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Joy Horvath and Unity Technologies
Welcome to Integrating Scripts for Scene Interactions, the third course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to...
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Welcome to Integrating Scripts for Scene Interactions, the third course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam. In this third course, you will complete work on the Kitchen Configurator application - an app that lets users view a realistic rendering of a kitchen and swap out objects and materials to customize the design. Now you’ll work on the allowing users to actually interact with your beautiful design. You’ll implement a User Interface (UI) in Unity and add some pre-written scripts to the project to make it interactive. Finally, you’ll adapt the project to VR with by bringing the UI into world space. By the end of the course, you’ll have a functioning Kitchen Configurator app that would be ready to take to the final stages of production and launch. This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience implementing 3D art in Unity. You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms.
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Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Course is part of a larger series, which may indicate comprehensiveness
Prepares learners for a Unity Certified 3D Artist exam, potentially adding value in the job market
Taught by Unity Technologies, who are creators of the Unity 3D engine and have a deep understanding of the 3D art discipline
Teaches skills that are relevant to the 3D art pipeline in the games industry
Teaches realism implementation in Unity, a highly relevant skill for 3D artists
Provides experience in user interface implementation, a key skill for artists

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Reviews summary

Unity interaction scripting

Learners found this intermediate Unity course to be a helpful resource for learning how to integrate various elements and scripts to scenes in Unity.
Intermediate course but good for beginners.
"This was another great learning opportunity taking this course."
Scripts from Week 2 don't work anymore.
"The scripts from Week 2 don't work anymore and working my way around it showed quite some weaknesses on the current UI system."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Integrating Scripts for Scene Interactions with these activities:
Join Unity Community Forums and Discussions
Facilitates knowledge sharing, problem-solving, and networking with other Unity users.
Show steps
  • Join the Unity community forums and discussion groups.
  • Participate in discussions, ask questions, and share your knowledge to engage with other Unity users.
Learn More About User Interfaces in Unity
Develop a deeper understanding of user interfaces and how to implement them in Unity.
Browse courses on User Interface
Show steps
  • Watch tutorials on YouTube
  • Read articles and documentation on User Interfaces in Unity
  • Complete coding challenges related to User Interfaces
Practice Implementing User Interfaces in Unity
Gain practical experience implementing user interfaces in Unity.
Browse courses on User Interface
Show steps
  • Create a new Unity project
  • Add a UI Canvas to the scene
  • Create a UI Button and add a click event
  • Test the UI in Play Mode
Five other activities
Expand to see all activities and additional details
Show all eight activities
Practice Scripting Exercises
Strengthens understanding of Unity's scripting capabilities and reinforces programming concepts.
Browse courses on Scripting
Show steps
  • Complete the scripting exercises provided in the course materials.
  • Create your own simple scripts to practice writing code and implementing game mechanics.
Build a Simple 3D Game with a User Interface
Apply your knowledge of user interfaces by creating a fully functional 3D game with a user interface.
Browse courses on User Interface
Show steps
  • Design the game and the user interface
  • Implement the game logic
  • Create the user interface
  • Test the game
Develop a Simple Unity Game
Provides hands-on experience in designing, implementing, and testing a complete Unity game.
Browse courses on Game Development
Show steps
  • Design a simple game concept and create a project in Unity.
  • Implement game mechanics, player controls, and user interface using scripts and components.
  • Test and debug the game to ensure it functions correctly.
Curate a Resource Collection for Unity Development
Organizes and consolidates valuable resources for future reference and continuous learning.
Browse courses on Knowledge Base
Show steps
  • Identify and gather useful Unity-related resources such as tutorials, documentation, and community resources.
  • Organize the resources into a structured collection or knowledge base for easy access.
Contribute to Unity Q&A Forums
Reinforces knowledge and skills by sharing your understanding and assisting others in the community.
Browse courses on Mentoring
Show steps
  • Join Unity Q&A forums and actively participate in answering questions.
  • Provide clear and helpful responses to support other Unity users in their learning journey.

