How to Make a Platformer Using libGDX
'2D Game Development with libGDX' explored the basics of the libGDX game framework, from simple drawing to user input.
This course will use those skills to create a much more sophisticated platforming game called GigaGal. In creating GigaGal, you'll learn about sprite drawing, keeping track of complex game state, controlling interactions between game entities, and also how to load and manage level data.
Prerequisites and Requirements: This course builds on '2D Game Development with libGDX', so taking that course first is strongly recommended. Otherwise, you'll need familiarity with the basics of libGDX. This course assumes basic proficiency with Java and Android Studio, including working with collections, implementing interfaces, and extending abstract classes. It is also assumed that you can read and understand documentation and source code.To brush up on these skills, consider taking Intro to Java Programming and How to Install Android Studio.See the for using Udacity.
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Rating | Not enough ratings |
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Length | Approx. 8 weeks |
Starts | On Demand (Start anytime) |
Cost | $0 |
From | Udacity |
Instructors | Peter Heinrich, Jeremy Silver |
Download Videos | Only via web browser |
Language | English |
Subjects | Programming |
Tags | Computer Science Software Development |
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Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile.
2D Production Artist $60k
2D Image Analyst $64k
2D/3D Game Artist 2 $70k
3D/ 2D Artist $74k
Character Artist (2D) $77k
2D and Illustration Artist $77k
Concept / 2D Artist $83k
Junior 2D Artist $88k
2D Paint $102k
Senior 2D Game Artist $140k
2D Game Artist Lead $150k
2D / UI Artist $151k
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Rating | Not enough ratings |
---|---|
Length | Approx. 8 weeks |
Starts | On Demand (Start anytime) |
Cost | $0 |
From | Udacity |
Instructors | Peter Heinrich, Jeremy Silver |
Download Videos | Only via web browser |
Language | English |
Subjects | Programming |
Tags | Computer Science Software Development |
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