We may earn an affiliate commission when you visit our partners.
Jomarc Baquiran

Autodesk Fusion 360 is a cloud-based 3D modeling software tool that is far more user-friendly than other professional solid-body modeling packages and has a really unique way of working with Assemblies. In this course, Fusion 360: Assembly from Scratch, you're going to learn everything you need to know to quickly get started on building assemblies from the ground up. Instructor Jomarc will initially take you to building skeleton sketches and then move up to creating multi-bodies. Learn how sketches and constraints links to assembly joints. Find out how to turn bodies into components and make revisions to existing components. Finally, discover how to apply joints to make your assembly dynamic.

Read more

Autodesk Fusion 360 is a cloud-based 3D modeling software tool that is far more user-friendly than other professional solid-body modeling packages and has a really unique way of working with Assemblies. In this course, Fusion 360: Assembly from Scratch, you're going to learn everything you need to know to quickly get started on building assemblies from the ground up. Instructor Jomarc will initially take you to building skeleton sketches and then move up to creating multi-bodies. Learn how sketches and constraints links to assembly joints. Find out how to turn bodies into components and make revisions to existing components. Finally, discover how to apply joints to make your assembly dynamic.

Mechanical assembly is the process of putting parts and components together to make a complete product or perform a function.

In this Fusion 360 course:

  • We will model all the parts and components need for the assembly.

  • Apply bottom-up assembly techniques.

  • Turn solid bodies into components

  • Create skeleton sketches..

  • Make revisions to an existing component.

  • Apply joints to create a dynamic assembly

  • Understand how sketches relates to assembly joints.

  • Follow along with highly detailed light to moderate instruction.

  • Downloadable exercise files included in every lesson with begin and end state for you to seamlessly follow along.

By the end of this course, you will realize the importance of sketches, constraints, multiple bodies and how it relates to assembly joints. Most importantly gain the confidence to create an assembly from scratch.

About Jomarc.Jomarc E. Baquiran is a passionate mechanical design engineer and technology evangelist.One of Jomarc's top missions is to influence and inspire our youth to take up STEAM related professions.In addition, he is an Autodesk Expert Elite, Autodesk Certified Instructor, Fusion 360 Certified User, LinkedIn Advocate, BIM Advocate and an Adobe Education Trainer.

Enroll now

What's inside

Learning objective

Learn the skills needed to create a dynamic fusion 360 assembly from the ground up.

Syllabus

Introduction

Download Fusion 360 here.

https://www.anrdoezrs.net/links/8134627/type/dlg/https://www.autodesk.com/products/fusion-360/free-trial

Read more

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Uses Fusion 360, which is known for its user-friendly interface compared to other professional solid-body modeling packages, making it accessible to beginners
Teaches bottom-up assembly techniques, which are fundamental for understanding how complex products are designed and manufactured in real-world engineering scenarios
Includes downloadable exercise files with begin and end states, which allows learners to practice and reinforce their understanding of the concepts taught in each lesson
Taught by an Autodesk Expert Elite and Certified Instructor, which suggests a high level of expertise and familiarity with Fusion 360 and its applications
Requires downloading Fusion 360, which may pose a barrier to some learners who may not have access to the software or the necessary hardware to run it effectively

Save this course

Create your own learning path. Save this course to your list so you can find it easily later.
Save

