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Jonathan Owen
By the end of this project, you’ll be able to create low-fidelity prototypes for mobile apps. You’ll build your wireframes with Adobe XD. XD is a vector-based graphics design and prototyping program for websites and apps. This program gives you the ability...
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By the end of this project, you’ll be able to create low-fidelity prototypes for mobile apps. You’ll build your wireframes with Adobe XD. XD is a vector-based graphics design and prototyping program for websites and apps. This program gives you the ability to design multiple iterations of webpages, all the way from wireframes to high-fidelity mockups. When you use XD to create wireframes, you’ll be able to test and compare lots of different layouts—then save and share those designs. During this project, you’ll put together a low-fidelity design for a coffee subscription service. First, you’ll get used to navigating the XD workspace. Then you’ll create a wireframe for a mobile screen size. Next, you’ll create an interactive button that will help users navigate your prototype. Then you’ll connect all the pieces with clickable triggers to simulate links between different portions of your design. Finally, you’ll test and share your work! By the end of the project, you’ll be comfortable creating prototypes for quick proof of concept and usability testing.
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Develops skills that are standard practice within the software prototyping industry
Explores low-fidelity prototyping with Adobe XD, an industry standard tool
Focuses on developing the core skills in low-fidelity prototyping
Provides hands-on experience by having you build a prototype of a coffee subscription app
Covers the basics of navigating the Adobe XD workspace
Ends with sharing and testing your final prototype for quality assurance

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Build a low-fidelity prototype for a mobile app in Adobe XD with these activities:
Find a mentor experienced in UI/UX design
Get guidance and support from an experienced professional to accelerate your progress.
Browse courses on Mentorship
Show steps
  • Network with professionals in the UI/UX design field.
  • Attend industry events and meetups.
  • Reach out to potential mentors and ask for their guidance.
Watch a tutorial on Adobe XD basics
Get started with Adobe XD by watching a tutorial that covers the basic features and functionality.
Browse courses on Adobe XD
Show steps
  • Search for an Adobe XD tutorial on YouTube or another video platform.
  • Watch the tutorial and take notes on the key features and tools.
  • Practice using the tools in XD by following along with the tutorial.
Attend a UI/UX design conference or meetup
Connect with other professionals, learn about industry trends, and gain inspiration for your work.
Browse courses on Networking
Show steps
  • Find a UI/UX design conference or meetup in your area.
  • Register for the event and attend.
  • Network with other attendees and learn about their work.
Five other activities
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Read a book on UI/UX design
Learn the fundamental principles of UI/UX design to enhance your prototypes.
Show steps
  • Read a book on UI/UX design, such as “The Design of Everyday Things” by Donald Norman.
  • Take notes on the key concepts and principles.
  • Apply the principles to your own prototype designs.
Volunteer to design prototypes for a non-profit organization
Give back to the community while applying your skills to a meaningful project.
Browse courses on Volunteering
Show steps
  • Find a non-profit organization that needs help with UI/UX design.
  • Offer your services and develop a plan for the project.
  • Design and prototype a solution for the organization.
Create mockups for different screen sizes
Build muscle memory and put your design knowledge to the test by practicing in Adobe XD.
Browse courses on Mockup Creation
Show steps
  • Create a new XD document and set the artboard to the size of a mobile device.
  • Use the XD tools to create basic shapes and elements to represent the different screens.
  • Connect the screens with prototypes to simulate navigation.
Write a blog post about your prototyping experience
Share your knowledge and insights with others by writing a blog post about your prototyping experience.
Browse courses on Prototyping
Show steps
  • Write a blog post about your experience prototyping with Adobe XD.
  • Include tips and tricks for other users.
  • Share your blog post on social media or other online platforms.
Design a prototype for a personal project
Apply your skills and knowledge to a real-world project to solidify your understanding.
Browse courses on User Interface Design
Show steps
  • Choose a personal project idea that you are passionate about.
  • Design a prototype for the project using Adobe XD.
  • Test your prototype with users and gather feedback.
  • Iterate on your design based on the feedback.

