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This hands-on course designed by LaSalle College Vancouver, crowned the #1 undergraduate school in Canada for video game design by the Princeton Review for 10 years in a row, will provide learners with essential skills in 3D modeling using 3Ds Max.

By the course's end, participants will emerge with a solid understanding of 3D modeling principles and techniques, ready to tackle various projects in Video Games.

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This hands-on course designed by LaSalle College Vancouver, crowned the #1 undergraduate school in Canada for video game design by the Princeton Review for 10 years in a row, will provide learners with essential skills in 3D modeling using 3Ds Max.

By the course's end, participants will emerge with a solid understanding of 3D modeling principles and techniques, ready to tackle various projects in Video Games.

Whether you are an aspiring 3D artist or a seasoned professional looking to expand your skill set, "Practical 3D Modeling with 3Ds Max" offers an invaluable opportunity to explore the exciting world of 3D modeling and bring your creative ideas to life. Join us and take the first step towards realizing your artistic vision!

What's inside

Learning objectives

  • Develop a solid understanding of fundamental 3d modeling techniques using 3ds max.
  • Enhance critical thinking and problem-solving skills in the context of 3d modeling.
  • Explore advanced modeling techniques for creating objects with 3ds max, enhancing your ability to bring creative visions to life.

Syllabus

Module 1: Using the main menus of 3ds Max
Module 2: Modeling a simple object in 3ds Max
Module 3: Finalizing the object
Module 4: Introduction to types of unwrapping
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Module 5: Unwrapping UVs in 3ds Max

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Builds a foundational understanding of the core principles and techniques used in 3D modeling
Enhances critical thinking and problem-solving skills within the context of 3D modeling
Covers topics that are standard industry practice
Provides instruction in advanced modeling techniques to enhance creative expression
Suitable for those new to 3D modeling
Part of a series of courses on 3D modeling offered by LaSalle College Vancouver

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Practical 3D Modeling with 3ds Max with these activities:
Create a 3D model of a simple object
Create a simple 3D model in 3Ds Max to practice the skills learned in the course.
Browse courses on 3D Modeling
Show steps
  • Choose a simple object to model
  • Use the 3Ds Max interface to create the basic shape of the object
  • Add details and textures to the object
  • Export the finished model in a desired format
Show all one activities

Career center

Learners who complete Practical 3D Modeling with 3ds Max will develop knowledge and skills that may be useful to these careers:
Architectural Modeler
Architectural Modelers create 3D models of buildings and other structures for use in architecture and construction. This course can help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills are essential for any aspiring Architectural Modeler.
Video Game Artist
Video Game Artists create visual content for video games, including characters, environments, and objects. This course can help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills are essential for any aspiring Video Game Artist.
3D Modeler
3D Modelers develop 3D models for use in various industries, including video games, film, and architecture. This course provides a foundation in 3D modeling techniques using 3Ds Max, which can help you develop the skills needed to succeed in this role. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills are essential for any aspiring 3D Modeler.
Product Designer
Product Designers create and develop products, from concept to production. This course can help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills are essential for any aspiring Product Designer.
Industrial Designer
Industrial Designers create and develop products, from concept to production. This course can help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills are essential for any aspiring Industrial Designer.
3D Printer Operator
3D Printer Operators operate and maintain 3D printers to create physical objects from digital models. This course may help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills can be useful for 3D Printer Operators who work with 3D models.
Technical Artist
Technical Artists create and develop tools and techniques for use in various industries, including film, television, and video games. This course may help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills can be useful for Technical Artists who work with 3D models.
Animator
Animators create moving images for use in various industries, including film, television, and video games. This course may help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills can be useful for Animators who work with 3D models.
Civil Engineer
Civil Engineers design and build infrastructure projects, such as roads, bridges, and buildings. This course may help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills can be useful for Civil Engineers who work with 3D models.
Electrical Engineer
Electrical Engineers design and build electrical systems, such as power plants and distribution networks. This course may help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills can be useful for Electrical Engineers who work with 3D models.
Mechanical Engineer
Mechanical Engineers design and build machines and other mechanical systems. This course may help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills can be useful for Mechanical Engineers who work with 3D models.
Interior designer
Interior Designers plan and design the interiors of buildings, including furniture, lighting, and other elements. This course may help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills can be useful for Interior Designers who work with 3D models.
Architect
Architects design and plan buildings and other structures. This course may help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills can be useful for Architects who work with 3D models.
Game Designer
Game Designers design and develop video games. This course may help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills can be useful for Game Designers who work with 3D models.
Web Developer
Web Developers design and develop websites and web applications. This course may help you develop the skills needed to succeed in this role by providing a foundation in 3D modeling using 3Ds Max. You will learn how to create and modify 3D objects, as well as how to unwrap UVs for texturing. These skills can be useful for Web Developers who work with 3D models in web development.

Reading list

We've selected six books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Practical 3D Modeling with 3ds Max.
Provides a comprehensive overview of the entire 3D modeling process, from concept to finished product. It covers a wide range of topics, from mesh creation to texturing and lighting.
An ideal resource for beginners interested in honing their skills in character layout and design, this book provides valuable insights and practical techniques.
Provides a philosophical and artistic perspective on the art of 3D animation. It covers topics such as the history of animation, the creative process and aesthetics, and the future of the field. It valuable resource for aspiring animators who want to develop their artistic vision and creativity.
Offers a philosophical and artistic approach to the art of animation. It provides insights into the principles of animation and how to apply them to your own work.
This comprehensive textbook provides a broad understanding of 3D computer animation and effects, encompassing modeling, animation, and rendering techniques.
This technical book explores the fundamentals of 3D game programming using DirectX 12, complementing the course's focus on modeling with insights into the programming aspects of game development.

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