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Amber Israelsen

Dive into user experience design through practical and effective prototyping. This course will teach you to develop interactive prototypes, conduct user tests, and refine interfaces for optimal usability.

Creating intuitive and functional user interfaces from scratch can be daunting without the right approach to prototyping. It can also be risky if you’re not getting proper feedback from users early on.

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Dive into user experience design through practical and effective prototyping. This course will teach you to develop interactive prototypes, conduct user tests, and refine interfaces for optimal usability.

Creating intuitive and functional user interfaces from scratch can be daunting without the right approach to prototyping. It can also be risky if you’re not getting proper feedback from users early on.

In this course, Prototyping Techniques for UX Design, you’ll learn to effectively design and test prototypes. First, you’ll explore the fundamental principles that underpin what prototypes are and why they're crucial in UX design. Next, you’ll discover the methods for crafting effective prototypes and how to choose the right level of fidelity for your project. Finally, you’ll learn how to conduct insightful user testing and iterate your designs based on real feedback.

When you’re finished with this course, you’ll have the skills and knowledge of UX prototyping techniques needed to create interactive designs that are user-friendly and align to business goals.

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What's inside

Syllabus

Course Overview
Understanding Prototypes in UX
Creating Effective Prototypes
From Low-Fidelity to High-Fidelity
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Testing and Iterating Prototypes
Finalizing and Beyond

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Covers key UX principles and techniques, fostering a solid understanding of the field
Provides practical hands-on experience through interactive prototyping and user testing
Taught by instructors recognized for their expertise in UX design, ensuring a high level of knowledge and guidance

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Prototyping Techniques for UX Design with these activities:
Read Don Norman's Design of Everyday Things
Familiarize yourself with the foundational principles of user-centered design, which will provide a solid theoretical grounding for the course.
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Create a wireframe for a mobile app
Practice translating user needs and design requirements into a visual representation of the app's structure and layout.
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  • Define the app's purpose and target audience.
  • Sketch out a rough layout of the app's screens.
  • Add details such as buttons, menus, and content.
Practice using a prototyping tool
Gain proficiency in using prototyping tools to create interactive and realistic prototypes.
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Five other activities
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Show all eight activities
Watch tutorials on user testing best practices
Equip yourself with a solid understanding of the principles and techniques involved in conducting effective user testing.
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Show steps
  • Find tutorials on user testing best practices.
  • Watch the tutorials and take notes on key takeaways.
Find an existing website or app that you find intuitive and user-friendly
Begin developing your critical eye for good UX design, and identify specific elements that contribute to a positive user experience.
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  • Identify a website or app that you find easy and enjoyable to use.
  • Explore the interface and make notes on what aspects of the design make it user-friendly.
Join a study group or online forum for UX designers
Connect with other learners and practitioners to share knowledge, support, and feedback on your prototyping work.
Browse courses on UX Design
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  • Find a study group or online forum for UX designers.
  • Attend meetings or participate in discussions to engage with others.
Compile a portfolio of your UX prototyping projects
Showcase your prototyping skills and gather feedback by creating a portfolio of your work.
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Offer to mentor a junior UX designer
Solidify your understanding by sharing your knowledge and experience with others, and gain a fresh perspective on design concepts.
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Career center

