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Prof. Michael McIntyre

Writing Interactive Stories for Video Games & Other Formats. The student will be able to write a video-game type story interactive story script at the end of this course.

A recent release of a popular video game sold more than $1 billion in one day. Video games represent a new form of story telling in which the story creators and the story's audience collaborate to create a totally new form of fiction Interactive Fiction.

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Writing Interactive Stories for Video Games & Other Formats. The student will be able to write a video-game type story interactive story script at the end of this course.

A recent release of a popular video game sold more than $1 billion in one day. Video games represent a new form of story telling in which the story creators and the story's audience collaborate to create a totally new form of fiction Interactive Fiction.

In this course, you will learn how to create stories for video games, an exciting, new form story telling. We will explore traditional modes of story structure and character building, as well as learn what makes Interactive Fiction different and special and learn how to incorporate interactive elements into your stories. This course is appropriate for beginning and advanced writers who want to acquire skills in this lucrative new field, and for artists and programmers who wish to learn the story-telling elements of the games they are already creating.

Nearly 6 hours of original content; 12 hours of additional entertaining, informative, and inspirational material; and focused exercises that will guide you to the creation of your own project.

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What's inside

Learning objectives

  • Writing interactive stories for video games & other formats.
  • Write a video-game type story interactive story script
  • Defeat writer's block by accessing infinite number of story ideas
  • Learn basic structure of interactive story

Syllabus

Level One
Introduction to Interactive story telling - Exciting! New!
A short history
Journal Activity - Watch a Movie!
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Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Appropriate for both beginners and advanced learners, this course helps those who want to acquire skills in the lucrative field of interactive fiction and video game writing
Explores traditional modes of story structure and character building, which are essential for crafting compelling narratives in any medium, including video games
Teaches how to incorporate interactive elements into stories, which is a core skill for creating engaging and immersive video game experiences
Includes focused exercises that guide learners to create their own interactive story project, providing practical experience in applying the concepts learned
Features a section on software for flowcharting and script writing, which may require learners to acquire and learn new tools to complete the course
Includes a section on the Hero's Journey, which is a foundational concept in storytelling and can be applied to various genres and mediums

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Reviews summary

Writing interactive stories: strong beginner foundation

According to learners, this course provides a strong foundation for anyone looking to get into writing interactive stories for games and other formats. Many students found the explanations clear and simple, making complex ideas accessible, especially for beginners. The exercises are frequently highlighted as helpful and practical for applying the concepts. However, some students with prior experience or those seeking technical implementation details (like scripting or specific software tutorials beyond recommendations) felt the course lacked depth and was too basic, suggesting it's best suited as a starting point rather than an advanced or technical guide.
Engaging assignments help apply concepts learned.
"The exercises were challenging but fun and directly applicable."
"The exercises really helped me understand the concepts."
"The exercises were thought-provoking."
"The balance of theory and practical exercises was just right for me."
Excellent starting point for interactive writing.
"This course gave me a great foundation. The step-by-step process... was easy to follow."
"A solid introduction to the topic... Good for getting the game writing perspective."
"Highly recommended for anyone new to this field."
"An excellent course! ... I learned so much about structuring interactive stories."
"If you're starting from scratch with writing, this is good."
Less focus on technical implementation and advanced topics.
"I was hoping for more practical examples or hands-on scripting exercises. The software section was just recommendations..."
"Didn't provide enough depth for me. The 'interactive' part was minimal."
"It's a good starting point, but you'll need other resources for implementation details or advanced techniques."
"Felt very basic... covers general writing concepts you could find anywhere."
"I expected more technical details on implementing story branches... It's more for pure writers."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Writing Interactive Stories for Video Games & Other Formats with these activities:
Review 'Hamlet on the Holodeck'
Provide a theoretical foundation for understanding interactive narratives and the unique challenges of writing for video games.
Show steps
  • Obtain a copy of 'Hamlet on the Holodeck'.
  • Read the book, focusing on chapters related to interactivity and narrative structure.
  • Take notes on key concepts and examples.
  • Reflect on how these concepts apply to video game writing.
Review Story Structure Concepts
Reinforce understanding of fundamental story structure principles before diving into interactive narrative.
Show steps
  • Review notes on story structure.
  • Watch videos explaining story arcs.
  • Outline a familiar story using a chosen structure.
Outline a Simple Interactive Story
Apply learned concepts by outlining a basic interactive story with branching paths and multiple endings.
Show steps
  • Brainstorm a premise for an interactive story.
  • Create a flowchart of possible story paths.
  • Write brief descriptions for each scene or choice point.
  • Plan for at least three different endings.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Write a Short Interactive Scene
Practice writing interactive dialogue and descriptions for a specific scene in your story.
Show steps
  • Choose a scene from your interactive story outline.
  • Write the scene's description, setting the mood.
  • Write dialogue options for the player character.
  • Write the responses to each dialogue choice.
Explore 'Interactive Storytelling for Video Games'
Deepen understanding of player-centered design and narrative techniques specific to video games.
Show steps
  • Obtain a copy of 'Interactive Storytelling for Video Games'.
  • Read the book, focusing on chapters related to player agency and narrative design.
  • Take notes on key concepts and examples.
  • Reflect on how these concepts apply to your interactive story project.
Create a Game Design Document (GDD) Excerpt
Formalize your interactive story concept by creating a GDD excerpt outlining the core mechanics, characters, and narrative structure.
Show steps
  • Research GDD templates and best practices.
  • Write a brief overview of your interactive story.
  • Describe the core gameplay mechanics and player choices.
  • Detail the main characters and their backstories.
  • Outline the narrative structure and branching paths.
Contribute to an Interactive Fiction Engine
Gain practical experience by contributing to an open-source interactive fiction engine like Twine or Inform.
Show steps
  • Research open-source interactive fiction engines.
  • Choose an engine and familiarize yourself with its codebase.
  • Identify a bug or feature to work on.
  • Contribute code, documentation, or testing.

