We may earn an affiliate commission when you visit our partners.

Visual Development Artist

Save

generative_async_error: 'str' object has no attribute 'get'

Read more

generative_async_error: 'str' object has no attribute 'get'

Share

Help others find this career page by sharing it with your friends and followers:

Salaries for Visual Development Artist

City
Median
New York
$107,000
San Francisco
$105,000
Seattle
$114,700
See all salaries
City
Median
New York
$107,000
San Francisco
$105,000
Seattle
$114,700
Austin
$105,000
Toronto
$85,000
London
£95,000
Paris
€61,000
Berlin
€61,000
Tel Aviv
₪134,000
Singapore
S$112,000
Beijing
¥118,000
Shanghai
¥204,000
Bengalaru
₹520,000
Delhi
₹472,000
Bars indicate relevance. All salaries presented are estimates. Completion of this course does not guarantee or imply job placement or career outcomes.

Path to Visual Development Artist

Take the first step.
We've curated 24 courses to help you on your path to Visual Development Artist. Use these to develop your skills, build background knowledge, and put what you learn to practice.
Sorted from most relevant to least relevant:

Reading list

We haven't picked any books for this reading list yet.
This comprehensive guide to character design offers a deep-dive into the principles and techniques used in creating visually appealing and memorable characters for games.
A well-regarded book for learning character design fundamentals, this book is considered to be one of the essential books on the topic.
For character artists with experience, this book explores advanced concepts and techniques in character design, featuring the work of renowned artist John Howe.
An experienced character designer, Tom Bancroft shares his insights on developing memorable and expressive characters.
Provides a structured approach to character design, emphasizing the importance of research and storytelling.
A beginner-friendly introduction to character design, this book offers a step-by-step approach to the process.
Provides a comprehensive overview of character art for games, covering topics such as anatomy, modeling, and texturing.
This classic work covers various aspects of character design, including anatomy, expressions, and movement.
Our mission

OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.

Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.

Find this site helpful? Tell a friend about us.

Affiliate disclosure

We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.

Your purchases help us maintain our catalog and keep our servers humming without ads.

Thank you for supporting OpenCourser.

© 2016 - 2025 OpenCourser