Maya
Facial Rigging
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Rigging is a crucial step in character development and animation. A rig is the interface that dictates how your character moves and acts. And nowhere is this more important than the face: the window to your character's inner life. This course teaches you how to rig facial features for natural movement and expression using one of the leading 3D toolsets: Autodesk Maya. Instructor George Maestri shows how to prepare an existing model for rigging, use blend shapes to morph different facial features, and add joints to manipulate the face. He then dives into a real-world project, taking a model and rigging the head, eyes, and mouth controls. Finally, get tips for using different kinds of tools—constraints and clusters—to provide even more fine-grained control over facial movement.
Contents:
- Introduction
- 1. Getting Started with Facial Rigging
- 2. Creating Blend Shapes
- 3. Joint and Skeleton Setup
- 4. Rigging the Head
- 5. Rigging Eyes and Eyelids
- 6. Setting Up Mouth Controls
- 7. Finishing the Rig
- Conclusion
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Rating | Not enough ratings |
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Length | 2h 31m |
Starts | On Demand (Start anytime) |
Cost | $29/month (Access to entire library- free trial available) |
From | LinkedIn Learning |
Instructor | George Maestri |
Download Videos | Only via the LinkedIn Learning mobile app |
Language | English |
Subjects | Art & Design |
Tags | Character Animation Maya Character Rigging Facial Rigging |
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Rating | Not enough ratings |
---|---|
Length | 2h 31m |
Starts | On Demand (Start anytime) |
Cost | $29/month (Access to entire library- free trial available) |
From | LinkedIn Learning |
Instructor | George Maestri |
Download Videos | Only via the LinkedIn Learning mobile app |
Language | English |
Subjects | Art & Design |
Tags | Character Animation Maya Character Rigging Facial Rigging |
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