We may earn an affiliate commission when you visit our partners.
3D College

Are you a game developer looking to enhance your Cinematics or an animator eager to master real-time animation in Unreal Engine? You're in the right place. In this course, I'll walk you through everything you need to know about creating Cinematics in Unreal Engine. We'll harness the engine's powerful toolset and go through the entire process of crafting impressive cutscenes.

Read more

Are you a game developer looking to enhance your Cinematics or an animator eager to master real-time animation in Unreal Engine? You're in the right place. In this course, I'll walk you through everything you need to know about creating Cinematics in Unreal Engine. We'll harness the engine's powerful toolset and go through the entire process of crafting impressive cutscenes.

If you're new to Unreal Engine, don't worry, I've got you covered. This course includes essential basics, from installing the engine to setting up projects and navigating level editing. We'll exclusively use free assets and create a complete video together, step by step, covering character animation, Niagara VFX, lighting systems, and Post Process workflows.

Once you've mastered the fundamentals or if you already have experience, we'll explore UE5's cinematic tools. You'll learn to use the Cinematic Camera for realistic movie simulations and delve into tools like the rail rig and crane rig for professional camera movements, based on my years of experience and daily workflow.

I've had the pleasure of creating and leading projects for many companies, including brands like EA, Plarium, Konami, and Square Enix. The extensive experience I've gained, I aim to pass on to aspiring artists in my courses, who find themselves in the same place where I once started my journey.

Here’s what makes this course stand out:

  • Always Updated: Regularly refreshed to include the latest UE5 updates, so you’re always learning with the most current tools and techniques.

  • Beginner-Friendly Structure: Start with no prior knowledge. Each lesson builds on the last, ensuring you gain confidence with every step.

  • Cinematic System: You will learn how to use Cinematic tools in Unreal Engine 5, create scenes, and build complex sequences for video games and your video productions.

  • VFX System: You will discover how to use Niagara VFX and the Particle system in your Cinematics, control VFX inside the Sequencer, and customize them to fit your needs.

  • Landscape: You will learn how to edit your Landscape for Cinematic production, using Megascans and Foliage System.

  • Thorough Fundamentals: Gain a solid understanding of Unreal Engine 5’s core features, fully preparing you for more advanced topics.

Enroll now

What's inside

Learning objectives

  • How to install ue5, download marketplace assets, and navigate the engine.
  • How to edit levels, add and control static meshes, use quixel megascans, and foliage.
  • Create scenes in ue5 and use all the fundamental cinematic tools in the engine, such as camera rig rail & rig crane.
  • How to animate a full cutscene, industry standard rules, how to add characters with animations.
  • How to add extra effects like camera shake, particle vfx, niagara vfx, sounds, and transitions.
  • Create lighting for your scenes from scratch, detailed explanation, and control of post process volume.
  • Professional camera settings and rendering features.
  • Bonus chapter - creating and color grading your rendering in da vinci resolve.

Syllabus

In addition to standard rendering in MRQ format, in PNG, if you want to achieve the highest quality, you can choose the EXR file option.

Read more
As I mentioned at the beginning of this course, we will exclusively use free assets and software. Da Vinci Resolve is a free and amazing tool for working with your renders.

You will learn how to set up the Da Vinci video editing process, manage color space, and select the correct settings. I will cover the most essential and basic options. Remember, we will not be using ACES.

What will you learn in this course and which assets will we use? Why are cinematics important and where can you use them in your future projects? Why Unreal Engine 5?

Why is UE5 the current industry standard and why should you invest in learning to work with this engine? What opportunities will mastering the art of creating stunning cinematics unlock for you?

How to install UE5, download marketplace assets, basic functions and hotkeys.
FAB Assets

You will install UE5 via the Epic Games Launcher, download FAB assets, and create a new project by selecting a template and configuring settings. I prepared PDF list of all assets for you.

*Since the course was created two months before the FAB launch, this Lecture has been updated. Some assets, such as the "Military Weapon Silver" Pack, still haven't been added to FAB, so below video you’ll find a link to download this asset from our Google Drive in PDF. If this asset is added to FAB over time, you’ll be able to add it directly to your library.

After downloading the file and unzipping it, copy the entire folder and paste it into the "Content Folder" in your Unreal Engine 5 Project - to add "Military Weapon Silver Pack".

You will learn the basic functions of UE5. I will show you how to control the view, important hotkeys, features of various windows, and what you should pay special attention to.

*I prepared list of most important Hotkeys & Commands in UE5. PDF file below:

You will learn how to work with the camera, understand basic industry standards, and achieve effective shots. Types of cameras, functions, practical methods for creating dynamic scenes.
Master Sequence issues...

