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Swords and Shovels

Unity Game Dev: Design,

Post processing is crucial for capturing art direction and bringing game worlds to life. In this course, Swords and Shovels Post Processing and Polish you’ll learn how to work with the Post Processing Stack, create atmospheric FX and establish a distinct sense of place. First, you’ll access a level from the Swords and Shovels project and quickly cover project settings for maximizing quality, the photographic basis of post processing FX, installing the post processing stack, and working with post processing settings. Next, you'll begin adding lighting and particle-based atmospheric FX such as fog, water drips, and cave bats to your scene to add the more interesting look and feel to the level. Lastly, you’ll create a final polishing pass to ensure that we capture art direction and create a distinct sense of place. By the end of this course, you should have a firm grasp of how to create a distinctive look to your modular level. Software required: Unity.

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Length 0.9 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor Michael Baker
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Tags Game Design Creative Professional

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Careers

An overview of related careers and their average salaries in the US. Bars indicate income percentile.

Post PA/ Post Coordinator $39k

Processing Agent $42k

Supervisor Processing $51k

Post $57k

Mortgage Processing $57k

Underwriting / Processing $58k

Specimen processing $64k

Processing Y & E Analyst $66k

Engineer Processing $73k

Payment Processing $77k

Transaction Processing $78k

Processing Programmer $107k

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Rating Not enough ratings
Length 0.9 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor Michael Baker
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Tags Game Design Creative Professional

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