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Edward Falzon

In this two-hour-long, project-based course, you will be introduced to basic coding principles for controlling Physics in Unity. This project covers moving objects by applying various types of forces and creating new behavior for objects when idle, when clicked, and when they collide with other objects.

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In this two-hour-long, project-based course, you will be introduced to basic coding principles for controlling Physics in Unity. This project covers moving objects by applying various types of forces and creating new behavior for objects when idle, when clicked, and when they collide with other objects.

The guided project will familiarize you with the following Physics-based Unity components:

- Rigidbody

- Physic Material

- Force

- Torque

- Explosions

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What's inside

Syllabus

Controlling Physics with C# in Unity
In this two-hour-long, project-based course, you will be introduced to basic coding principles for controlling physics in Unity. This project covers moving objects by applying various types of forces and creating new behavior for objects when idle, when clicked and when they collide with other objects.The guided project will familiarize you with the following Physics-based Unity components: Rigidbody, Physic Material, Force, Torque, Explosions.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Explores the foundational concepts of Physics within a gaming context
Introduces the Unity game engine and its Physics-based components
Develops an understanding of how to manipulate objects' behavior using forces and collisions
Provides hands-on experience through a guided project that reinforces the concepts
Builds a strong foundation for understanding Physics within a game development context
May require prior knowledge of basic programming concepts

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Reviews summary

Unity physics mastery

Learners say this course is fantastic for building a strong understanding of Unity physics. Most students rave about the engaging assignments, clear explanations, and helpful instructor. Many students recommend it to beginners looking to develop a strong foundation in physics for game development. However, some students would like to see the course expanded upon in future iterations.
Interactive and engaging
"I really liked this guided project and should urge everyone to enroll immediately."
Helpful and engaging
"The instructor is very good to handle all these topics."
"Enjoyed to learn something new!!"
Suitable for beginners
"Very nice to start with..."
"This course has helped me to understand the basics of physics in Unity."
May be too short for some
"Very nice to start with but very short"

