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Digital Art HQ School and Alex Zaragoza

Learning Character Sculpting can be very time-consuming when doing it by yourself. I want to make the learning process easy for you, going through all the tools and concepts of sculpting in this class.

We will create a character that can be used for collectibles and 3D printing from A to Z. From planning and blocking all the parts to sculpting the necessary objects to create an appealing posed character.

You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of 3D Sculpting.

Read more

Learning Character Sculpting can be very time-consuming when doing it by yourself. I want to make the learning process easy for you, going through all the tools and concepts of sculpting in this class.

We will create a character that can be used for collectibles and 3D printing from A to Z. From planning and blocking all the parts to sculpting the necessary objects to create an appealing posed character.

You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of 3D Sculpting.

I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.

Please, join me today, and let's start learning together.

Enroll now

What's inside

Learning objectives

  • Sculpting characrs in zbrush for collectibles
  • Character modeling fundamentals
  • Figure anatomy and composition

Syllabus

Blocking
Course Landing Video
Welcome to the course!
Blocking The Body, Hair & Mask
Read more
Blocking The Skulls, Cloth And Back
Blocking The Back And Staff
Blocking The Staff And Legs
Blocking The Upper Body
Blocking The Skeleton
Blocking The Head & Blades
Posing The Blockout Pt. 1
Posing The Blockout Pt. 2
Blocking The Cloth
Blocking The Mold & Spine
Body Blocking Polish
Extracting Legs Vines Pt. 1
Extracting Legs Vines Pt. 2
Blocking The Cape & Lamp
Polish Silhouette
First Sculpting Pass
Polishing Hair Horns & Cloth
Sculpting The Legs
Sculpting The Legs & Other Elements
Sculpting The Monster And Polish Elements
Polish Shapes And Sculpting The Mold
Hanging Cloth Cleanup
Spine, Bones & Mold
Ribs & Base
Mushrooms & Cape
Sculpting Details
Rocks And Dirt
Mushrooms & Mold
Mold & Right Blade
Mold & Left Blade
Bones & Elbow Mold
Mold & Mushrooms
Black Mold, Spine & Skull
Skull & Hoodie
Bandages Pt. 1
Bandages Pt. 2
Bandages Pt. 3
Ribs & Spine
Spine, Monster Final Touches & Cloth
Feet & Legs
Chest, Cloth & Torso
Mask & Cape
Hair & Hands
Staff & Lamp
Cape & Earnings
Preparing Model for Export
Separating & Dynameshing
Keying
Dynameshing & Exporting Pt. 1
Dynameshing & Exporting Pt. 2
Congratulations!

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Sculpt Characters for Collectibles using Zbrush with these activities:
Review Digital Sculpting Fundamentals
Reviewing digital sculpting fundamentals will help you better understand the core concepts used in ZBrush.
Browse courses on Digital Sculpting
Show steps
  • Watch introductory videos on digital sculpting principles.
  • Practice basic sculpting exercises in any 3D software.
Review 'Mastering ZBrush'
Deepen your understanding of ZBrush by exploring advanced features and workflows.
Show steps
  • Read chapters on advanced sculpting techniques.
  • Experiment with different ZBrush tools and features.
Review 'ZBrush Digital Sculpting Human Anatomy'
Study human anatomy to improve the realism and accuracy of your character sculpts.
Show steps
  • Study the skeletal and muscular systems.
  • Practice sculpting anatomical landmarks.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Sculpt a stylized character bust
Practice the techniques learned in the course by creating a character bust with a focus on stylized features.
Show steps
  • Gather reference images of stylized characters.
  • Block out the basic shapes of the bust in ZBrush.
  • Refine the details and add stylized features.
  • Experiment with different materials and rendering settings.
Create a ZBrush sculpting time-lapse video
Record your sculpting process and create a time-lapse video to share your workflow and techniques.
Show steps
  • Record your screen while sculpting in ZBrush.
  • Edit the footage and speed it up to create a time-lapse effect.
  • Add music and annotations to explain your process.
  • Share the video on social media or online forums.
Prepare a character model for 3D printing
Take your sculpted character and prepare it for 3D printing, ensuring it meets the necessary requirements.
Show steps
  • Optimize the model's topology for printing.
  • Hollow out the model to reduce material usage.
  • Add supports to prevent deformation during printing.
  • Export the model in a suitable file format (e.g., STL).
Contribute to a ZBrush plugin project
Enhance your ZBrush skills by contributing to an open-source plugin project, collaborating with other developers.
Show steps
  • Find an open-source ZBrush plugin project on GitHub.
  • Study the project's code and documentation.
  • Identify areas where you can contribute (e.g., bug fixes, new features).
  • Submit your contributions as pull requests.

