documenting your progress and sharing insights gained from the course.
Show steps
  • Create a blog or video channel.
  • Document your learning process for each module.
  • Share your creations and insights with the community.
Develop a Simple Obstacle Course Game
Apply learned skills by creating a basic obstacle course game, incorporating elements of game design, building, and scripting.
Show steps
  • Design the layout of the obstacle course.
  • Build the obstacles using Roblox Studio tools.
  • Implement basic scripting for player movement and scoring.
  • Test and refine the gameplay experience.
Design a Game UI in Figma
Practice UI design skills by creating a user interface for a hypothetical Roblox game using Figma.
Show steps
  • Brainstorm UI elements needed for a game.
  • Design the UI layout in Figma.
  • Create mockups of different game screens.
  • Get feedback and iterate on the design.
Contribute to a Roblox Open Source Project
Deepen understanding by contributing to an existing open-source Roblox project, gaining experience with collaborative development.
Show steps
  • Find an open-source Roblox project on GitHub.
  • Review the project's documentation and code.
  • Identify a bug or feature to work on.
  • Submit a pull request with your changes.

Career center

Learners who complete The Complete 2025 ROBLOX Studio Masterclass (UPDATED) will develop knowledge and skills that may be useful to these careers:
ROBLOX Developer
A ROBLOX developer creates games and experiences within the ROBLOX platform. This course is tailored to equip individuals with the skills needed to excel as a ROBLOX developer, covering all aspects of game creation from design to monetization. With hands on experience creating two complete ROBLOX games, you will be able to apply your understanding and skills by the end of the course. The course content also covers the crucial aspect of publishing, advertising, and monetizing ROBLOX games. For those who want to become a ROBLOX developer, this course will help you build high quality front page games.
Game Developer
A game developer is responsible for creating video games for various platforms. This course helps those aspiring to become a game developer by providing comprehensive training in ROBLOX game development, covering game design, programming, modelling with Blender, and UI design with Figma. This course provides the learner with an in depth exploration into how to craft games, with over 27 hours of lectures. You also learn the process of publishing, advertising, and monetizing your ROBLOX games, along with strategies to maximize reach and profit potential. This course prepares you to create high quality games that captivate audiences.
Indie Game Developer
An independent game developer creates and publishes games, often working independently or in small teams. This course is an ideal starting point for aspiring indie game developers who want to focus on the ROBLOX platform. The course will allow you to tackle a wider range of game types and challenges. The comprehensive curriculum covers all the essential areas of game development, including design, programming, modelling, and monetization strategies. This course provides a solid foundation for your journey to becoming an indie game developer.
Game Designer
A game designer conceptualizes and designs the gameplay, rules, and overall structure of a video game. This course helps provide a strong foundation in game design principles specifically within the ROBLOX platform. You will gain insights into what makes a game fun, engaging, and successful. The course ensures you have the expertise to craft high quality front page games by the end of it. The course will show you how to make money off your games too.
Game Programmer
A game programmer writes the code that brings a video game to life, implementing gameplay mechanics and systems. This course provides you with training in ROBLOX game development, with a strong emphasis on programming. The course provides over 27 hours of in depth lectures. You will learn how to implement various game mechanics and systems. The course covers the programming concepts and techniques needed to create interactive and engaging games. The course includes 75 review quizzes.
3D Modeler
A 3D modeler creates three dimensional models for use in various applications, including games. This course can help you become a 3D modeler for ROBLOX games. The course includes a comprehensive introduction to Blender. You will learn how to create detailed custom 3D assets to set your games apart. The skills learned through the course are directly applicable to creating the visual elements that make ROBLOX games engaging and immersive. The course provides over 27 hours of in depth lectures, which will teach you how to create detail custom 3D assets.
Level Designer
A level designer creates the environments and layouts within a video game. This course can help provide those who want to become level designers with knowledge on how to build engaging spaces. The course covers how to create detailed and immersive environments within ROBLOX. Through hands on experience creating two complete ROBLOX games, you will have the tools to make levels. Taking this course gives you a practical foundation in level design for the ROBLOX platform.
UI Designer
A user interface designer focuses on creating intuitive and visually appealing interfaces for software and games. This course can benefit you by teaching the fundamentals of UI design within the ROBLOX environment, using tools like Figma. The course provides a more complete understanding of how to craft games, with over 27 hours of high quality lectures. The course content also covers the crucial aspects of effectively designing user interfaces for ROBLOX games. The course provides you with a strong skillset to design UI's.
Animator
An animator creates the movement and visual effects within a video game. This course can help by teaching you how to create effective animations within ROBLOX Studio. The course contains information on how to program and design games. You will learn how to create engaging games with animations that work, while learning how to publish and monetize them. This skillset will enable you to craft high quality games with great animation.
Educational Content Creator
An educational content creator produces materials that teach others about a particular subject. The ROBLOX Studio Masterclass may be useful by equipping you with the expertise to create tutorials, guides, and courses focused on ROBLOX game development. The course includes over 75 review quizzes, which would be valuable to educational content creators, since the quizzes are a valuable tool to teach material. The course offers a comprehensive understanding of game development, which will benefit aspiring content creators.
Technical Artist
A technical artist bridges the gap between artists and programmers, creating tools and workflows that improve game development. This course may be useful by providing a solid foundation in both the artistic and technical aspects of ROBLOX game development. The course covers topics like modelling with Blender and game programming. The course provides you with knowledge in both art and programming that can be used in technical roles. The course helps you improve your technical skillset, especially with Blender.
Community Manager
A community manager is responsible for building and managing a company's online communities. This course can help those looking to manage online communities for online ROBLOX games. This course goes into detail on how to publish games, monetize them, and advertise them to the ROBLOX community. This knowledge can be applied in order to build and support game communities. The course gives you more knowledge about the importance of community.
Quality Assurance Tester
A quality assurance tester tests games and software to find errors. This course can help by providing a deep understanding of game design and development. The course provides hands on experience, creating not one, but two complete ROBLOX games during the course. By understanding the development process, a quality assurance tester can better understand game development and how games are built. This course can benefit quality assurance through better knowledge of ROBLOX games.
Project Manager
A project manager is responsible for planning, executing, and closing a project. Taking this course may be useful, since learning how to create a video game contains many of the elements of project management. You must manage your assets, time, and deal with unexpected problems that arise. The course provides a basic knowledge of what it is like to take an idea from conception to distribution, which is a key component of project management. Project management is a great alternative for your long term growth.
Software Engineer
A software engineer designs, develops, tests, and evaluates software. Taking this course may be useful to software engineers, since they may wish to transition to game programming. The course goes in depth into the fundamentals of programming in ROBLOX Studio. Included in the lectures are the fundamentals of coding, along with an introduction to common errors. The skills learned in this course can be used to help develop games.

Featured in The Course Notes

This course is mentioned in our blog, The Course Notes. Read one article that features The Complete 2025 ROBLOX Studio Masterclass (UPDATED):

Reading list

We've selected one books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in The Complete 2025 ROBLOX Studio Masterclass (UPDATED).
Provides a solid foundation for beginners in Roblox game development. It covers the basics of Roblox Studio, scripting, and game design principles. It's particularly useful for those with little to no prior experience in game development, offering a gentle introduction to the platform. This book can be used as a reference text throughout the course.

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