Introduction to Virtual Reality
This course is designed for students who are new to virtual reality and want to learn about the principles of VR technology including optics, displays, stereopsis, tracking, and major hardware platforms. You don’t need any programming experience to get started.
By the end of this course, you will have created and deployed a VR application. You will understand the physical principles of VR and you will use that knowledge to create a comfortable, high-performance VR application using Unity.
Prerequisites and Requirements: No programming experience is required. If you are new to virtual reality, and ready to start learning about this amazing technology, then this is the perfect place to begin! We will teach and use the Unity platform to edit a VR app, so you should have access to a computer running Mac OS X (10.8+) or Windows (7, 8, or 10).See the for using Udacity.Get a Reminder
Rating | Not enough ratings |
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Length | Approx. 2 weeks |
Starts | On Demand (Start anytime) |
Cost | $0 |
From | Udacity |
Instructors | Matt Thomas, Vasanth Mohan |
Download Videos | Only via web browser |
Language | English |
Subjects | Programming |
Tags | Computer Science Software Development |
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Rating | Not enough ratings |
---|---|
Length | Approx. 2 weeks |
Starts | On Demand (Start anytime) |
Cost | $0 |
From | Udacity |
Instructors | Matt Thomas, Vasanth Mohan |
Download Videos | Only via web browser |
Language | English |
Subjects | Programming |
Tags | Computer Science Software Development |
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