Do you want to create online worlds like MineCraft or Clash of Clans? Do you feel like you cannot do it because multiplayer is hard to program?
Do you want to create online worlds like MineCraft or Clash of Clans? Do you feel like you cannot do it because multiplayer is hard to program?
Well, you were right until today. I have looked through dozens of ways to make a multiplayer game, and i came up with the easiest way to make it happen.
This course contains all you need to easily turn any Unity games into online multiplayer platforms. This course will drive you step by step on taking a shooter robots game and turn it into an online multiplayer Free For All game.
The process is fun and it feels great to accomplish such a difficult task.
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It’s fast to implement and highly customizable. Unity-provided servers ensure that your players can find and play with each other.
FLEXIBLE
Low level APIs grant you access to the core of the Unity Multiplayer’s framework, so you can optimize your game for a networked environment, however you want to.
Unity Relay Servers brokers network traffic to ensure quality sessions between your players no matter where they are.
It is totally free to create professional multiplayer games
HANDS ON PROJECT
This course drives you step by step on how to turn a 3D shooter game into a multiplayer game where 2 to 16 players can play simultaneously controlling robots shooting fireballs at eachother, in a fun environment like MineCraft style.
MEGA BONUS
By joining this course, you automatically get for FREE all the project files, the source codes, the graphic files, 3d animations, models, and you also get the published iPhone app and Android it. Life is good.
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In this lecture, you will learn how to download the project file and test the single player game within Unity
In this lecture, you will learn how to get the scripts ready to be turned into multiplayer logic.
In this lecture, you will learn how to disable parts of the game while adding the multiplayer.
In this lecture, you will learn how to add firebolts of different colors
In this lecture, you will learn how to program the code to shoot the firebolts
In this lecture, you will learn how to create the new player costumes of different colors
In this lecture, you will learn how to swap player colors
In this lecture, you will learn how to add multiplayer network manager and HUD
In this lecture, you will learn how to create player spawn points
In this lecture, you will learn how to launch 2 games simultaneously on your computer.
In this lecture, you will learn how to control only one player per game client
In this lecture, you will learn how to synchronize firebolts from the server to the clients
In this lecture, you will learn how to synchronize the player position and animation
In this lecture, you will learn how to create player unique names
In this lecture, you will learn how to create unique names for players (part 2)
In this lecture, you will learn how to display the health points as text
In this lecture, you will learn how to create the health bar
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