Reviews summary

Beginner's guide to fusion 360 assembly

according to students, this course offers a clear and easy-to-follow approach to building assemblies in Fusion 360. Many found it to be a great starting point for beginners, appreciating the step-by-step instruction and the practical, hands-on project. The instructor, Jomarc, is frequently praised for his clarity and expertise. Learners highlight that the course effectively covers essential concepts like sketches, components, and joints, and the inclusion of downloadable exercise files is a helpful feature. Some reviewers note that the pacing and depth might not suit all levels, suggesting it's best suited for those new to assembly.
Teaches essential assembly building blocks.
"I finally understood the importance of sketches and joints in assembly."
"Understanding how to turn bodies into components was key, and this course covered it."
"The explanations of sketches, bodies, and components were solid."
"This course covered the fundamentals of assembly building very well."
Hands-on project reinforces learning effectively.
"Building the assembly for the project step-by-step was really useful for reinforcing concepts."
"I learned so much just from doing the practical project."
"The exercise files provided made it very easy for me to follow along with each lesson."
"Putting the theory from the lectures into practice felt great."
Course is well-suited for new users of assembly.
"This course is perfect if you are new to assemblies in Fusion 360."
"I found this course to be a great starting point for learning assembly."
"As a beginner, I found the content and pace easy to grasp."
"It really helped me get started with the basics of assembly features."
Instructor explains concepts clearly and effectively.
"Jomarc is a fantastic instructor, explains things clearly."
"His expertise in Fusion 360 assembly really shows."
"I understood the key concepts thanks to the clear explanations."
"The instructor's teaching style was very easy to follow along with."
Pace and depth vary; best for novice users.
"The pace was a bit slow for my liking at times."
"I felt it could have covered more advanced examples."
"It's a really good introduction, but don't expect intermediate or advanced coverage."
"Some steps felt a little rushed, while others were very slow."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Fusion 360: Assembly from Scratch with these activities:
Review Sketching Fundamentals
Review sketching fundamentals to ensure a solid foundation for creating skeleton sketches and defining assembly joints in Fusion 360.
Show steps
  • Practice creating basic shapes and applying dimensions.
  • Review geometric constraints like coincident, parallel, and perpendicular.
  • Recreate simple 2D drawings from provided images.
Study 'Fusion 360 for Makers: Design Your Own Digital Models for 3D Printing and CNC Fabrication'
Read a book focused on using Fusion 360 for makers to gain insights into practical applications of assembly design.
Show steps
  • Read the chapters on assembly design and best practices.
  • Follow the examples to create your own simple projects.
  • Experiment with different fabrication techniques.
Read 'Product Design Using Fusion 360: An Introduction to Manufacturing'
Study a book on product design to gain a broader understanding of the design process and manufacturing considerations relevant to Fusion 360 assemblies.
Show steps
  • Read the chapters on sketching and assembly techniques.
  • Pay attention to the sections on design for manufacturability.
  • Try to replicate some of the examples in Fusion 360.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Joint and Constraint Exercises
Perform repetitive exercises focused on applying different types of joints and constraints in Fusion 360 to improve proficiency.
Show steps
  • Create a series of simple assemblies with different joint types.
  • Practice applying constraints to control the movement of components.
  • Experiment with different joint and constraint combinations.
Assemble a Simple Mechanical Device
Start a project to assemble a simple mechanical device in Fusion 360 to practice applying joints and constraints.
Show steps
  • Select a simple mechanical device, such as a hinge or a clamp.
  • Model the individual parts of the device in Fusion 360.
  • Assemble the parts using appropriate joints and constraints.
  • Test the assembly to ensure it functions correctly.
Document Assembly Process
Create a video tutorial or written guide documenting the assembly process of a project in Fusion 360 to reinforce understanding and share knowledge.
Show steps
  • Choose a Fusion 360 assembly project.
  • Record a video or write a step-by-step guide explaining the assembly process.
  • Include clear instructions and visuals.
  • Share the content on a relevant platform.
Follow Advanced Assembly Tutorials
Seek out and follow advanced tutorials on creating complex assemblies in Fusion 360 to further refine skills.
Show steps
  • Search for tutorials on topics like top-down assembly or motion studies.
  • Follow the tutorials step-by-step, paying attention to the techniques used.
  • Try to apply the techniques to your own projects.