You will learn what Master Sequence and Sequencer are, and how to use them. Understand the importance of camera work principles and what you should know. Learn to operate a manual camera and create your first scene. Please remember to change your Viewport to "Cinematic" - at default it is Perspective!

*Download list of Camera Real Lens Types, to better understand composition and plan your cinematics.
*Download Storyboard example and create your own STRB - keep it simple and organized!
*Having issue with Shot duration and Master Sequence settings  - check out our PDF guide!

I will show you an unconventional way to use car animations in your film. You will see how to use the Take Recorder feature, control animations in Sequencer, and leverage free assets.

Create your second shot, mastering Camera Rig Rail and cine Camera. Explore the fundamental principles of Sequencer.

Create a tracking camera system, learn how to use it effectively and efficiently. I will show you my proven method for full camera position control while actively tracking an object. Refine scene number two.

We will create the third scene and use the Camera Rig Crane system. I will thoroughly discuss and demonstrate how to create cinematic shots similar to those seen in real film production.

Create your own shot environment, edit static meshes and foliage. Aim to enhance your shot to be more captivating and engaging.

Refine your shot, explore the Megascans Library, experiment with your own concepts, and develop your unique storytelling approach.

Let's check what you've managed to learn in this Chapter. All cinematics in UE5 have their own structure, so it's worth remembering and using the correct structure.

You will learn how to build lighting in your scene from scratch. You will create your own atmosphere and adjust parameters that suit you best.

Step by step, I will guide you through creating your own lighting system. This will serve as a solid foundation for your future project work. You will also understand the importance of Lumen and its specific settings.

Both in movies and in UE5, you should use additional light sources. I will show you the basic options available in the engine that you should test.

You'll learn to manipulate characters and objects, employ fundamental blocking techniques, and integrate animations into Sequencer.

I'll demonstrate basic blocking concepts and introduce additional camera techniques. You will see where you can find animations for your characters, how to add them in Sequencer.

You will see how to use spawnable actors in your shots. As well how to add extra light source to your sequence.

You will learn how to use the layout options, what the macro camera function provides, and how to create an interesting scene with a POV camera.

We will refine the fifth scene and create a Blueprint Camera Shake. I will show you how to adjust parameters and use the Blueprint in Sequencer.

You will combine animations into a cohesive scene, controlling your character's positions. Additionally, we will add additive animation.

Exceptional cinematics in UE5 typically include VFX and advanced Post Process Volume correction. In this course, I'd like to show you how to use these capabilities.

We will start by using the Cascade Particle System, add VFX to Sequencer, and activate them at the right moment.

*If you notice a problem when adding VFX in the Outliner (after saving the project, the VFX gets detached from the object), the PDF below shows exactly how to do it in the Sequencer.

The Niagara VFX system is a significant advantage of UE5 over other engines. You will learn how to quickly and efficiently utilize VFX, add them to scenes, and even use Niagara cache. This will enable you to implement practically any VFX.

In this extensive lecture, I will discuss step by step the most important features of Post Process Volume. I'd like you to explore their functionalities along with me.

You've learned how to control Sequencer, cameras, and create scenes. Now it's time for some technical details and rendering.

Additional capabilities of Sequencer, add SFX, effects, and see how to activate your video at the beginning of the game. I will also show you how to set up rendering functions, what to focus on, and what to choose. I have prepared a file with all settings for you to download. Add it to your UE5 project folder -> Content -> CINEMATIC

We’re excited to announce that you now have full access to all the SFX used in our Cinematic project! Feel free to incorporate them directly in your UE5 levels or during the post-production stage. Enjoy creating!

3D College Courses

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Covers the creation of cinematics in Unreal Engine, which is a core skill for game development and animation, especially for those aiming to create impressive cutscenes and trailers
Includes essential basics, such as installing the engine, setting up projects, and navigating level editing, which provides a solid foundation for users new to Unreal Engine 5
Uses exclusively free assets and software, such as Da Vinci Resolve, which lowers the barrier to entry for aspiring artists and independent creators who may have budget constraints
Explores UE5's cinematic tools, such as the Cinematic Camera, rail rig, and crane rig, which strengthens the foundation for intermediate learners looking to enhance their skills
Regularly refreshed to include the latest UE5 updates, which ensures learners are always using the most current tools and techniques, keeping their skills relevant and up-to-date
Requires downloading assets from Google Drive, which may present a slight inconvenience compared to direct integration within the Unreal Engine marketplace or FAB

Save this course

Save Unreal Engine 5 - Create Professional Cinematics & Trailers! to your list so you can find it easily later:
Save

