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Taught by Meta Staff

This course prepares you for a career using AR in the entertainment world. You will learn how AR is used to create games in mobile apps, and you'll learn about a specific AR development tool, Unity.

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This course prepares you for a career using AR in the entertainment world. You will learn how AR is used to create games in mobile apps, and you'll learn about a specific AR development tool, Unity.

By the end of this course, you will be able to:

- Install the Unity Hub and Unity Editors.

- Create and manage Unity projects.

- Explain the essential features of the Unity Editor and their functionality.

- Create and manage scenes in Unity.

- Use the scene view to navigate in an AR space.

- Describe how object-oriented programming is used in C#.

- Install and configure C# for Unity.

- Optimize content in Unity.

- Write and debug simple Unity scripts.

- Identify asset management and version control (GitHub) best practices.

- Edit a 3D game object in Blender.

- Edit, import, and animate 3D content into a project in Unity, including rigged animations.

- Set up a simple animation for a game object.

To be successful in this course, experience with object oriented programming and basic web development is needed. JavaScript is a plus but not required. We recommend completing the previous courses in the program so you can build on the knowledge and skills from those courses here.

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What's inside

Syllabus

Introduction to Unity
In this module, you will learn about working on AR gaming projects and career opportunities in the AR gaming world. You'll also get to try using Unity for AR development.
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Asset creation and player controls
This module introduces you to assets creation and player controls. You'll get to experiment in Unity as you work on a racing game.
C# basics in Unity
In this module, you'll learn the basics of C# and how it's used in Unity. You'll try your hand at basic C# coding within Unity.
C# and basic gameplay
In this module, you'll use C# coding for basic gameplay. You'll get more hands-on experience with C# in Unity AR games.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Teaches learners how to use AR gaming in the entertainment world, which is a booming industry
Taught by instructors who are staff of Meta, a leading company in AR technology
Develops skills in mobile app development, which is highly relevant to creative technologies
Prepares learners for a career in the AR space, which is a rapidly growing field
Requires experience in object-oriented programming and web development, which may be a barrier for some learners
Assumes learners have a basic knowledge of JavaScript, which may exclude some learners

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Unity and C# basics with these activities:
Review Object-Oriented Programming Concepts
Solidify your understanding of OOP concepts before beginning the course to enhance comprehension and application in Unity.
Show steps
  • Review core OOP concepts such as classes, objects, inheritance, and polymorphism.
  • Practice writing simple OOP programs in a language of your choice (e.g., Java, Python).
  • Review online tutorials or articles on OOP best practices.
Practice Writing C# Scripts for AR Functionality
Regular practice with writing C# scripts will strengthen your coding skills and enhance your ability to implement complex AR functionality.
Browse courses on C# Scripting
Show steps
  • Create new Unity projects and write C# scripts to control object behavior, handle user input, and manage game logic.
  • Experiment with different scripting techniques and design patterns.
  • Debug and refine your scripts to ensure they are efficient and error-free.
Build a Simple AR Game Prototype
Hands-on experience with Unity AR development will reinforce the concepts learned in the course and foster a deeper understanding of the process.
Browse courses on Unity
Show steps
  • Set up Unity and create a new AR project.
  • Import simple 3D assets and configure them for use in your game.
  • Create basic game mechanics and player controls.
  • Test and iterate on your prototype to refine its functionality.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Participate in Online Discussion Forums on AR Development
Engaging with peers in online forums will provide diverse perspectives, foster knowledge sharing, and support your progress in AR development.
Browse courses on AR Development
Show steps
  • Join online forums or communities dedicated to AR development.
  • Participate in discussions, ask questions, and share your experiences.
  • Collaborate with others on projects or problem-solving.
Create an AR Experience Concept Document
Creating a concept document will help you refine your ideas, envision the end product, and plan the development process more effectively.
Browse courses on Game Design Document
Show steps
  • Brainstorm and outline the key features and gameplay elements of your AR experience.
  • Define the target audience and user journey.
  • Sketch or storyboard the user interface and gameplay flow.
  • Write a clear and concise description of the experience, including its goals, mechanics, and narrative (if applicable).
Follow Online Tutorials on Advanced Unity AR Features
Exploring advanced Unity AR features through tutorials will broaden your knowledge and equip you with tools to create more immersive and engaging experiences.
Browse courses on Unity AR
Show steps
  • Search for reputable online tutorials or courses that cover advanced Unity AR topics.
  • Choose tutorials that align with your learning goals and interests.
  • Follow the tutorials step-by-step and experiment with the techniques demonstrated.
  • Apply the knowledge gained to your own AR projects.
Attend Virtual or In-Person Workshops on Advanced AR Techniques
Attending workshops led by experienced professionals will expose you to cutting-edge techniques and provide opportunities for hands-on practice, enhancing your AR development skills.
Browse courses on AR Development
Show steps
  • Research and identify reputable workshops on advanced AR topics.
  • Register and attend the workshops.
  • 積極的に参加,向专家提问,并与其他与会者建立联系。