Career center

Learners who complete Fusion 360: Assembly from Scratch will develop knowledge and skills that may be useful to these careers:
Mechanical Engineer
A Mechanical Engineer designs, develops, tests, and manufactures mechanical devices and systems. This Fusion 360 course helps build a foundation for understanding how mechanical assemblies are created from scratch, a crucial skill for any mechanical engineer. The course's focus on turning solid bodies into components and applying joints to create dynamic assemblies is directly applicable to the work of a Mechanical Engineer. By learning how sketches relate to assembly joints, you will gain a deeper understanding of the design process. Creating skeleton sketches, making revisions to existing components, and using bottom-up assembly techniques also prepare you for this role.
Mechanical Designer
A Mechanical Designer creates detailed designs and drawings for mechanical components and systems but may operate at a less senior level than a Mechanical Engineer. This Fusion 360 course helps learn to build assemblies from scratch. The course focuses on turning solid bodies into components and applying joints to create dynamic assemblies, which are crucial skills for a Mechanical Designer. By the end of the course, understanding how sketches relate to assembly joints helps build efficient and effective designs. The instruction on making revisions to existing components enhances your design capabilities.
CAD Designer
A CAD Designer creates technical drawings and 3D models using computer-aided design (CAD) software. This course focusing on Fusion 360 directly supports the skills needed to excel as a CAD Designer. The course teaches you how to model parts and components, turn solid bodies into components, and create skeleton sketches. All of these are essential parts of a CAD Designer's daily work. Being able to apply joints to create a dynamic assembly is a highly valuable skill. This course helps you learn how sketches relate to assembly joints. If you are looking to become a CAD Designer, this course may be extremely helpful.
3D Modeler
A 3D Modeler creates three-dimensional models of objects, environments, and characters for various applications, including video games, movies, and product visualization. The Fusion 360 course helps develop a foundation for 3D modeling. The course focusing on how to model all the parts and components needed for assembly helps you create detailed and accurate 3D models, which you can turn solid bodies into components. You will also learn how to apply joints to create dynamic assemblies and learn to improve your understanding of how sketches relate to assembly joints.
Design Engineer
A Design Engineer is responsible for the design and development of new products or systems. The Fusion 360: Assembly from Scratch course helps build a practical understanding of how to create assemblies from the ground up, which is a core skill for Design Engineers. The course's instruction on turning solid bodies into components and applying joints to create dynamic assemblies is directly relevant to product design. As a Design Engineer, understanding how sketches relate to assembly joints is crucial for efficient and effective design. The course may be helpful for those looking to begin their path to this destination.
Robotics Engineer
A Robotics Engineer designs, builds, and tests robots and robotic systems. This Fusion 360 course focusing on assembly gives crucial foundational skills for robotics design. By teaching you how to model all the parts and components needed for an assembly, apply bottom-up assembly techniques, and turn solid bodies into components, you will be better equipped to design and assemble robotic systems. The skill of applying joints to create dynamic assemblies is especially relevant in robotics. Having insight into how sketches relate to assembly joints is also valuable for designing complex robotic structures.
Product Designer
A Product Designer conceptualizes and designs new products, focusing on both aesthetics and functionality. This Fusion 360 course may give you insights into the practical aspects of product assembly, which enhances your ability to design manufacturable products. Learning how to create assemblies from scratch, turn solid bodies into components, and apply joints helps build a strong foundation. By understanding how sketches relate to assembly joints, you can design more efficiently. This course can also help you visualize how different parts come together to form a complete product. It may be useful for learning how to make revisions to existing components.
Mechatronics Engineer
A Mechatronics Engineer integrates mechanical, electrical, and computer engineering principles to design and develop automated systems. This Fusion 360 course helps develop a strong foundation in mechanical assembly. Teaching you how to model all the parts and components needed for an assembly and apply bottom-up assembly techniques helps design integrated systems. You will learn how to turn solid bodies into components and apply joints to create dynamic assemblies. Furthermore, understanding how sketches relate to assembly joints allows you to design more effectively.
Automotive Engineer