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Unreal Engine 5 - Create Professional Cinematics & Trailers! with these activities:
Review Camera Movement Techniques
Practice different camera movements like tracking, panning, and tilting to improve shot composition and visual storytelling.
Show steps
  • Research camera movement techniques
  • Practice camera movements in UE5
  • Analyze camera movements in films
Read 'Directing Actors' by Judith Weston
Learn techniques for directing actors to improve character performance in cinematics.
Show steps
  • Obtain a copy of 'Directing Actors'
  • Read and take notes on key concepts
  • Apply techniques to character animation
Recreate Existing Movie Scenes
Recreate scenes from famous movies within Unreal Engine to practice camera work, lighting, and scene composition.
Show steps
  • Select a movie scene to recreate
  • Analyze the scene's camera angles
  • Rebuild the scene in Unreal Engine
  • Match the lighting and camera work
Four other activities
Expand to see all activities and additional details
Show all seven activities
Explore Advanced Lighting Tutorials
Follow advanced tutorials on lighting techniques in Unreal Engine to create realistic and visually stunning scenes.
Show steps
  • Find advanced lighting tutorials
  • Follow the tutorials step by step
  • Experiment with different lighting setups
Create a Short Cinematic Trailer
Produce a short cinematic trailer using the skills learned in the course to showcase your abilities.
Show steps
  • Develop a concept for the trailer
  • Create a storyboard and shot list
  • Build the scenes in Unreal Engine
  • Animate characters and cameras
  • Edit the trailer and add sound effects
Read 'Cinematography: Theory and Practice' by Blain Brown
Study cinematography principles to enhance the visual quality of your Unreal Engine cinematics.
Show steps
  • Obtain a copy of 'Cinematography'
  • Study key concepts and techniques
  • Apply techniques to your UE5 projects
Contribute to an Open-Source UE5 Project
Contribute to an open-source Unreal Engine 5 project to gain experience working in a collaborative environment and learn from other developers.
Show steps
  • Find an open-source UE5 project
  • Identify areas where you can contribute
  • Submit your contributions
  • Participate in code reviews

