Maya 2020 Essential Training
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Learn to create high-quality 3D models and animations in Maya 2020. This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as selecting and manipulating objects, organizing scenes, and customizing the interface. Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Next it’s time to create and apply materials to surfaces—adding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with the Maya animation tools.
Contents:
- Introduction
- 1. The Maya Interface
- 2. Select and Manipulate Objects
- 3. Organize Maya Scenes
- 4. Create Polygonal Models
- 5. Modeling Polygonal Meshes
- 6. Additional Modeling Techniques
- 7. Work with Curves
- 8. Create Materials
- 9. Apply Materials and Textures
- 10. Render in Arnold
- 11. Animate in Maya
- Conclusion
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Length | 4h 46m |
Starts | On Demand (Start anytime) |
Cost | $29/month (Access to entire library- free trial available) |
From | LinkedIn Learning |
Instructor | George Maestri |
Download Videos | Only via the LinkedIn Learning mobile app |
Language | English |
Subjects | Art & Design |
Tags | Maya 3D Animation 3D Modeling 3D Materials |
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Rating | Not enough ratings |
---|---|
Length | 4h 46m |
Starts | On Demand (Start anytime) |
Cost | $29/month (Access to entire library- free trial available) |
From | LinkedIn Learning |
Instructor | George Maestri |
Download Videos | Only via the LinkedIn Learning mobile app |
Language | English |
Subjects | Art & Design |
Tags | Maya 3D Animation 3D Modeling 3D Materials |
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