Career center

Learners who complete Unity and C# basics will develop knowledge and skills that may be useful to these careers:
3D Modeler
3D Modelers create 3D models for a variety of industries, including gaming, animation, and architecture. They use their knowledge of 3D modeling software to create models that are both realistic and visually appealing. This course can help 3D Modelers learn the basics of Unity and C#. This knowledge can be applied to creating more complex and detailed 3D models.
Animator
Animators create animations for a variety of industries, including gaming, film, and television. They use their knowledge of animation software to create animations that are both realistic and visually appealing. This course can help Animators learn the basics of Unity and C#. This knowledge can be applied to creating more complex and detailed animations.
Sound Designer
Sound Designers create sound effects and music for a variety of industries, including gaming, film, and television. They use their knowledge of sound design software to create sounds that are both realistic and emotionally engaging. This course can help Sound Designers learn the basics of Unity and C#. This knowledge can be applied to creating more immersive and realistic sound experiences.
Game Designer
Game Designers work on a team to develop the storyline, characters, and gameplay for video games. They use their creativity and technical skills to create games that are both fun and engaging. This course can help Game Designers learn the basics of Unity, a popular game development platform. It will also teach them how to use C# to write code for their games. With this knowledge, Game Designers can create more complex and immersive games.
Game Artist
Game Artists create the visual assets for video games. They use their knowledge of art and design to create characters, environments, and other assets that make games more immersive and enjoyable. This course can help Game Artists learn the basics of Unity and C#. This knowledge can be applied to creating more realistic and detailed game assets.
Mobile App Developer
Mobile App Developers design and develop mobile applications for smartphones and tablets. They use their knowledge of programming languages and mobile development tools to create apps that are both useful and engaging. This course can help Mobile App Developers learn the basics of Unity and C#. This knowledge can be applied to developing mobile apps for a variety of purposes, including gaming, education, and business.
Software Engineer
Software Engineers design, develop, and maintain software applications. They use their knowledge of programming languages and software development tools to create software that meets the needs of users. This course can help Software Engineers learn the basics of Unity and C#. This knowledge can be applied to developing software for a variety of industries, including gaming, healthcare, and finance.
UX Designer
UX Designers design the user experience for websites and mobile apps. They use their knowledge of human-computer interaction and design principles to create user interfaces that are both easy to use and enjoyable. This course can help UX Designers learn the basics of Unity and C#. This knowledge can be applied to creating more immersive and engaging user experiences.
Web Developer
Web Developers design and develop websites and web applications. They use their knowledge of HTML, CSS, and JavaScript to create websites that are both visually appealing and functional. This course can help Web Developers learn the basics of Unity and C#. This knowledge can be applied to developing more immersive and interactive web experiences.
Technical Writer
Technical Writers create documentation for software and other technical products. They use their knowledge of technical writing principles to create documentation that is both clear and concise. This course can help Technical Writers learn the basics of Unity and C#. This knowledge can be applied to creating documentation for software products that use Unity and C#.
Computer Vision Engineer
Computer Vision Engineers design and develop computer vision systems. They use their knowledge of image processing, computer vision algorithms, and programming languages to create systems that can interpret visual data. This course can help Computer Vision Engineers learn the basics of Unity and C#. This knowledge can be applied to developing computer vision systems for a variety of applications, including object recognition, facial recognition, and medical imaging.
Robotics Engineer
Robotics Engineers design and develop robots. They use their knowledge of mechanical engineering, electrical engineering, and programming languages to create robots that can perform a variety of tasks. This course can help Robotics Engineers learn the basics of Unity and C#. This knowledge can be applied to developing robots for a variety of applications, including manufacturing, healthcare, and space exploration.
Data Scientist
Data Scientists use their knowledge of statistics and machine learning to analyze data and extract insights. They use this information to help businesses make better decisions. This course can help Data Scientists learn the basics of Unity and C#. This knowledge can be applied to developing data visualization tools and other applications that use data to solve problems.
Natural Language Processing Engineer
Natural Language Processing Engineers design and develop natural language processing systems. They use their knowledge of linguistics, natural language processing algorithms, and programming languages to create systems that can understand and generate human language. This course can help Natural Language Processing Engineers learn the basics of Unity and C#. This knowledge can be applied to developing natural language processing systems for a variety of applications, including machine translation, chatbots, and text summarization.
Machine Learning Engineer
Machine Learning Engineers design and develop machine learning models. They use their knowledge of statistics, machine learning algorithms, and programming languages to create models that can learn from data and make predictions. This course can help Machine Learning Engineers learn the basics of Unity and C#. This knowledge can be applied to developing machine learning models for a variety of applications, including image recognition, natural language processing, and predictive analytics.

