In this course, you'll learn the basics of 2D game development using HTML5/Javascript and the excellent Phaser game engine. The course will focus on character movement for a platform game and introduce level creation using the Tiled level editor.
We'll cover how to build a character with various moves and animations. We'll use a physics engine to get the jump and horizontal movement feeling just right similar to classic games like Mario Bros. We’ll then create a simple platform game level and setup the collision logic for our character to interact with it.
In this course, you'll learn the basics of 2D game development using HTML5/Javascript and the excellent Phaser game engine. The course will focus on character movement for a platform game and introduce level creation using the Tiled level editor.
We'll cover how to build a character with various moves and animations. We'll use a physics engine to get the jump and horizontal movement feeling just right similar to classic games like Mario Bros. We’ll then create a simple platform game level and setup the collision logic for our character to interact with it.
Along the way to building a super fun 2D platform game, we’ll be looking at some best practices on structuring and architecting a game project by starting with a robust boilerplate that you can use for any game, as well as exploring the finite state machine pattern as a means of controlling our character’s movements and animations. This will give you a solid foundation for continuing your journey into game development and give you a kick start in creating a full blown game.
If any of the above sounds a bit daunting, don’t worry, the course videos will explain everything in a way that’s suitable even for a complete beginner. While a little familiarity with Javascript would be beneficial, we’ll be doing everything step-by-step in enough detail that you can follow along. Basically, if you have an interest in how 2D platform games work and would like to have a go at creating your own, this course is for you.
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