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Control physics with C# in Unity with these activities:
Review classical physics concepts
Review fundamental physics concepts to strengthen the foundation for this course.
Browse courses on Classical Mechanics
Show steps
  • Read through textbooks or online resources on classical mechanics.
  • Solve practice problems related to kinematics, dynamics, and energy.
  • Attend review sessions or workshops on classical physics.
Review coding terminology
Refresh your memory of basic coding terminology to ensure a stronger understanding of the course material.
Show steps
  • Recall basic data types, variables, and operators.
  • Revisit concepts of control flow and conditional statements.
  • Review common functions and libraries.
  • Go through examples of simple code snippets.
Explore Unity's Physics documentation
Familiarize yourself with Unity's Physics API to enhance knowledge and problem-solving skills.
Browse courses on Unity
Show steps
  • Review the Physics documentation
  • Find examples and tutorials
  • Apply new knowledge to your projects
26 other activities
Expand to see all activities and additional details
Show all 29 activities
Participate in study groups or discussion forums
Engage with fellow students to reinforce concepts and learn from others.
Show steps
  • Join study groups or online discussion forums related to the course.
  • Actively participate in discussions, ask questions, and share insights.
  • Review and contribute to group projects or assignments.
Connect with experienced Unity developers
Seek guidance and advice from experienced professionals to accelerate learning and development.
Show steps
  • Attend online forums and meetups
  • Reach out to Unity developers on LinkedIn
  • Join a local Unity user group
Review Unity Basics
Review the basic concepts of Unity to solidify your understanding before diving into Physics
Show steps
  • Review the Unity documentation and tutorials
  • Create a simple Unity project to practice basic operations
Join a Unity Physics Study Group
Connect with other learners to discuss Physics concepts, share experiences, and reinforce your understanding
Show steps
  • Find or create a study group with other Unity Physics enthusiasts
  • Regularly meet to discuss course materials, solve problems, and share insights
Join a peer group and discuss the concepts of controlling physics with C in Unity
Participating in this peer group will enable you to connect with other people who are learning about Physics in Unity and can support your learning.
Show steps
  • Find a peer group or forum that is focused on Unity development.
  • Join the group and introduce yourself.
  • Participate in discussions and ask questions about Physics in Unity.
Follow Unity Physics tutorials
Complete guided tutorials to familiarize yourself with the Unity Physics engine and its components.
Show steps
  • Find beginner-friendly Unity Physics tutorials.
  • Set up a Unity project and import the necessary assets.
  • Follow the tutorials to create basic physics interactions.
  • Experiment with different physics properties and settings.
  • Troubleshoot any issues that may arise.
Follow a Physics-based Unity Tutorial
Follow a hands-on tutorial to gain a practical understanding of Unity Physics concepts
Show steps
  • Find a comprehensive tutorial on Physics in Unity
  • Follow the instructions and practice implementing various Physics concepts
  • Experiment with different Physics settings to observe its impact on objects
Watch a tutorial on creating new behavior for objects
Watching this tutorial will help you understand how to create new behavior for objects when they are idle, clicked, and collided with.
Show steps
  • Search for tutorials on creating new behavior for objects in Unity.
  • Select a tutorial that is appropriate for your skill level and interests.
  • Follow the steps in the tutorial to create your own custom behavior.
Solve coding challenges related to Physics in Unity
Sharpen your coding skills by solving problems involving physics in Unity.
Browse courses on Unity
Show steps
  • Find coding challenges or practice problems related to Unity Physics.
  • Attempt to solve the challenges on your own.
  • Review solutions and discuss with peers or mentors to improve understanding.
Create a Physics-based Unity Project
Solidify your understanding by embarking on a project that involves applying Physics concepts to a real-world Unity game or application
Show steps
  • Define the scope and objectives of your project
  • Design and implement Physics-based mechanics and interactions
  • Test and refine your project to ensure optimal Physics performance
Practice applying forces to move objects
Practice moving objects using forces and torque to improve understanding of physics principles.
Browse courses on Force
Show steps
  • Follow the step-by-step Unity tutorial
  • Experiment with different force values
  • Create a simple game where objects move and interact
Practice moving objects with different forces
This activity will help you solidify the basic coding principles for controlling physics with C in Unity.
Show steps
  • Create a new Unity project and import the Physics 2D package.
  • Create a new scene and add a Rigidbody to a game object.
  • Add a script to the game object and implement the code to move the object with a force.
  • Experiment with different force values to see how they affect the movement of the object.
Follow online tutorials on Unity Physics