Career center

Learners who complete Unreal Engine 5 - Create Professional Cinematics & Trailers! will develop knowledge and skills that may be useful to these careers:
Cinematic Artist
A Cinematic Artist crafts compelling in-game cutscenes and trailers, which this course directly prepares you for. This role demands expertise in camera operation, scene composition, and animation integration, all skills emphasized in the course. The course teaches you to use Unreal Engine 5's cinematic tools, camera rigging, and sequencer, along with lighting and VFX to create professional-grade videos. By focusing on industry-standard practices, this course enables aspiring cinematic artists to create stunning game sequences.
Game Animator
A Game Animator brings characters and objects to life within the digital world, and this course is particularly useful to enhance their skills in producing compelling in-game cinematic animations. They must master animation principles within the engine, and this course teaches you to integrate animations using Sequencer. The course specifically covers character animation, and incorporating particle VFX, all of which are crucial for creating dynamic and engaging game animations. This course's emphasis on practical, step-by-step learning makes it an ideal choice for animators looking to specialize in real-time workflows.
VFX Artist
A VFX Artist creates visual effects for games and videos, and this course is highly beneficial for those looking to specialize in real-time effects. The course covers Niagara VFX and the Particle system, and teaches you how to control them within the Sequencer. The course emphasizes integrating visual effects into cinematic sequences, which makes it particularly helpful for a VFX artist to create impressive cutscenes and trailers. This course is an ideal starting point, giving you practical experience with industry-standard tools within Unreal Engine 5.
Technical Artist
A Technical Artist bridges the gap between art and technology in game development and this course will help a technical artist learn to work directly in engine. They may work closely with cinematics and must understand how to implement animation, lighting, and VFX. This course helps improve technical skills by teaching how to use Unreal Engine 5’s tools to create complete cinematic sequences. The course's thorough coverage of fundamentals, including level editing, camera work, and rendering makes it ideal for tech artists.
Level Designer
A Level Designer creates the environments where gameplay occurs, and this course is useful for those who want to bring cinematic visuals into their level designs. The course emphasizes level editing, using free assets from the marketplace, including Megascans and foliage systems. The course also teaches landscape editing for cinematic production, which is a useful skill for creating visually appealing environments. This course is particularly useful for level designers who want to create more immersive and visually engaging gameplay spaces.
Video Editor
A Video Editor assembles raw footage into a polished final product, and this course can help them understand the creation of cinematic content directly from a game engine. The course includes a bonus chapter on color grading in Da Vinci Resolve that could be very useful. If a video editor understands how game footage is created (through skills gained in this course) they will likely be better at editing that footage. The course helps build a foundation in all fundamentals required to learn to render from a game engine.
Motion Graphics Artist
A Motion Graphics Artist creates animated graphics for a variety of media, and this course may help them use real time rendering in their workflows. The course teaches you to use Unreal Engine 5's cinematic tools, camera rigs, and sequencer for creating dynamic scenes. Motion graphics artists benefit from experience with real-time rendering as well as skills in VFX, which are both covered in this course. Learning how to integrate animation and visual effects can help motion graphics artists greatly. This course may be useful for those looking to expand their skill set.
Game Designer
A Game Designer conceptualizes and designs game mechanics, and this course may help them create cinematic content in their games. The course teaches you about camera work, animation, lighting, and VFX which are all important skills to have when designing levels with beautiful, engaging cutscenes. By understanding the tools and systems for making cutscenes, a game designer may better communicate their vision. For instance, this course teaches how to use the camera rig rail and crane which are useful when laying out a scene. This course may be useful to understand best practices in cinematic direction.
Virtual Production Artist
A Virtual Production Artist uses real-time technologies to create and capture scenes for film and television. While this course is focused on game content, the techniques covered may be very useful to any artist working in virtual production. The course covers using Unreal Engine 5's cinematic tools, camera rigs, lighting, and VFX, all of which are vital in a virtual production workflow. This course can help a production artist explore the capabilities of real-time tools by showing the full process of creating a video, step-by-step.
3D Generalist
A 3D Generalist has a broad skillset in 3D production, covering modeling, animation, lighting, and rendering. This course may be useful because it teaches a range of skills in Unreal Engine 5. The course provides opportunities to learn character animation, apply visual effects with Niagara VFX, and integrate lighting systems. Because this course takes a holistic, project-based approach, it may be useful for a 3D generalist to learn how to create cinematic video content in a game engine.
Multimedia Artist
A Multimedia Artist works across various digital media formats, and this course may be useful for learning how to create and render compelling video output. The course teaches the use of Unreal Engine 5 for creating cinematic sequences, including animation, camera work, and visual effects. The course's emphasis on project-based learning may be particularly relevant to a multimedia artist who wants to expand skills in real-time rendering and video production. This course may be useful if you want to improve their skill set in video production.
Indie Game Developer
An Indie Game Developer works independently to create and launch video games. This course may be particularly useful for creating high quality cinematics for an independently developed game. The course guides users through all the essential steps to create video content using Unreal Engine 5, and provides a full step-by-step approach to all of the fundamental tools. This course may be helpful to any indie game developer who wants to increase the production value of their project.
Simulation Specialist
A Simulation Specialist creates virtual environments and interactive simulations. While this course focuses on creating cinematics, it covers the fundamentals of using Unreal Engine which may be useful to a simulation specialist. This course may help them better design and render realistic simulation environments. The course teaches fundamentals of Unreal Engine 5 including level editing, static meshes, and camera animation, all of which could also be used in a simulation project. This course may be useful for learning the fundamentals that go into creating interactive environments in UE5.
Instructional Designer
An Instructional Designer creates learning materials, and this course is useful because it may teach them how to create engaging video content. While this course does not focus on instructional design itself, it teaches skills in video production, which instructional designers can use to create engaging and compelling material. The course specifically teaches how to integrate character animation, visual effects, and camera work, all of which may benefit an instructional designer. This course may be useful for improving the quality of their video content.
Marketing Specialist
A Marketing Specialist works on advertising and promotional material, and this course may be useful for creating high quality video content. The course teaches users how to create video sequences using Unreal Engine 5. These sequences can be used in marketing or advertising campaigns. The course emphasizes the fundamentals of editing, rendering, and camera work, which will help a marketing specialist produce compelling content. This course may be useful for creating engaging promotional content.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Unreal Engine 5 - Create Professional Cinematics & Trailers!.
Provides a comprehensive overview of cinematography techniques, including camera angles, lighting, and composition. It valuable resource for understanding the principles behind creating visually appealing and impactful scenes. While not specific to Unreal Engine, the knowledge gained can be directly applied to improve the quality of your cinematics. This book is commonly used in film schools.
Provides valuable insights into working with actors and eliciting compelling performances. It covers techniques for communication, collaboration, and character development. Understanding these principles can greatly enhance the realism and emotional impact of your cinematics. While not directly about Unreal Engine, it provides a foundation for directing virtual characters.

Share

Help others find this course page by sharing it with your friends and followers:

Similar courses

Similar courses are unavailable at this time. Please try again later.
Our mission

OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.

Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.

Find this site helpful? Tell a friend about us.

Affiliate disclosure

We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.

Your purchases help us maintain our catalog and keep our servers humming without ads.

Thank you for supporting OpenCourser.

© 2016 - 2025 OpenCourser