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Creating 3D environments in Blender

Creating 3D environments in Blender

After four years, the creating 3D environments course, is now finally here for Blender 2.81. Thousands of students participated in the first version of this course and there were a lot of requests for a follow-up course. Prepare for a new chapter in the world of 3D environments.

The profession continues

For centuries, making environments has been something that many artists do to impress other people. Since the advent of computer graphics there is a new wave of designers studying this lovely profession. This course reveals some fundamental lessons from the old painting masters. Use the course to get the max out Blender and learn to create high quality 3D environments.

Starting from scratch

The complexity of many scenes is often holding people back from creating environmental scenes in 3D. Most designers drop-out halfway and are then facing their unfinished work because it takes a lot of time and work to create scenes with architecture and nature. I faced this many times, but because I was so inspired by medieval architecture, I took the time to learn how to create 3D environments in a way in which I could express myself. During this process I struggled hard and made many unnecessary choices that slowed down my progression. The power of this course is that it shows you exactly what you need to design 3D environments and which details you might want to avoid or postpone in order to make the most out of your own progression.

The road to perfection

We all want to create beautiful scenes, but making these scenes can be a big challenge. This course is not only a technical education, it also covers topics like focus, inspiration and organization. I believe that a well-organized focused designer, with the right inspiration, will be able to make every 3D dream come to life. This course is well documented and guides you through the process of creating 3D scenes in Blender 2.81.

From ruin to castle

This course will guide you through the new Blender 2.81 interface. Together we make our first steps in Blender. Slowly we start building objects and after one chapter you will be able to make a small dice scene. This warming-up is needed to get used to the workflow and make you comfortable with Blender and the things that will come. Shortly after that, we will jump into the node editor. We will start mixing textures, just like the old painting masters, to get decent looking results. We will apply the material on a ruin and build the first environment scene. Then we will start building a farmhouse in a medieval style. We will use the workbench for modeling, Eevee for the texture work and Cycles to render the scenes to get the max out of it. After finishing the farmhouse, we merge the building with a nature environment. We will create the trees with the sapling add-on, so you will not need any external plugins. There is a full chapter about creating nature assets and in the final castle scene we will merge everything together to make a wonderful environmental scene. All content and textures come from Texture/HDRI Haven and are included in the course.

About me

My name is Rob Tuytel and I have been a environment designer for the past 13 years. I have a huge passion for the Dutch 17th century and mainly focus on medieval architecture. I run the platform Texture Haven together with Greg Zahl who also runs HDRI Haven. I recently completed my latest project Batavia 1627, a Realtime VR project for a Dutch museum. I love to study old environment paintings and use these as an inspiration for my work. You might know me from the Tears of Steel open Blender movie or from my previous environment course for Blender 2.79

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Rating 4.4 based on 897 ratings
Length 66.5 total hours
Starts On Demand (Start anytime)
Cost $18
From Udemy
Instructors Rob Tuytel, Erik Selin
Download Videos Only via the Udemy mobile app
Language English
Subjects Art & Design
Tags Design 3D & Animation

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What people are saying

easy to follow

the instructions are clear and easy to follow as a complete beginner I am able to complete tasks that I did not know I could complete Overall experience is outstanding The course is well taught with excellent support.

Easy to follow even as a complete novice (except some way to do things i still dont get it) I really like this course :D Author is great about how to explain it to others - not just how to do it himself.

It's very easy to follow and understand.

Just an FYI: I am a week old with blender and he is very easy to follow.

Teacher is explaining everything and easy to follow (but I have to admin... Textures get really confusing with all these nodes... :D) Texture files included, PDF version included... really cool.

Really well thought out, easy to follow and takes the time to explain all the things you need to know to develop yourself as an artist.

Everything is well explained and he is very skilled The videos are very well done: easy to follow, the mouse key and keyboard display is convenient, and the documentation is excellent.

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looking forward

I'll miss the days I spent working on this project with him and I'm looking forward to any courses he publishes in the future!

I am looking forward to your new courses to improve my level in Blender.

I'm looking forward to finishing this course and looking into your other content as I pick a specialty.

Looking forward to learning new techniques in Blender the trainer is able to explain complicated concepts in a simple way.

cant say anything yet....but looking forward to learn a lot!!!

I have been looking forward to this course for some time ever since seeing a preview video on YouTube.