Gain practical experience manipulating physics in Unity through guided tutorials.
Show steps
  • Find online tutorials on Unity's Physics system.
  • Follow the tutorials step-by-step to create interactive physics simulations.
  • Experiment with different physics components and settings.
Create different behaviors for objects
Experiment with different Physics Material settings and collision events to enhance object interactions.
Browse courses on Collisions
Show steps
  • Modify the Physic Material of objects
  • Add event handlers for collisions
  • Test and adjust object behaviors
Attend a workshop on Unity physics
This will be an excellent opportunity to learn from experts and network with other people who are interested in Unity physics.
Show steps
  • Find a workshop on Unity physics that is appropriate for your skill level.
  • Register for the workshop and attend all of the sessions.
  • Take notes and ask questions during the workshop.
Collaborate on a Unity physics project
Work with peers to develop a Unity project that showcases your physics knowledge and teamwork abilities.
Browse courses on Collaborative Learning
Show steps
  • Form a team of 2-3 students.
  • Establish clear roles and responsibilities.
  • Plan the project and divide the tasks.
  • Implement the project in Unity.
  • Present and demonstrate the project.
Contribute to open-source projects related to Unity Physics
Gain practical experience and contribute to the community by working on open-source projects.
Browse courses on Open Source
Show steps
  • Find open-source projects related to Unity Physics on platforms like GitHub.
  • Review the project documentation and identify areas to contribute.
  • Submit bug reports, feature requests, or code contributions to the project.
Build a Simple Unity Game with Physics
Apply your Physics knowledge to create a simple game, solidifying your understanding through hands-on experience
Browse courses on Unity Game Development
Show steps
  • Plan your game's concept and gameplay mechanics
  • Implement Physics concepts to create interactive objects and environments
  • Test and iterate on your game to refine its Physics-based interactions
Build a Unity game with physics interactions
Apply physics principles to create an interactive Unity game, solidifying understanding through practical application.
Browse courses on Explosions
Show steps
  • Design the game concept and mechanics
  • Implement physics forces and interactions
  • Test and refine the game's physics
Create a video demonstrating how to use the Physics-based Unity components
Creating this video will help you solidify your understanding of the Physics-based Unity components and share your knowledge with others.
Show steps
  • Plan the content of your video, including the topics you will cover and the steps you will demonstrate.
  • Record your screen while you demonstrate how to use the Physics-based Unity components.
  • Edit your video to make it clear, concise, and engaging.
  • Publish your video on a platform such as YouTube or Vimeo.
Solve coding challenges
Engage in coding challenges to apply your physics coding knowledge and enhance your problem-solving skills.
Browse courses on Coding Challenges
Show steps
  • Find online coding challenges or join coding competitions.
  • Choose challenges related to physics simulations or game development.
  • Analyze the problem and design an algorithm.
  • Implement your solution in Unity.
  • Test your solution and debug any errors.
Build a simple physics-based game in Unity
Apply the concepts learned in this course to create a functional game.
Browse courses on Game Development
Show steps
  • Design a simple game concept that involves physics.
  • Implement the game mechanics using Unity's Physics system.
  • Test and iterate on the game to improve its physics and gameplay.
Mentor junior students in Unity development
Share your knowledge and skills by mentoring junior students in Unity development, reinforcing your own understanding of physics coding.
Browse courses on Mentorship
Show steps
  • Identify a junior student who needs guidance.
  • Set regular meeting times.
  • Provide support and guidance on Unity basics and physics principles.
  • Review their code and provide feedback.
  • Inspire and encourage them in their learning journey.
Contribute to Open Source Unity Projects
Engage with the Unity community by contributing to open source projects, gaining valuable experience in Physics-based Unity development
Browse courses on Game Development
Show steps
  • Explore open source Unity repositories on platforms like GitHub
  • Identify projects that utilize Physics and align with your interests
  • Contribute bug fixes, feature enhancements, or documentation improvements
Develop a physics simulation or interactive demo
Showcase your understanding by creating a tangible demonstration of physics concepts.
Show steps
  • Choose a specific physics concept or phenomenon to demonstrate.
  • Design and develop a simulation or demo using Unity's Physics system.
  • Present your simulation or demo to peers or mentors for feedback.
Build a simple physics-based game
Create a small game that incorporates physics to solidify your understanding of physics principles and Unity development.
Browse courses on Game Development
Show steps
  • Design the game concept and mechanics.
  • Set up a new Unity project.
  • Implement the physics interactions and gameplay.
  • Add visual elements and UI.
  • Test and iterate on your game.

