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Emily Macedo

The course will provide teachers with an understanding of how to incorporate art topics into their existing STEM curriculum. The focus of this course is to provide skills that can be learned through the arts, that are transferable to all other STEM fields. The course will feature engaging activities on a limited budget so as to be accessible for every classroom. Each activity uses an inquiry lens to allow students to focus on aspects of art that are important to them and to build student agency and ownership around these topics.

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What's inside

Learning objectives

  • Learn the importance of art in education and the many skills it provides our students for the real world. __
  • Learn how art skills can be applied to other stem fields and in life.
  • Become more comfortable and confident integrating art into stem lessons and activities.
  • Create inquiry-based learning activities based in art and stem topics.
  • Find relevant resources that can be incorporated into your curriculum.
  • Build connections between art and other curriculum areas including core competencies, science, math and applied design skills and technologies.

Syllabus

Module 1: Introduction to Art in Engineering ****
Learn about why art is important and why it fits in with other STEM topics
Module 2: Transferable art skills
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This module goes through various different skills that can be learned through art that are also transferable to other STEM fields and in life. Each skill includes an activity that can be used in your classroom.
Module 3: Real World examples of how art and creativity are used in STEM fields
How the future workforce is changing and how skills such as creative thinking, empathy, visualization and collaboration will become more needed. Learn examples of how people apply these skills in the real world.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Develops creative thinking, empathy, visualization, and collaboration, which are core skills for the future workforce
Provides practical strategies for integrating art into STEM lessons and activities, which can help students learn STEM concepts more effectively and develop skills that are transferable to other fields
Covers a wide range of art and STEM topics, such as engineering, design, and technology, and shows how they are connected
Taught by Emily Macedo, who has extensive experience in STEM and art education and is known for her innovative and engaging teaching methods
Features real-world examples of how art and creativity are used in STEM fields, which makes the course more relevant and applicable
Requires students to have a basic understanding of art and STEM concepts, which may not be suitable for all learners
Does not provide hands-on art materials or supplies, which can be a limitation for some learners

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Putting The Arts in STEM Education with these activities:
Review an art history textbook
Get acquainted with art basics, concepts, and art movements.
Show steps
  • Acquire and read the textbook
  • Take notes on key art concepts, such as line, shape, and color
  • Identify different art movements and their characteristics
Practice art skills through online tutorials
Strengthen the core art skills necessary for transferable learning.
Show steps
  • Identify online tutorials for specific art skills, such as drawing, painting, or sculpting.
  • Set aside time to practice these skills regularly, following the instructions in the tutorials.
  • Experiment with different techniques and apply them to your own creative projects.
Explore applications of art in STEM careers
Gain insights into real-world examples of how art enhances creativity and problem-solving in STEM fields.
Show steps
  • Research examples of professionals who successfully integrate art and STEM.
  • Attend workshops or online seminars on the intersection of art and technology.
  • Identify guest speakers or industry experts who can share their experiences.
One other activity
Expand to see all activities and additional details
Show all four activities
Create an infographic on the transferable skills gained through art education
Develop a visually engaging resource that demonstrates the connections between art and STEM skills.
Show steps
  • Gather data and research on the transferable skills emphasized in art education.
  • Design an infographic using visual elements, such as charts, graphs, and images, to present the information.
  • Share the infographic with others to promote awareness of the value of art in education.