Career center

Learners who complete Writing Interactive Stories for Video Games & Other Formats will develop knowledge and skills that may be useful to these careers:
Interactive Fiction Writer
An Interactive Fiction Writer specializes in creating text-based or choice-driven narratives where the player's decisions directly influence the story's outcome. This course directly addresses the skills needed for this role. By learning how to write video-game type story scripts, an Interactive Fiction Writer will build a foundation for creating engaging interactive experiences. The course's exploration of traditional story structures and its focus on the unique elements of interactive fiction are particularly helpful.
Video Game Writer
A Video Game Writer crafts the narratives, dialogue, and lore that immerse players in virtual worlds. They collaborate with game designers, artists, and programmers to create compelling stories and interactive experiences. This course, with its focus on writing interactive stories for video games and exploring traditional story structures, helps build a strong foundation for a career as a Video Game Writer. The course specifically addresses how video games represent a new form of storytelling, teaching writers to incorporate interactive elements, which is exactly what Video Game Writers do. The exercises that guide you in creating a project are especially useful.
Narrative Designer
A Narrative Designer focuses on the overall story and player experience within a game. This role involves designing the narrative structure, character arcs, and world-building elements. This course directly applies to the work of a Narrative Designer as it emphasizes the creation of stories for video games and other interactive formats. Narrative Designers directly benefit from learning to incorporate interactive elements into their stories and understanding the unique aspects of interactive fiction, as taught in the course. The exercises included in the course may be especially helpful.
Scenario Writer
A Scenario Writer designs the events, challenges, and objectives that players encounter within a game. They craft encounters, puzzles, and quests. This course, designed to teach the student about the writing of interactive stories and the implementation of interactive elements, is extremely useful. The course covers structure and character building, which is an important aspect of scenario creation.
Video Game Editor
A Video Game Editor refines, polishes, and ensures the quality of written content within video games. This includes dialogue, lore, character descriptions, and other narrative elements. Armed with the skills to write interactive stories, a Video Game Editor can contribute valuable insights into game design, and even improve the narrative experience for the player. The course is an excellent investment for anyone eager to improve their skills in narrative design.
Virtual Reality Storyteller
A Virtual Reality Storyteller crafts immersive narratives and experiences for virtual reality platforms. This emerging field requires a strong understanding of interactive storytelling and how to engage audiences in a virtual environment. This course, designed to teach you how to create stories for video games and incorporate interactive elements, is highly relevant. The exploration of interactive fiction and traditional story structures will help one create compelling VR experiences.
Game Scripter
A Game Scripter uses scripting languages to bring game designs to life by implementing gameplay mechanics, character behaviors, and environmental interactions. This requires close collaboration with designers and artists to create working systems. By following this Video Game Writer course, a Game Scripter will be equipped with a firm understanding of how best to integrate compelling narratives and interactive elements into their scripts. The course's emphasis on story structure, character building, and the incorporation of interactive elements is useful.
Game Designer
A Game Designer conceptualizes and designs the gameplay, rules, and mechanics of video games. While this role is broad, understanding storytelling is crucial for crafting immersive and engaging player experiences. By taking this Video Game Writer course, a Game Designer can learn how to integrate compelling narratives and interactive fiction elements into their game designs. The course's emphasis on story structure, character building, and the incorporation of interactive elements will be particularly valuable.
Transmedia Storyteller