Career center

Learners who complete Integrating Scripts for Scene Interactions will develop knowledge and skills that may be useful to these careers:
Technical Artist
Technical Artists create 3D models, textures, and animations for use in video games, films, and other media. This course may be useful in building a foundation for a career in Technical Art by teaching the basics of 3D modeling, texturing, and animation. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive 3D environments.
3D Artist
3D Artists produce 3D models, textures, and animations for use in video games, films, and other media. This course may be useful in building a foundation for a career in 3D Art by teaching the basics of 3D modeling, texturing, and animation. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for interactive 3D environments.
Level Designer
Level Designers create the levels and environments for video games. This course may be useful in building a foundation for a career in Level Design by teaching the basics of level design and scripting. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive game worlds.
Concept Artist
Concept Artists create 3D models, textures, and animations for use in video games, films, and other media. This course may be useful in building a foundation for a career in Concept Art by teaching the basics of 3D modeling, texturing, and animation. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive 3D environments.
Environmental Artist
Environmental Artists create 3D models, textures, and animations for use in video games, films, and other media. This course may be useful in building a foundation for a career in Environmental Art by teaching the basics of 3D modeling, texturing, and animation. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive 3D environments.
Game Designer
Game Designers create the overall concept and design for video games. This course may be useful in building a foundation for a career in Game Design by teaching the basics of game design, level design, and scripting. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive game worlds.
Animation Artist
Animation Artists create 3D models, textures, and animations for use in video games, films, and other media. This course may be useful in building a foundation for a career in Animation by teaching the basics of 3D modeling, texturing, and animation. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive 3D animations.
XR Developer
XR Developers create immersive experiences for virtual reality (VR) and augmented reality (AR) applications. This course may be useful in building a foundation for a career in XR Development by teaching the basics of VR and AR development. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive XR experiences.
User Experience Designer
User Experience Designers design the user interface and user experience for websites, software applications, and other digital products. This course may be useful in building a foundation for a career in User Experience Design by teaching the basics of user experience design and scripting. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive user experiences.
Software Engineer
Software Engineers design, develop, and maintain software applications. This course may be useful in building a foundation for a career in Software Engineering by teaching the basics of software development and scripting. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive software applications.
Web Developer
Web Developers design, develop, and maintain websites and web applications. This course may be useful in building a foundation for a career in Web Development by teaching the basics of web development and scripting. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive web experiences.
Instructional Designer
Instructional Designers design and develop educational materials and programs. This course may be useful in building a foundation for a career in Instructional Design by teaching the basics of instructional design and scripting. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive educational experiences.
Systems Analyst
Systems Analysts design, develop, and maintain computer systems. This course may be useful in building a foundation for a career in Systems Analysis by teaching the basics of systems analysis and scripting. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive computer systems.
Data Scientist
Data Scientists collect, analyze, and interpret data to help organizations make better decisions. This course may be useful in building a foundation for a career in Data Science by teaching the basics of data science and scripting. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive data visualizations.
Business Analyst
Business Analysts help organizations improve their business processes and systems. This course may be useful in building a foundation for a career in Business Analysis by teaching the basics of business analysis and scripting. A learner may find particular benefit from lessons on integrating scripts for scene interactions, as this is a vital skill for creating interactive business process models.

Reading list

We've selected nine books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Integrating Scripts for Scene Interactions.
The Unity Scripting Reference comprehensive reference for the scripting API in Unity. It covers all the classes, methods, and properties available in the Unity scripting API.
Is an excellent resource for Unity 3D artists looking to expand their knowledge of the platform and its capabilities. It covers various aspects of game development in Unity, including scripting, animation, physics, and more. It contains practical recipes and examples that can be directly applied to real-world projects.
The Unity Performance Optimization Guide provides tips and techniques for optimizing the performance of Unity games. It covers topics such as profiling, code optimization, and asset optimization.
Provides a practical guide to using Unity for creating interactive 3D games and applications. It offers a step-by-step approach, starting with the basics of Unity and gradually progressing to more advanced concepts. It also covers topics such as scripting, physics, and networking.
The Unity Style Guide provides guidelines for writing clean and maintainable code in Unity. It covers topics such as coding conventions, naming conventions, and best practices.
Collection of recipes and examples for developing VR experiences in Unity. It covers topics such as VR hardware, input systems, and optimization.
Beginner-friendly guide to Unity for those who want to quickly learn the basics and start developing games. It provides a step-by-step approach to creating a simple game in 24 hours.
Beginner-friendly guide to Unity for those with little to no prior experience in game development. It covers the fundamentals of Unity, from creating scenes and importing assets to scripting and building your first game.

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