Career center

Learners who complete Build a low-fidelity prototype for a mobile app in Adobe XD will develop knowledge and skills that may be useful to these careers:
UI Designer
A UI Designer is responsible for the visual design of a product or service. They work to create a visually appealing and consistent user interface. This course can help UI Designers to learn how to create low-fidelity prototypes for mobile apps. This can be a valuable skill for UI Designers, as it allows them to quickly and easily test different design ideas.
Product Manager
A Product Manager is responsible for the development and management of a product or service. They work to ensure that the product meets the needs of the user and is successful in the market. This course can help Product Managers to learn how to create low-fidelity prototypes for mobile apps. This can be a valuable skill for Product Managers, as it allows them to quickly and easily test different design ideas.
UX Designer
A UX Designer is responsible for the user experience of a product or service. They work to ensure that the product is easy to use, navigate, and understand. This course can help UX Designers to learn how to create low-fidelity prototypes for mobile apps. This can be a valuable skill for UX Designers, as it allows them to quickly and easily test different design ideas.
Product Designer
A Product Designer is responsible for the overall design of a product or service. They work to ensure that the product meets the needs of the user and is successful in the market. This course can help Product Designers to learn how to create low-fidelity prototypes for mobile apps. This can be a valuable skill for Product Designers, as it allows them to quickly and easily test different design ideas.
Interaction Designer
An Interaction Designer is responsible for the design of the interactions between users and products. They work to create products that are easy to use and enjoyable to interact with. This course can help Interaction Designers to learn how to create low-fidelity prototypes for mobile apps. This can be a valuable skill for Interaction Designers, as it allows them to quickly and easily test different design ideas.
Information Architect
An Information Architect is responsible for the organization and labeling of information. They work to help businesses create websites and other digital products that are easy to use and navigate. This course can help Information Architects to learn how to create low-fidelity prototypes for mobile apps. This can be a valuable skill for Information Architects, as it allows them to quickly and easily test different design ideas.
User Researcher
A User Researcher is responsible for the study of how users interact with products and services. They work to help businesses understand the needs of their users and design products that meet those needs. This course can help User Researchers to learn how to create low-fidelity prototypes for mobile apps. This can be a valuable skill for User Researchers, as it allows them to quickly and easily test different design ideas.
Front-End Developer
A Front-End Developer is responsible for the development of the user interface of a product or service. They work to ensure that the product is visually appealing and easy to use. This course can help Front-End Developers to learn how to create low-fidelity prototypes for mobile apps. This can be a valuable skill for Front-End Developers, as it allows them to quickly and easily test different design ideas.
Machine Learning Engineer
A Machine Learning Engineer is responsible for the development and deployment of machine learning models. They work to help businesses automate tasks and make better decisions by using data. This course may be useful for Machine Learning Engineers who are interested in learning more about the design process. It can help them to understand the user experience and how to create a product that meets the needs of the user.
Business Analyst
A Business Analyst is responsible for the analysis of business processes and systems. They work to help businesses improve their efficiency and effectiveness. This course may be useful for Business Analysts who are interested in learning more about the design process. It can help them to understand the user experience and how to create a product that meets the needs of the user.
Software Engineer
A Software Engineer is responsible for the design, development, and maintenance of software systems. They work to create software that is reliable, efficient, and secure. This course may be useful for Software Engineers who are interested in learning more about the design process. It can help them to understand the user experience and how to create a product that meets the needs of the user.
Data Analyst
A Data Analyst is responsible for the collection, analysis, and interpretation of data. They work to help businesses make better decisions by providing them with insights into their data. This course may be useful for Data Analysts who are interested in learning more about the design process. It can help them to understand the user experience and how to create a product that meets the needs of the user.
Data Scientist
A Data Scientist is responsible for the collection, analysis, and interpretation of data. They work to help businesses make better decisions by providing them with insights into their data. This course may be useful for Data Scientists who are interested in learning more about the design process. It can help them to understand the user experience and how to create a product that meets the needs of the user.
Back-End Developer
A Back-End Developer is responsible for the development of the server-side of a product or service. They work to ensure that the product is reliable, scalable, and secure. This course may be useful for Back-End Developers who are interested in learning more about the design process. It can help them to understand the user experience and how to create a product that meets the needs of the user.
Computer Scientist
A Computer Scientist is responsible for the study of computers and computation. They work to develop new theories and technologies that can be used to solve problems and create new products and services. This course may be useful for Computer Scientists who are interested in learning more about the design process. It can help them to understand the user experience and how to create a product that meets the needs of the user.

Reading list

We've selected ten books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Build a low-fidelity prototype for a mobile app in Adobe XD.
This is probably the most widely read book on design. It is more broadly focused than just digital design. is extremely relevant to the field of design and is worth reading primarily for its background information on design in general.
Practical guide to getting your first customers. It can be helpful for thinking about how to market your app once you have a prototype.
Step-by-step guide to building a startup. It can be helpful for understanding the overall process of bringing a product to market.
Is essential reading for anyone starting a business or building a new product. It will help you understand how to think about building a prototype, testing it with users, and iterating on your design.
Provides a unique perspective on starting a business. It can be helpful for thinking about how to create a new market for your app.
Can help you understand the challenges of innovation and how to avoid common pitfalls. The book is primarily about large established organizations, but it can be useful for smaller organizations as well.
Helps you develop and test your business model. This can be helpful for thinking about the business context for your app.
Is like the UX bible. It is useful for learning how to think about your users' needs. You can skip the sections related to websites, and focus on the parts about mobile app design.

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