Career center

Learners who complete Control physics with C# in Unity will develop knowledge and skills that may be useful to these careers:
Technical Artist
Technical Artists create 3D models, animations, and other visual assets for video games and other interactive media. This course may be useful for Technical Artists as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Technical Artists can create more realistic and engaging visual assets.
Physicist
Physicists study the laws of physics and how they apply to the real world. This course may be useful for Physicists as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Physicists can create more realistic and accurate simulations.
Software Engineer
Software Engineers design, develop, and maintain software applications. This course may be useful for Software Engineers as it introduces the basics of controlling Physics in C#, which is a popular programming language for developing software applications. By understanding how to control Physics, Software Engineers can create more robust and efficient software applications.
Game Programmer
Game Programmers apply software engineering principles to develop video games. This course may be useful for Game Programmers as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Game Programmers can create more realistic and engaging video games.
Simulation Engineer
Simulation Engineers design and develop simulations to model real-world systems. This course may be useful for Simulation Engineers as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Simulation Engineers can create more realistic and accurate simulations.
Computer Vision Engineer
Computer Vision Engineers design and develop computer vision systems. This course may be useful for Computer Vision Engineers as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Computer Vision Engineers can create more accurate and reliable computer vision systems.
Animator
Animators create animations for video games, movies, and other interactive media. This course may be useful for Animators as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Animators can create more realistic and engaging animations.
Artificial Intelligence Engineer
Artificial Intelligence Engineers design and develop artificial intelligence systems. This course may be useful for Artificial Intelligence Engineers as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Artificial Intelligence Engineers can create more realistic and intelligent artificial intelligence systems.
Level Designer
Level Designers design the levels and environments of video games. This course may be useful for Level Designers as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Level Designers can create more realistic and engaging levels.
Virtual Reality Engineer
Virtual Reality Engineers design and develop virtual reality experiences. This course may be useful for Virtual Reality Engineers as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Virtual Reality Engineers can create more realistic and immersive virtual reality experiences.
Data Scientist
Data Scientists analyze and interpret data to extract insights and solve problems. This course may be useful for Data Scientists as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Data Scientists can create more realistic and accurate models and simulations.
Augmented Reality Engineer
Augmented Reality Engineers design and develop augmented reality experiences. This course may be useful for Augmented Reality Engineers as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Augmented Reality Engineers can create more realistic and engaging augmented reality experiences.
Game Designer
Game Designers design the overall gameplay and mechanics of video games. This course may be useful for Game Designers as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Game Designers can create more challenging and engaging video games.
Robotics Engineer
Robotics Engineers design, develop, and maintain robots. This course may be useful for Robotics Engineers as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Robotics Engineers can create more efficient and reliable robots.
Systems Analyst
Systems Analysts analyze and design computer systems. This course may be useful for Systems Analysts as it introduces the basics of controlling Physics in Unity, which is a popular game engine. By understanding how to control Physics, Systems Analysts can design more efficient and reliable computer systems.

Reading list

We've selected 13 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Control physics with C# in Unity.
Provides a deep dive into the theory and implementation of physics engines, with a focus on game development. It covers topics such as collision detection, rigid body dynamics, and fluid dynamics. It valuable resource for anyone who wants to learn how to build their own physics engine.
Provides a comprehensive overview of the architecture of game engines, covering topics such as rendering, physics, and game AI. It valuable resource for anyone who wants to learn how to design and develop game engines.
Provides a comprehensive overview of the mathematics that is essential for games and interactive applications, covering topics such as linear algebra, calculus, and probability. It valuable resource for anyone who wants to learn the mathematical foundations of game development.
Provides a comprehensive introduction to 3D game programming with DirectX 12, covering topics such as graphics programming, physics, and game AI. It valuable resource for anyone who wants to learn how to develop 3D games.
Collection of articles on GPU programming techniques, covering topics such as graphics algorithms, optimization, and parallel programming. It valuable resource for anyone who wants to learn how to use GPUs to accelerate their applications.
Comprehensive guide to real-time rendering techniques, covering topics such as lighting, shading, and post-processing. It valuable resource for anyone who wants to learn how to create realistic and immersive 3D graphics.
Provides a comprehensive overview of the physics of games, covering topics such as rigid body dynamics, collision detection, and fluid dynamics. It valuable resource for anyone who wants to learn how to apply physics to game development.
Comprehensive introduction to computer graphics, covering topics such as 3D modeling, rendering, and animation. It valuable resource for anyone who wants to learn the fundamentals of computer graphics.
Provides a comprehensive overview of the physics of games, covering topics such as rigid body dynamics, collision detection, and fluid dynamics. It valuable resource for anyone who wants to learn how to apply physics to game development.
Provides a comprehensive overview of the physics of games, covering topics such as rigid body dynamics, collision detection, and fluid dynamics. It valuable resource for anyone who wants to learn how to apply physics to game development.
Is written by a game designer and provides a comprehensive overview of the game design process, covering topics such as game mechanics, level design, and user experience. It valuable resource for anyone who wants to learn how to design games.
Comprehensive introduction to the game development process, covering topics such as game design, programming, art, and sound. It valuable resource for anyone who wants to learn the basics of game development.
Comprehensive guide to Unity, covering topics such as game design, programming, art, and sound. It valuable resource for anyone who wants to learn how to use Unity to create games.

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