VR Scenes and Objects
In this course, you’ll learn the the fundamentals of using the Unity Game Engine to build beautiful and performant VR scenes. Starting from basic game objects, you will learn about transforms and materials, so that you can position objects and make them look realistic. Next, you will experiment with animations and cameras in order to make our scenes more engaging in VR. And finally, you will add some complex lighting to your scene to really make your experience really stand out.
Prerequisites and Requirements: No programming experience is required. We will teach and use the Unity platform to edit a VR app, so you should have access to a computer running Mac OS X (10.8+) or Windows (7, 8, or 10). Advanced computer skills are helpful, but not required. Finally, the is a willingness to learn new things, and belief that you can do this!See the for using Udacity.Get a Reminder
Rating | Not enough ratings |
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Length | Approx. 2 weeks |
Starts | On Demand (Start anytime) |
Cost | $0 |
From | Udacity |
Instructors | Matt Thomas, Vasanth Mohan |
Download Videos | Only via web browser |
Language | English |
Subjects | Programming |
Tags | Computer Science Software Development |
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Rating | Not enough ratings |
---|---|
Length | Approx. 2 weeks |
Starts | On Demand (Start anytime) |
Cost | $0 |
From | Udacity |
Instructors | Matt Thomas, Vasanth Mohan |
Download Videos | Only via web browser |
Language | English |
Subjects | Programming |
Tags | Computer Science Software Development |
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