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VR Design

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In this course, students will iterate on a single project starting with sketches, user personas, and outlines. Through the process of user testing and iteration, students will create a highly refined and well-designed virtual reality experience—starting with low-fidelity content and continually improving it based on information from real users. Through the lens of a single application using Unity, user testing, and mobile VR, students will learn about things such as simulator sickness, movement mechanics, audio, user focus, and the overall design process. Once a student has completed the VR Design course, they are ready to create a well-designed VR experience from inception to final product.

Prerequisites and Requirements: Beginner Knowledge of C# Beginner Knowledge of UnitySee the for using Udacity.
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Rating Not enough ratings
Length Approx. 2 weeks
Starts On Demand (Start anytime)
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From Udacity
Instructors Austin McCasland, Sky Nite, Suzanne Stefanie
Download Videos Only via web browser
Language English
Subjects Programming
Tags Computer Science Software Development

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Rating Not enough ratings
Length Approx. 2 weeks
Starts On Demand (Start anytime)
Cost $0
From Udacity
Instructors Austin McCasland, Sky Nite, Suzanne Stefanie
Download Videos Only via web browser
Language English
Subjects Programming
Tags Computer Science Software Development

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