Learners who complete Prototyping Techniques for UX Design will develop knowledge and skills that may be useful to these careers:
Product Designer
A Product Designer designs the overall user experience of a product, from the initial concept to the final launch. They use principles of user experience and product development to create products that are useful, usable, and desirable. This course may be useful for aspiring Product Designers because it teaches them how to create prototypes, which are essential for testing and refining product designs.
Interaction Designer
An Interaction Designer designs the way that users interact with products and services. They use principles of human-computer interaction and user experience to create interactions that are intuitive and enjoyable. This course may be useful for aspiring Interaction Designers because it teaches them how to create interactive prototypes, which are essential for testing and refining user interactions.
UX Designer
A UX Designer designs user interfaces for software applications and websites. They use principles of human-computer interaction and user experience to create interfaces that are easy to use and visually appealing. This course may be useful for aspiring UX Designers because it teaches them how to create prototypes, which are essential for testing and refining user interfaces.
User Researcher
A User Researcher conducts research to understand the needs and wants of users. They use principles of user research and human-computer interaction to conduct studies that help to improve the user experience of products and services. This course may be useful for aspiring User Researchers because it teaches them how to conduct user tests, which are essential for gathering feedback on prototypes.
Visual Designer
A Visual Designer designs the visual appearance of websites, applications, and other digital products. They use principles of visual design and user experience to create interfaces that are visually appealing and easy to use. This course may be useful for aspiring Visual Designers because it teaches them how to create prototypes, which are essential for testing and refining visual designs.
Information Architect
An Information Architect designs the structure and organization of websites, applications, and other digital products. They use principles of information architecture and user experience to create information structures that are easy to understand and navigate. This course may be useful for aspiring Information Architects because it teaches them how to create prototypes, which are essential for testing and refining information structures.
Content Strategist
A Content Strategist develops and manages the content of websites, applications, and other digital products. They use principles of content strategy and information architecture to create content that is useful, usable, and findable. This course may be useful for aspiring Content Strategists because it teaches them how to create prototypes, which are essential for testing and refining content.
Product Manager
A Product Manager manages the development and launch of products. They use principles of product management and user experience to create products that are useful, usable, and desirable. This course may be useful for aspiring Product Managers because it teaches them how to create prototypes, which are essential for testing and refining product concepts.
Database Administrator
A Database Administrator manages the data storage and retrieval systems of websites, applications, and other digital products. They use principles of database management and user experience to create databases that are performant, secure, and reliable. This course may be useful for aspiring Database Administrators because it teaches them how to create prototypes, which are essential for testing and refining database designs.
Back-End Developer
A Back-End Developer implements the business logic and data storage of websites, applications, and other digital products. They use principles of software development and user experience to create interfaces that are secure, scalable, and reliable. This course may be useful for aspiring Back-End Developers because it teaches them how to create prototypes, which are essential for testing and refining back-end designs.
System Administrator
A System Administrator manages the computer systems and networks of websites, applications, and other digital products. They use principles of system administration and user experience to create systems that are secure, reliable, and performant. This course may be useful for aspiring System Administrators because it teaches them how to create prototypes, which are essential for testing and refining system designs.
IT Project Manager
An IT Project Manager plans, executes, and monitors the development of websites, applications, and other digital products. They use principles of project management and user experience to create projects that are successful, on time, and on budget. This course may be useful for aspiring IT Project Managers because it teaches them how to create prototypes, which are essential for testing and refining project plans.
UX Writer
A UX Writer writes the text and content for websites, applications, and other digital products. They use principles of user experience and writing to create content that is clear, concise, and engaging. This course may be useful for aspiring UX Writers because it teaches them how to create prototypes, which are essential for testing and refining content.
Front-End Developer
A Front-End Developer implements the visual design and user interface of websites, applications, and other digital products. They use principles of web development and user experience to create interfaces that are responsive, performant, and accessible. This course may be useful for aspiring Front-End Developers because it teaches them how to create prototypes, which are essential for testing and refining front-end designs.
UX Researcher
A UX Researcher conducts research to understand the needs and wants of users. They use principles of user research and user experience to conduct studies that help to improve the user experience of products and services. This course may be useful for aspiring UX Researchers because it teaches them how to create prototypes, which are essential for testing and refining user research methods.

Reading list

We've selected eight books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Prototyping Techniques for UX Design.
Provides valuable insights into the strategic aspects of UX design, providing a holistic understanding of how prototyping fits within a comprehensive UX strategy.
This classic work provides a comprehensive overview of information architecture, offering foundational knowledge that is essential for developing effective and usable digital experiences.
This seminal book in the field of design explores the principles of human-centered design, providing valuable insights into the importance of prototyping and user testing.
This thought-provoking book delves into the emotional aspects of design, highlighting the importance of considering user emotions and experiences in prototyping and interface design.
This workbook-style book provides a hands-on approach to sketching and wireframing user interfaces, offering valuable exercises and insights for practicing prototyping techniques.
This introductory book provides a crash course in UX design, offering a foundational understanding of the field and its key principles, including prototyping.
This guide offers a comprehensive overview of prototyping for designers, providing valuable insights into the process, tools, and best practices involved in effective prototyping.
This practical guide outlines a five-day design sprint process that can be applied to prototyping and testing new ideas, offering a structured approach for rapid iteration.

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