Looking forward to finishing the course.

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highly recommend

The course is full of techniques and information that is worthwhile to both new and experienced Blenders users highly recommend the course well worth the investment of time and money This course taught me how to make any realistic environment I can imagine.

I would highly recommend taking this course and surprisingly enough they are amazingly fast responsive which is nice.

:) Highly recommend this course for beginners.

Ive purchased more than 3-5 courses but THIS IS THE TOP NOTCH QUALITY.... #1 BLENDER COURSE HIGHLY RECOMMENDED from me.

I highly recommend this course to any and all Blender users - beginners or advanced.

Highly, highly recommended course!

I highly recommend this one to anyone who is willing to create stunning 3D environments.

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follow along

Even with previous blender experience, I find the lecture moves a little too fast to follow along with ease.

Not too fast-paced, but assumes that the learner has enough nous to follow along (some things are left implicit).

My advice is to follow along with a stack of note cards, and write down each keyboard shortcut and function as you go.

Moving a tiny bit fast but I do have some experience in Blender so I can mostly follow along.

(example, about modifiers, I am going to google and read more, it goes so fast that despite I understood, I am not sure I would know what to do in my project(s)) Instructor is very clear and concise, going into enough detail that even beginners can follow along well.

:) the video kept freezing i could not follow along i am not sure if i got the tools rite I am learning so much more with this course than with other courses I've completed!

If you've made a couple objects in Blender before, you should be able to follow along just fine.

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too much

The instructor focus too much in little details that wont really be notable or that have way better ways to achieve, also he lacks experience to make optimal modeling, lots of N-Gons, which upon exporting will give problems.

He's too much repetitive, little things like "lets add a bevel, Ctrl-B" everytime he wants to do a bevel, while lacking proper terms, "press Ctrl-R and press 5" instead of something like "lets add some loop cuts on this face".

It is recommended cause it is well implemented, good paced , not too much details not too few it will not tire you .

Sim well , its not a begeiner course because there is too much miss explanations, but still wonderfull .

I really like how Rob has broken the chapters down into smaller chunks, so you dont get lost in one chapter (due to too much information to digest.)

Simple and straightforward presentation with a more natural progression on how to use Blender, unlike other tutorials that start with either too much or too little detail.

Too much "we'll go into detail later."

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step by step

It' complete, step by step.

Loving this course so far Got this course and started to follow along and I am so happy I bought it, Rob goes into great detail from the start he shows you the basics then leads it into projects you can follow step by step using what you learned before, each section leads to a final model which is great, he provides a pdf file for each section so you can read on the go, or just fall back on if needed, I recommend this course for anyone who wishes to learn blender and put that knowledge into practice as you go I cannot wait to see the future courses Rob may bring hopefully a 2.8 course that would be awesome this course is really great to learn blender and Q&A is responsive but the teacher sometime can't explain everything very well because he is not a native English speaker but can understand him i advice anyone to take this course Learn a lot from this course.

It's not as clean cut as the usual step by step instructions that most Tutorials and courses offer and help you understand why you are doing what you are doing.

The instructor gives an awesome experience covering every single aspect from very basic noob level and takes you step by step.

The course goes step by step - for me it was impossible to get lost - and besides learning how to do awesome 3D environments, you will learn good practices about how to use Blender, which I think it is one of the most important things you can learn about something.

This course was a gift, Well, it's good, is not a step by step tutorial, but is much better.

Rob Tuytel gives you as a beginner step by step instructions on how to create a vivid scenery in Blender combining architecture und nature.

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An overview of related careers and their average salaries in the US. Bars indicate income percentile.

Treater, SSIT, Fluid Technician, Blender Operator $60k

Blender Trainer $65k

3D Artist 1 $68k

Volunteer 3D Modeler $69k

Temporary 3D Modeler $72k

3D CAD Designer $75k

3D Graphic Artist $81k

Blender Cell Leader Lead $82k

3D Graphic Designer $83k

3D Artist and Animator $85k

3D Geometry C++ Engineer $95k

Blender Mechanic $100k

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Rating 4.4 based on 897 ratings
Length 66.5 total hours
Starts On Demand (Start anytime)
Cost $18
From Udemy
Instructors Rob Tuytel, Erik Selin
Download Videos Only via the Udemy mobile app
Language English
Subjects Art & Design
Tags Design 3D & Animation

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