Career center

Learners who complete Putting The Arts in STEM Education will develop knowledge and skills that may be useful to these careers:
Art teacher
Art Teachers plan and implement art instruction for students in elementary or secondary schools. This course can help build a foundation for Art Teachers by providing an understanding of how to integrate art into STEM education. The course's emphasis on inquiry-based learning and real-world examples can help future Art Teachers develop the critical thinking and problem-solving skills needed to succeed in the field.
Interior designer
Interior Designers plan and design the interior of buildings, including residential, commercial, and institutional spaces. By integrating arts into their work, Interior Designers create functional and aesthetically pleasing spaces. This course provides a foundation for Interior Designers by teaching them how to incorporate art into STEM education. The course's emphasis on inquiry-based learning and real-world examples can help future Interior Designers develop the critical thinking and problem-solving skills needed to succeed in the field.
Architectural Technologist
Architectural Technologists plan and design the interior and exterior of buildings. Using this course, one can build a foundation in arts integration for students who want to pursue architecture. The course's focus on transferable skills, inquiry-based learning, and real-world examples can help equip future Architectural Technologists with a holistic understanding of art and design principles.
Architect
Architects design buildings and other structures. This course helps build a foundation for Architects by providing an understanding of how to integrate art into STEM education. The course's emphasis on inquiry-based learning and real-world examples can help future Architects develop the critical thinking and problem-solving skills needed to succeed in the field.
Landscape Architect
Landscape Architects design outdoor spaces, such as parks, gardens, and campuses. This course helps build a foundation for Landscape Architects by providing an understanding of how to integrate art into STEM education. The course's emphasis on inquiry-based learning and real-world examples can help future Landscape Architects develop the critical thinking and problem-solving skills needed to succeed in the field.
Computer Engineer
Computer Engineers design and build computer systems, such as personal computers, servers, and embedded systems. This course helps build a foundation for Computer Engineers by providing an understanding of how to integrate art into STEM education. The course's emphasis on inquiry-based learning and real-world examples can help future Computer Engineers develop the critical thinking and problem-solving skills needed to succeed in the field.
Mechanical Engineer
Mechanical Engineers design and build machines, such as cars, airplanes, and robots. This course helps build a foundation for Mechanical Engineers by providing an understanding of how to integrate art into STEM education. The course's emphasis on inquiry-based learning and real-world examples can help future Mechanical Engineers develop the critical thinking and problem-solving skills needed to succeed in the field.
Software Engineer
Software Engineers design and build software applications, such as word processors, spreadsheets, and games. This course helps build a foundation for Software Engineers by providing an understanding of how to integrate art into STEM education. The course's emphasis on inquiry-based learning and real-world examples can help future Software Engineers develop the critical thinking and problem-solving skills needed to succeed in the field.
Electrical Engineer
Electrical Engineers design and build electrical systems, such as power plants, lighting systems, and telecommunications networks. This course helps build a foundation for Electrical Engineers by providing an understanding of how to integrate art into STEM education. The course's emphasis on inquiry-based learning and real-world examples can help future Electrical Engineers develop the critical thinking and problem-solving skills needed to succeed in the field.
Civil Engineer
Civil Engineers design and oversee the construction and maintenance of infrastructure, such as roads, bridges, and buildings. This course helps build a foundation for Civil Engineers by providing an understanding of how to integrate art into STEM education. The course's emphasis on inquiry-based learning and real-world examples can help future Civil Engineers develop the critical thinking and problem-solving skills needed to succeed in the field.
Product Designer
Product Designers create and develop new products, ranging from consumer electronics to medical devices. This course may be useful for aspiring Product Designers as it provides an introduction to art in engineering and transferable art skills. The course's focus on real-world examples can help future Product Designers understand how art and creativity are used in the field.
Museum curator
Museum Curators plan and implement exhibitions, care for museum collections, and conduct research. This course may be useful for aspiring Museum Curators as it provides an introduction to art in engineering and transferable art skills. The course's focus on real-world examples can help future Museum Curators understand how art and creativity are used in museum settings.
Industrial Designer
Industrial Designers develop and design products, such as furniture, appliances, and cars. This course may be useful for aspiring Industrial Designers as it provides an introduction to art in engineering and transferable art skills. The course's focus on real-world examples can help future Industrial Designers understand how art and creativity are used in the field.
Fashion Designer
Fashion Designers create clothing and accessories. This course may be useful for aspiring Fashion Designers as it provides an introduction to art in engineering and transferable art skills. The course's focus on real-world examples can help future Fashion Designers understand how art and creativity are used in the field.
Graphic designer
Graphic Designers create visual concepts, using computer software or by hand, to communicate ideas that inspire, inform, and captivate consumers. This course may be useful for aspiring Graphic Designers as it provides an introduction to art in engineering and transferable art skills. The course's focus on real-world examples can help future Graphic Designers understand how art and creativity are used in the field.

Reading list

We've selected 13 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Putting The Arts in STEM Education.
Provides a practical guide to fostering creativity and innovation in any field, including STEM education. It includes case studies and examples of how art can be used to spark new ideas and solve problems.
This influential book discusses the challenges faced by established companies in adapting to disruptive technologies. It provides insights into how art and design can help organizations foster innovation and stay ahead of the curve.
Provides an inside look at Pixar Animation Studios and its unique culture of creativity and innovation. It offers insights into how art and technology can be combined to create groundbreaking products and experiences.
Explores the intersection of art and science, arguing that both disciplines are driven by the desire to understand and create beauty. It provides examples of how art can be used to communicate scientific concepts and inspire scientific discoveries.
Discusses the cognitive and emotional benefits of art, and how it can be used to improve well-being, creativity, and problem-solving skills. It provides practical advice for incorporating art into STEM education.
Explores the evolutionary and psychological origins of art, arguing that it fundamental part of human nature. It provides insights into how art can be used to develop creativity, imagination, and empathy.
Provides practical advice for developing and maintaining a creative practice. It includes exercises and techniques that can be used to overcome creative blocks and generate new ideas.
Provides a structured program for overcoming creative blocks and developing a regular art practice. It includes exercises and prompts that can help students explore their creativity and develop their artistic skills.
This philosophical novel explores the intersection of art, science, and religion. It provides insights into the nature of reality and the search for meaning in life. It can be a valuable read for students interested in the broader philosophical implications of STEM education.
Provides a practical guide to designing products and systems that are user-friendly and intuitive. It includes principles and examples that can be applied to STEM education, particularly in engineering and design.
Provides a practical guide to developing and validating new products and services using a lean approach. It includes principles and techniques that can be applied to STEM education, particularly in engineering and design.
Provides a framework for overcoming obstacles and achieving personal and professional goals. It includes principles and exercises that can be applied to STEM education, particularly in leadership and innovation.

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