An Automotive Engineer designs and develops vehicles and their components. This Fusion 360 course in assemblies can contribute to your understanding of automotive design and manufacturing, specifically how to model all the parts and components, apply bottom-up assembly techniques, and turn solid bodies into components. The ability to apply joints to create dynamic assemblies is particularly relevant in automotive engineering, where complex mechanical systems are common. Learning about how sketches relate to assembly joints helps you create efficient and effective designs.
Manufacturing Engineer
A Manufacturing Engineer is responsible for improving manufacturing processes and ensuring efficient production. This Fusion 360 assembly course may be useful for understanding the intricacies of mechanical assembly. Knowing how to model all the parts and components needed for an assembly and applying bottom-up assembly techniques can enhance your ability to optimize manufacturing processes. You will learn how to turn solid bodies into components and apply joints to create dynamic assemblies. Furthermore, learning how sketches relate to assembly joints helps you design better manufacturing workflows.
Tooling Engineer
A Tooling Engineer designs and oversees the creation of tools, fixtures, and molds used in manufacturing processes. This Fusion 360 course helps you gain insight into the assembly of tools and fixtures. Learning how to model all the parts and components needed for an assembly and applying bottom-up assembly techniques helps design effective tooling solutions. Specifically, learning how to turn solid bodies into components and applying joints to create dynamic assemblies contributes directly to tooling design. Being able to understand how sketches relate to assembly joints is also valuable.
Fixture Designer
A Fixture Designer creates work-holding devices used in manufacturing settings. This Fusion 360 course in assembly may be helpful for you to understand the intricacies of designing fixtures that hold parts securely. The course teaches you how to model all the parts and components needed for an assembly and apply bottom-up assembly techniques. You will learn the steps required to turn solid bodies into components. In addition, you will develop skills to apply joints to create dynamic assemblies and learn how sketches relate to assembly joints.
Aerospace Engineer
An Aerospace Engineer designs aircraft, spacecraft, satellites, and missiles. This Fusion 360 course may be useful in developing component design skills. The course teaches how to model all the parts and components, apply bottom-up assembly techniques, and turn solid bodies into components. Aerospace engineering requires a deep understanding of how components fit together. Learning how sketches relate to assembly joints and applying joints to create dynamic assemblies can be particularly helpful in designing complex aerospace systems. Aerospace engineering roles often require advanced degrees.
Structural Engineer
A Structural Engineer analyzes and designs structures to ensure stability and safety. A course using Fusion 360 may be useful for understanding various materials and how they are employed to create structures, even if the course's main focus is not structural. The course may teach how to turn solid bodies into components and how sketches relate to assembly joints, which can enhance your design skills. Being able to create skeleton sketches and apply joints to create dynamic assemblies may give you a solid foundation for structural design. This role usually requires an advanced degree.
Simulation Specialist
A Simulation Specialist uses software to simulate the performance of designs. This Fusion 360 course can help build models that can then be tested in designated environments, where you can model all the parts and components, apply bottom-up assembly techniques, and turn solid bodies into components. This skill is very useful for a Simulation Specialist. If you take this course, you may learn to apply joints to create dynamic assemblies and understand how sketches relate to assembly joints.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Fusion 360: Assembly from Scratch.
Provides a comprehensive introduction to product design using Fusion 360, with a focus on manufacturing considerations. It covers topics such as sketching, modeling, assembly, and simulation. This book is particularly useful for understanding how design decisions impact the manufacturability of an assembly. It serves as a valuable reference for understanding the entire product development lifecycle.
Is tailored for makers and hobbyists, providing practical guidance on using Fusion 360 for 3D printing and CNC fabrication. It covers sketching, modeling, assemblies, and toolpath generation. This book is more valuable as additional reading than as a current reference. It adds breadth to the course by showing how Fusion 360 assemblies can be used in real-world projects.

Share

Help others find this course page by sharing it with your friends and followers:

Similar courses

Similar courses are unavailable at this time. Please try again later.
Our mission

OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.

Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.

Find this site helpful? Tell a friend about us.

Affiliate disclosure

We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.

Your purchases help us maintain our catalog and keep our servers humming without ads.

Thank you for supporting OpenCourser.

© 2016 - 2025 OpenCourser