We may earn an affiliate commission when you visit our partners.
Course image
Tricia Bagley and Freedom Learning Group
By the end of this project, you will be able to apply design principles and customer-centric thinking to turn a wireframe flow visualization into a clickable prototype to accelerate development and achieve high user acceptance. To do this, you will gain...
Read more
By the end of this project, you will be able to apply design principles and customer-centric thinking to turn a wireframe flow visualization into a clickable prototype to accelerate development and achieve high user acceptance. To do this, you will gain hands-on experience applying design thinking, user interface knowledge, and context from each step of the customer journey while leveraging integrations in the Miro online visual collaboration platform for teamwork. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
Enroll now

Two deals to help you save

We found two deals and offers that may be relevant to this course.
Save money when you learn. All coupon codes, vouchers, and discounts are applied automatically unless otherwise noted.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Taught by Tricia Bagley and Freedom Learning Group, who are recognized for their work in customer-centric design
Leverages the Miro online visual collaboration platform for teamwork, which is standard in industry
Develops customer-centric design thinking, user interface knowledge, and each step of the customer journey, which are core skills for UX design
Examines wireframe flow visualization and prototyping, which are highly relevant to UX design
Provides hands-on labs and interactive materials, which build a strong foundation for beginners
Note: This course is best for learners in the North America region. We are currently working on providing the same experience in other regions

Save this course

Save Turn Wireframes into Clickable Prototypes in Miro to your list so you can find it easily later:
Save

Reviews summary

Limited content and effectiveness

Based on one review, this course appears to have limited content and effectiveness. The reviewer mentioned that the instructor did not complete the entire project and left only 6 minutes for the actual project, which they perceived as a scam.
Only 6 minutes were allotted for the project.
"...She talked whole project only leaves 6 minutes for whole project..."
Instructor did not complete the full project.
"...She not even finished the whole project..."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Turn Wireframes into Clickable Prototypes in Miro with these activities:
Gather and organize resources on prototyping and user experience
Builds a repository of useful resources that you can refer to throughout the course and beyond.
Show steps
  • Search for articles, tutorials, and books on prototyping and user experience
  • Create a document or folder to store the resources
Review the principles of user interface design
Refreshes your knowledge of UI design principles, ensuring that your prototype meets industry standards
Browse courses on UI Design
Show steps
  • Read articles or watch videos on UI design principles
  • Review notes or materials from previous courses
Practice designing wireframes for common user interface elements
Provides focused practice in designing wireframes, enhancing your ability to create clear and functional prototypes.
Browse courses on UI Elements
Show steps
  • Use a wireframing tool to create wireframes for different UI elements
  • Critique your own designs and identify areas for improvement
Three other activities
Expand to see all activities and additional details
Show all six activities
Read "Interaction Design Best Practices: Optimizing User Experience Across All Devices" by Jakob Nielsen
Provides a solid foundation in interaction design principles and best practices, enhancing your ability to create user-centered prototypes.
View Mobile Usability on Amazon
Show steps
  • Read the chapters on design principles, user research, and prototyping
  • Make notes on key concepts and how they relate to the course material
  • Apply the principles to your prototype design
Participate in a peer review session of prototype designs
Provides valuable feedback from peers, helping you refine your prototype and improve its user experience.
Show steps
  • Share your prototype with peers
  • Give constructive feedback on others' prototypes
  • Incorporate feedback into your own design
Develop a prototype for a real-world product or service
Provides practical experience in applying the principles and techniques learned in the course to a real-life scenario.
Show steps
  • Identify a problem or opportunity
  • Brainstorm and sketch out ideas
  • Create a high-fidelity prototype using Miro
  • Test and iterate on your prototype

