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Animating 2D Characters
Harmony to Unity
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Toon Boom Harmony is an award-winning industry-standard program for animating 2D cartoons. But Harmony also has the tools to create animations for games. By partnering with Unity, Toon Boom has created a pipeline in which you can now rig and animate characters in Harmony, and then export those animations to be used in Unity's game engine. Learn how in this course with motion comics artist, animator, and teacher Tony Ross. Tony shows you the basics of rigging characters, animating with bone defomers and pegs, and prepping files for use in Unity. Finally, learn how to import and test out your character moves and animations in a simple Unity game environment. Topics include:- Setting up the scene
- Drawing substitutions
- Using bone deformers
- Prepping files for Unity
- Exporting sprite sheets
- Importing your characters in Unity
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Rating | Not enough ratings |
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Length | 1h 30m |
Starts | On Demand (Start anytime) |
Cost | $0/month (Access to entire library- free trial available) |
From | LinkedIn Learning |
Instructor | Tony Ross |
Download Videos | Only via the LinkedIn Learning mobile app |
Language | English |
Subjects | Programming Art & Design |
Tags | Game Development 3D + Animation Animation Character Animation Harmony |
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Rating | Not enough ratings |
---|---|
Length | 1h 30m |
Starts | On Demand (Start anytime) |
Cost | $0/month (Access to entire library- free trial available) |
From | LinkedIn Learning |
Instructor | Tony Ross |
Download Videos | Only via the LinkedIn Learning mobile app |
Language | English |
Subjects | Programming Art & Design |
Tags | Game Development 3D + Animation Animation Character Animation Harmony |
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