Welcome to the exciting world of Roblox. In this course, you will learn how to create and develop your own games within the Roblox platform.
Roblox is a massively popular online gaming platform that has gained tremendous popularity in recent years. It provides a unique opportunity for aspiring game developers to create and publish their own games, share them with a vast community of players, and even earn money from them.
Welcome to the exciting world of Roblox. In this course, you will learn how to create and develop your own games within the Roblox platform.
Roblox is a massively popular online gaming platform that has gained tremendous popularity in recent years. It provides a unique opportunity for aspiring game developers to create and publish their own games, share them with a vast community of players, and even earn money from them.
During this course, you will be introduced to the various tools and features available within Roblox, including the game editor, scripting language, and asset library. You will learn how to create compelling game mechanics, design engaging environments, and incorporate sound and visual effects to create a fully immersive gaming experience.
Whether you are an experienced programmer or a complete beginner, this course is designed to be accessible to all skill levels. Our experienced instructors will guide you through each step of the development process, providing hands-on instruction and feedback to ensure that you are able to create high-quality games that are both fun and engaging.
By the end of this course, you will have a good foundation in Roblox game development, and the skills and knowledge necessary to create your own games, share them with others, and even potentially earn a profit from them. So, come join me on this exciting journey into the world of Roblox game development.
Welcome to Getting Started in Roblox Development!
Move and Resize the Part move precisely by entering values directly into the properties window. Duplicate the part with Ctrl - D. Undo a mistake with Ctrl-Z. Understand how Collisions can be used as a build tool.
Add a pickup to your game and add a script to your game object. Print a message to the screen. Use the wait() function to pause your script.
Create a for loop to change the pellet's visibility by four steps without repeating the code.
Create a while loop to continually make the pellet visible and invisible.
Return a value from a function.
Capture the touched event in a part and connect it to an event handler.
This lesson covers the "Humanoid" and how it can be used to determine if a character is touching the pellet.
Once we have a Humanoid, we can check if the Player is associated with the Character containing the Humanoid.
Add a leaderboard to players when they enter the game.
Modify the pellet to update the leaderboard when a player "eats" the pellet.
Build out your maze.
OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.
Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.
Find this site helpful? Tell a friend about us.
We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.
Your purchases help us maintain our catalog and keep our servers humming without ads.
Thank you for supporting OpenCourser.