Career center

Learners who complete Turn Wireframes into Clickable Prototypes in Miro will develop knowledge and skills that may be useful to these careers:
Front-End Engineer
A Front-End Engineer is responsible for the development and maintenance of the front-end of a website or application. They work closely with UI Designers, UX Designers, and Product Managers to bring the user interface to life. This course may be useful for aspiring Front-End Engineers, as it will provide them with hands-on experience using Miro, a popular prototyping tool.
Visual Designer
A Visual Designer is responsible for the visual appearance of a website or application. They work closely with UI Designers, UX Designers, and Product Managers to create interfaces that are both visually appealing and easy to use.
User Interface Designer
A User Interface Designer (UI Designer) is responsible for the look and feel of a website or application. They work closely with UX Designers, Product Managers, and Engineers to create interfaces that are both visually appealing and easy to use. As such, UI Designers need a strong understanding of design principles, user experience, and prototyping tools. This course may be useful for aspiring UI Designers, as it will provide them with hands-on experience using Miro, a popular prototyping tool.
Technical Writer
A Technical Writer is responsible for creating and maintaining documentation for a software product. They work closely with UI Designers, UX Designers, and Product Managers to ensure that the documentation is clear and easy to understand. This course may be useful for aspiring Technical Writers, as it will provide them with hands-on experience using Miro, a popular prototyping tool.
UX Designer
A UX Designer (User Experience Designer) is responsible for the overall user experience of a website or application. They work closely with UI Designers, Product Managers, and Engineers to create interfaces that are both visually appealing and easy to use. This course may be useful for aspiring UX Designers, as it will provide them with hands-on experience using Miro, a popular prototyping tool.
Interaction Designer
An Interaction Designer is responsible for designing the interactions between users and a website or application. They work closely with UI Designers, UX Designers, and Product Managers to create interactions that are intuitive and enjoyable.
Product Manager
A Product Manager is responsible for the overall vision and strategy for a product. They work closely with UX Designers, UI Designers, and Engineers to ensure that the product meets the needs of users. This course may be useful for aspiring Product Managers, as it will provide them with hands-on experience using Miro, a popular prototyping tool.
Motion Designer
A Motion Designer is responsible for creating and animating visual content for websites, applications, and other digital media. They work closely with UI Designers, UX Designers, and Product Managers to create motion graphics that are visually appealing and enhance the user experience.
Information Architect
An Information Architect is responsible for organizing and structuring information in a website or application. They work closely with UI Designers, UX Designers, and Product Managers to ensure that the information is easy to find and understand.
Quality Assurance Analyst
A Quality Assurance Analyst is responsible for testing and validating the quality of a website or application. They work closely with UI Designers, UX Designers, and Product Managers to ensure that the user interface is bug-free and meets the needs of users.
Back End Engineer
A Back-End Engineer is responsible for the development and maintenance of the back-end of a website or application. They work closely with Front-End Engineers, UI Designers, and Product Managers to ensure that the website or application is functional and efficient.
Business Analyst
A Business Analyst is responsible for analyzing business needs and developing solutions to improve business processes. They work closely with stakeholders to identify opportunities for improvement and to develop and implement solutions.
Data Analyst
A Data Analyst is responsible for collecting, analyzing, and interpreting data to improve business decision-making. They work closely with stakeholders to identify opportunities for improvement and to develop and implement solutions.
Content Strategist
A Content Strategist is responsible for planning and creating the content for a website or application. They work closely with UI Designers, UX Designers, and Product Managers to ensure that the content is clear, concise, and engaging.
Project Manager
A Project Manager is responsible for planning, organizing, and executing projects. They work closely with stakeholders to ensure that projects are completed on time, within budget, and to the required quality.

Reading list

We've selected 11 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Turn Wireframes into Clickable Prototypes in Miro.
This classic book on design must-read for anyone who wants to learn more about the principles of good design. It is especially relevant for this course because it covers the importance of user experience and usability.
Provides a comprehensive guide to prototyping and testing for UX design. It covers the different types of prototypes, how to create them, and how to use them to test your designs.
Great resource for learning how to design websites that are easy to use. It covers the principles of usability and how to apply them to your own designs.
Provides a practical guide to the Lean Startup methodology, a customer-centric approach to building successful businesses. It valuable resource for anyone who wants to learn more about how to apply Lean principles to their own work.
Provides a practical guide to the Sprint method, a fiveday process for solving big problems and testing new ideas. It valuable resource for anyone who wants to learn more about how to apply design thinking to their own work.
Great introduction to UX design, covering the basics of user research, interaction design, and usability testing. It good starting point for anyone who wants to learn more about design thinking and customer-centric thinking.
Provides a classic framework for understanding how disruptive technologies can cause even the most successful companies to fail. It valuable resource for anyone who wants to learn more about how to avoid the Innovator's Dilemma.
Provides a practical guide to design thinking, a human-centered approach to problem-solving. It valuable resource for anyone who wants to learn more about how to apply design thinking to real-world problems.
Great resource for learning how to sketch user experiences. It covers the basics of sketching, as well as tips and techniques for creating effective wireframes and prototypes.

Share

Help others find this course page by sharing it with your friends and followers:

Similar courses

Here are nine courses similar to Turn Wireframes into Clickable Prototypes in Miro.
User Interface (UI) Design with Wireframes in Miro
Most relevant
Design User Interface (UI) Flow to Improve UX in Miro
Most relevant
Webpage Design with Wireframes in Miro
Most relevant
Create Interactive Prototypes with Webpage Linkage in Miro
Most relevant
Customer Journey Maps with IoT Touchpoints in Miro
Most relevant
Draw a Wireframe in Miro
Most relevant
Introduction to Customer Journey Mapping in Miro
Most relevant
iPhone Application Flow with Wireframes in Miro
Most relevant
Develop a UX Customer Problem Statement in Miro
Most relevant
Our mission

OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.

Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.

Find this site helpful? Tell a friend about us.

Affiliate disclosure

We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.

Your purchases help us maintain our catalog and keep our servers humming without ads.

Thank you for supporting OpenCourser.

© 2016 - 2024 OpenCourser