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Import and Configure an Animated 3D Character in Unity
In this one-hour, project-based course, you'll learn how to import and configure a 3D character that has been animated in a 3D modeling software, like Autodesk Maya or Blender. This project covers importing a 3D asset from a third-party tool, adding the included animations to the Animator Controller, configuring state transitions in the Animator tab and writing C# code that will play the animations based on keyboard inputs.
The guided project will introduce you with the following Unity concepts:
- Prefabs
- Animation
- Animator Controller
- Animator Parameters
- Coding techniques including the Input and Animator Classes
Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
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Rating | Not enough ratings |
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Length | 2 weeks |
Effort | 1.5 hours |
Starts | Nov 7 (77 weeks ago) |
Cost | $9 |
From | Coursera Project Network via Coursera |
Instructor | Edward Falzon |
Download Videos | On all desktop and mobile devices |
Language | English |
Subjects | Programming |
Tags | Computer Science Software Development |
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3D Animator/ Designer $61k
Animations Editor $74k
3D Modeler / Animator $75k
Motion Designer / 3D Animator $78k
3D Animator/Generalist $84k
2D / 3D Animator $84k
3D Artist and Animator $85k
Character Animator/3D Artist $90k
3D Modeler & Animator $105k
3D animator Lead $122k
Senior 3D Animator, 3D Modeler $135k
3D Animator, 3D Modeler Lead $138k
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Rating | Not enough ratings |
---|---|
Length | 2 weeks |
Effort | 1.5 hours |
Starts | Nov 7 (77 weeks ago) |
Cost | $9 |
From | Coursera Project Network via Coursera |
Instructor | Edward Falzon |
Download Videos | On all desktop and mobile devices |
Language | English |
Subjects | Programming |
Tags | Computer Science Software Development |
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