A Transmedia Storyteller creates narratives that unfold across multiple platforms and formats, such as video games, books, films, and social media. This requires a strong understanding of storytelling principles and how to adapt narratives to different media. This course, with its focus on writing interactive stories for video games and other formats, helps develop skills in crafting engaging narratives. The course's exploration of story structure and character building are transferrable skills. This applies to the creation of stories across various media.
Quest Designer
A Quest Designer focuses specifically on creating engaging and rewarding quests within a game world. They design the objectives, rewards, and narrative context of each quest, ensuring that they are both fun and meaningful for the player. This course, with its emphasis on character building may be a useful addition. By writing engaging characters, a Quest Designer can significantly improve the quality of their quests.
Freelance Writer
A Freelance Writer works independently, taking on writing projects across various genres and industries. This course may equip a Freelance Writer with skills in interactive storytelling, opening up opportunities in the gaming or interactive fiction markets. The course's hands-on exercises and exploration of story structures provide practical experience and knowledge that can be directly applied to freelance projects. Keep in mind that the course has exercises designed to guide you in the creation of your own project.
Curriculum Designer
A Curriculum Designer develops educational materials and programs, often incorporating interactive elements to enhance learning. While not directly focused on games, the interactive storytelling principles taught in this course are useful for creating engaging educational content. By understanding how to structure interactive narratives, a Curriculum Designer can create more effective and immersive learning experiences. The course may be especially appealing to those creating educational games or simulations.
Content Writer
A Content Writer creates engaging written material for various platforms including websites, blogs, and marketing materials. While not solely focused on games, the story telling principles taught in this course may be valuable. By refining story structure and character building skills, one can produce more engaging narratives for diverse audiences. Consider the exercises that guide the learner thru the creation of their own project.
Writer
A Writer creates written content for a variety of purposes, including books, articles, scripts, and marketing materials. While this role casts a wide net, this course may provide valuable skills in interactive storytelling and narrative design, which can be applied across many writing genres. Anyone hoping to expand their creative toolkit may find this course quite helpful. By enrolling, one can learn how to incorporate interactive elements into stories.
Technical Writer
A Technical Writer creates documentation and guides for software, hardware, and other technical products. While seemingly unrelated, understanding story structure and character building may help a Technical Writer create more engaging and user-friendly documentation. By framing technical information within a narrative context, they can improve user comprehension and satisfaction. This course is by no means required, but may be interesting nonetheless.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Writing Interactive Stories for Video Games & Other Formats.
Explores the potential of digital environments for storytelling, focusing on interactivity and immersion. It provides a theoretical framework for understanding interactive narratives, which is crucial for designing compelling video game stories. Murray's work is considered foundational in the field of digital narrative and offers valuable insights into the unique challenges and opportunities of interactive storytelling. This book is highly relevant for understanding the theoretical underpinnings of interactive fiction.
Focuses on the player's experience in interactive storytelling, providing practical advice on how to create engaging and meaningful choices. It explores different narrative techniques and design principles specific to video games. Garda's approach emphasizes the importance of player agency and emotional connection, which are crucial for creating immersive interactive experiences. This book is more valuable as additional reading to deepen understanding of player-centered design.

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