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Sculpt Cloth in ZBrush

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Master ZBrush,

Fabric and cloth have been challenges for sculptors to simulate for thousands of years, and it's no different with today's digital tools. Join Ryan Kittleson in this exploration of the strategies he uses to sculpt and model realistic clothing in ZBrush. Ryan uses the latest tools and techniques inside ZBrush to make cloth that folds, bends, and conforms to a human figure in a lifelike way. There are three pieces of clothing made in this course—a shirt, a skirt, and a scarf—built using the dancer model's underlying anatomy. Ryan reveals practical techniques for draping, clinging, stretching, flowing, and bunching cloth, using primitives, curves, and ZBrush's sculpting tools. Along the way, he offers tips on adding realistic details such as lace, woven patterns, seams, and tassels to clothing.
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    Length 2h 8m
    Starts On Demand (Start anytime)
    Cost $29/month (Access to entire library- free trial available)
    From LinkedIn Learning
    Instructor Ryan Kittleson
    Download Videos Only via the LinkedIn Learning mobile app
    Language English
    Subjects Art & Design Engineering
    Tags 3D + Animation Modeling Textures Materials ZBrush

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    Rating Not enough ratings
    Length 2h 8m
    Starts On Demand (Start anytime)
    Cost $29/month (Access to entire library- free trial available)
    From LinkedIn Learning
    Instructor Ryan Kittleson
    Download Videos Only via the LinkedIn Learning mobile app
    Language English
    Subjects Art & Design Engineering
    Tags 3D + Animation Modeling Textures Materials ZBrush

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