Reading list

We've selected 15 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Unity and C# basics.
A project-based guide to Unity, this book takes learners through the process of creating real-world 2D and 3D games. Ideal for those who want to explore Unity's capabilities and enhance their game development skills.
Comprehensive reference guide to C#. It covers all the essential concepts, from the basics to advanced topics such as generics and reflection.
A seminal work on real-time rendering, this book covers the fundamental algorithms and techniques used in modern graphics systems, providing learners with a comprehensive understanding of the field.
A comprehensive textbook on computer graphics, this book covers the fundamental principles and algorithms used in the field, providing learners with a strong theoretical foundation.
This book, written by the creators of C#, provides a comprehensive overview of the language. It covers all the essential concepts, from the basics to advanced topics such as generics and lambdas.
Takes a project-based approach to learning Unity by building three games. Readers will learn the entire game development process including version control, project setup, and asset creation and management.
Recommended for anyone looking to learn more about object-oriented programming, this book delves into the fundamentals of C# and offers a unique and engaging learning experience through visual explanations and fun exercises.
An introduction to artificial intelligence techniques used in game development, this book provides learners with the knowledge and skills needed to create intelligent agents and behaviors for their games.
An accessible introduction to the C# language that covers C# basics and object-oriented programming principles provides learners with a solid foundation in C# and is especially useful for those with no prior programming experience.
An in-depth technical reference for game engine developers, this book covers the architecture and design of game engines and valuable resource for those interested in the technical aspects of game development.
An introduction to Blender, this book teaches the basics of 3D modeling, animation, and rendering, providing learners with the skills needed to create their own 3D assets for use in Unity.
Teaches the basics of Unity to create 2D and 3D games. Readers are given an overview of the UI and how to use the editor interface. Readers will also learn workflow techniques and debugging.
A comprehensive guide to C# 10 and .NET Core 6, this book covers advanced topics such as generics, delegates, and asynchronous programming, and is suitable for learners with a strong foundation in C#.
Provides a beginner-friendly introduction to C#. It covers the basics of the language and how to use it to create simple programs.

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