Career center

Learners who complete Sculpt Characters for Collectibles using Zbrush will develop knowledge and skills that may be useful to these careers:
Digital Sculptor
Digital sculptors use software to create three-dimensional models with a high level of detail. This course helps build a foundation in digital sculpting using Zbrush. Emphasizing sculpting characters for collectibles, the course teaches you how to take a character from initial blockout to final polish. The course syllabus includes sculpting details, such as rocks, dirt, mushrooms, bones, and cloth folds. The course is designed to accelerate your workflow and help you understand the fundamentals of 3D sculpting, which is invaluable for a digital sculptor.
Character Artist
A character artist creates visually stunning and believable characters for video games, film, and animation. This course helps you build a foundation in sculpting characters, which is a core skill for any character artist. The course focuses on creating characters for collectibles and 3D printing, giving you practical experience in bringing characters to life. You'll learn how to block out the basic shapes, sculpt details, and pose your character, all using industry-standard software like Zbrush. The focus on anatomy and composition in this course helps aspiring character artist to create compelling character designs.
Collectible Designer
Collectible designers specialize in creating and designing figures and objects for collectors. This course provides a direct pathway into this field by focusing on character sculpting for collectibles. You will gain experience in planning, blocking, sculpting, and posing characters specifically intended for 3D printing and display. The course not only covers the artistic aspects of character design but also the technical aspects of preparing a model for production. Learning the fundamentals of sculpting in this course may help anyone who wishes to become a collectible designer.
Toy Designer
A toy designer conceptualizes and designs new toys, often involving character design and sculpting. This course fits well with this career, since it focuses on sculpting characters for collectibles. The course teaches you how to plan, block, sculpt, and pose characters, which are all essential skills for toy design. The course emphasizes creating appealing and visually interesting characters. A foundation in the techniques from this course may benefit aspiring toy designers.
3D Printing Artist
A 3D printing artist creates and prepares digital models for physical 3D printing. This course is directly relevant, as it focuses on sculpting characters for collectibles and 3D printing. The course covers the entire process from planning and blocking to sculpting and posing so that you can create appealing characters ready for printing. The course also includes preparing models for export, which is a critical step in the 3D printing workflow. Taking this course may benefit aspiring 3D printing artist.
3D Modeler
A 3D modeler is responsible for creating three-dimensional representations of objects and characters using specialized software. If you want to be a 3D modeler, this course may provide valuable skills. Focusing on sculpting characters for collectibles, the course provides hands-on experience with Zbrush. You'll learn how to block out shapes, sculpt details, and prepare models for export, all essential skills for a 3D modeler. The course's emphasis on character modeling fundamentals, figure anatomy, and composition helps you create realistic and appealing 3D models.
Visual Development Artist
Visual development artists work in animation and film to create the overall look and feel of a project. This includes designing characters, environments, and props. Although this course focuses on character sculpting for collectibles, these skills are directly transferable to visual development for animation. The course emphasizes character modeling fundamentals, figure anatomy, and composition which are the same fundamentals used in animation. This course may benefit those wishing to become visual development artist.
Video Game Artist
Video game artists design and create the visual elements of video games, including characters, environments, and props. While this course focuses on collectibles, the character sculpting skills you learn are transferable to video game development. The course covers character modeling fundamentals, figure anatomy, and composition, which are essential for creating believable and engaging characters in video games. This course demonstrates how to use Zbrush, a popular software in the video game industry. A foundation in this course may help video game artists greatly.
Production Artist
Production artists prepare digital assets for final production in various industries, including animation, games, and advertising. This course can be helpful as it emphasizes the practical aspects of sculpting and preparing characters for 3D printing, and a production artist will rely upon proper modeling. The course also covers keying, dynameshing, and exporting, which are essential steps in the production pipeline. The course could provide valuable skills useful toward becoming a production artist.
Concept Artist
Concept artists create visual representations of ideas for use in film, video games, and other media. While concept art often involves 2D illustration, having 3D sculpting skills can be a significant advantage, especially for character design. This modeling abilities covered in this course will allow you to quickly prototype and visualize character concepts in three dimensions. The course's focus on character anatomy and composition can help you create more believable and compelling character designs. This course may prove beneficial for concept artists.
Prop Artist
Prop artists create the various objects and items that populate a scene in video games, film, or animation. While this course primarily covers character sculpting, the skills learned can be applied to creating props as well. You will learn how to block out shapes, sculpt details, and prepare models for export, all crucial skills for a prop artist. You will be able to use the modeling techniques from this course to craft interesting assets as a prop artist.
Technical Artist
Technical artists bridge the gap between art and technology, creating tools and workflows to improve the art creation process. Skills in 3D modeling and sculpting can be beneficial for a technical artist, especially when developing tools for character creation. The course's focus on Zbrush and its various sculpting tools can provide a solid foundation for understanding the technical aspects of digital sculpting. The course may be useful for aspiring technical artists.
Animator
Animators bring characters and objects to life through movement. While this course focuses on sculpting static characters, the skills you learn in character modeling, anatomy, and form are directly applicable to animation. A strong understanding of character anatomy and construction is essential for creating believable animations. Furthermore, you can use the sculpted characters you create in this course as a foundation for rigging and animating. This course may prove useful for animators.
Character Technical Director
Character technical directors are responsible for the technical aspects of character creation, including rigging, skinning, and setting up character controls. Though this course focuses on sculpting, understanding the underlying structure and form of a character is crucial for rigging and animation. The course's emphasis on anatomy and character modeling fundamentals can provide a strong foundation for understanding how characters are built and how they move. This course may be useful for character technical directors.
Illustrator
Illustrators create images for a variety of media, including books, magazines, and websites. Though illustration is primarily a 2D medium, 3D sculpting skills can be a valuable asset. You can use the characters you sculpt in this course as a reference for your illustrations, allowing you to create more realistic and dynamic poses. Additionally, understanding 3D form can improve your understanding of perspective and lighting in your illustrations. This course may benefit illustrators.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Sculpt Characters for Collectibles using Zbrush.
Provides a comprehensive guide to human anatomy for digital sculptors using ZBrush. It covers skeletal structure, musculature, and surface anatomy in detail. It valuable reference for creating realistic and believable character models. This book adds depth to the course by providing a strong anatomical foundation.
Comprehensive guide to ZBrush, covering a wide range of tools and techniques. It is suitable for intermediate to advanced users who want to deepen their knowledge of the software. It useful reference tool for specific ZBrush features. This book adds breadth to the course by covering more advanced topics.

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