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Shane Whelan

In this Unity tutorial, we'll learn how to prepare and make an animated 2D character using a bone hierarchy. Software required: Unity 5, Spriter, Photoshop CC 2015.

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In this Unity tutorial, we'll learn how to prepare and make an animated 2D character using a bone hierarchy. Software required: Unity 5, Spriter, Photoshop CC 2015.

In this Unity tutorial, we'll learn how to prepare and make an animated 2D character using a bone hierarchy. We'll pay particular attention to issues such as scaling with respect to 2D physics, inverse kinematics in 2D, Z-orders and Unity's Animator component. We'll also write and assign character control scripts within Unity. By the end of this Unity training, you'll have learned animation techniques that you can start incorporating into your own game projects. Software required: Unity 5, Spriter, Photoshop CC 2015.

This course is no longer available. Find a similar course by searching these:
game development game development fundamentals 2d graphics photoshop animation techniques 2d animation

What's inside

Syllabus

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Explores industry standard tools and techniques for 2D character animation in Unity
Introduces essential concepts of 2D physics, inverse kinematics, and animation techniques
Focuses on practical application, teaching learners how to create and implement custom character control scripts
Provides a comprehensive overview of the Unity game engine and its essential components for animation
Offers step-by-step guidance and hands-on exercises, catering to different learning styles

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Career center

Learners who complete Creating a 2D Animated Character for Unity will develop knowledge and skills that may be useful to these careers:
Game Developer
A Game Developer plans, designs, and develops games. Knowledge of 2D animated character creation for Unity would be very beneficial to a new hire in this field. This course will provide you with an understanding of the process of creating a 2D animated character for Unity, including how to prepare and make an animated 2D character using a bone hierarchy. You will learn how to scale with respect to 2D physics, inverse kinematics in 2D, Z-orders and Unity's Animator component. You will also write and assign character control scripts within Unity.
Animator
An Animator brings characters to life through movement and expression. This course in creating a 2D animated character for Unity will provide you with the skills and knowledge you need to be successful in this field. You will learn how to prepare and make an animated 2D character using a bone hierarchy, and how to scale with respect to 2D physics, inverse kinematics in 2D, Z-orders and Unity's Animator component. You will also write and assign character control scripts within Unity.
Technical Artist
A Technical Artist combines artistic and technical skills to create visual effects for video games, movies, and other digital media. This course in creating a 2D animated character for Unity will provide you with the skills and knowledge you need to be successful in this field. You will learn how to prepare and make an animated 2D character using a bone hierarchy, and how to scale with respect to 2D physics, inverse kinematics in 2D, Z-orders and Unity's Animator component. You will also write and assign character control scripts within Unity.
2D Artist
A 2D Artist creates visual content for video games, movies, and other digital media. This course in creating a 2D animated character for Unity will provide you with the skills and knowledge you need to be successful in this field. You will learn how to prepare and make an animated 2D character using a bone hierarchy, and how to scale with respect to 2D physics, inverse kinematics in 2D, Z-orders and Unity's Animator component. You will also write and assign character control scripts within Unity.
Game Designer
A Game Designer creates the overall concept and design for a video game. This course in creating a 2D animated character for Unity may be useful to a new hire in this field. You will learn how to prepare and make an animated 2D character using a bone hierarchy, and how to scale with respect to 2D physics, inverse kinematics in 2D, Z-orders and Unity's Animator component. You will also write and assign character control scripts within Unity.
Software Engineer
A Software Engineer designs, develops, and maintains software applications. This course in creating a 2D animated character for Unity may be useful to a new hire in this field. You will learn how to prepare and make an animated 2D character using a bone hierarchy, and how to scale with respect to 2D physics, inverse kinematics in 2D, Z-orders and Unity's Animator component. You will also write and assign character control scripts within Unity.
Web Developer
A Web Developer designs and develops websites. This course in creating a 2D animated character for Unity may be useful to a new hire in this field. You will learn how to prepare and make an animated 2D character using a bone hierarchy, and how to scale with respect to 2D physics, inverse kinematics in 2D, Z-orders and Unity's Animator component. You will also write and assign character control scripts within Unity.
Mobile Developer
A Mobile Developer designs and develops mobile applications. This course in creating a 2D animated character for Unity may be useful to a new hire in this field. You will learn how to prepare and make an animated 2D character using a bone hierarchy, and how to scale with respect to 2D physics, inverse kinematics in 2D, Z-orders and Unity's Animator component. You will also write and assign character control scripts within Unity.
Project Manager
A Project Manager plans, organizes, and executes projects to achieve specific goals. This course in creating a 2D animated character for Unity may be useful to a new hire in this field, however it is not required.
Computer Scientist
A Computer Scientist conducts research in the field of computer science. This course in creating a 2D animated character for Unity may be useful to a new hire in this field, however it is not required.
Marketing Manager
A Marketing Manager plans and executes marketing campaigns to promote products or services. This course in creating a 2D animated character for Unity is not related to this field.
Data Scientist
A Data Scientist collects, analyzes, and interprets data to extract meaningful insights. This course in creating a 2D animated character for Unity is not related to this field.
Business Analyst
A Business Analyst analyzes business processes to identify areas for improvement. This course in creating a 2D animated character for Unity is not related to this field.
Sales Manager
A Sales Manager leads and manages a sales team to achieve sales goals. This course in creating a 2D animated character for Unity is not related to this field.
Financial Analyst
A Financial Analyst analyzes financial data to make investment recommendations. This course in creating a 2D animated character for Unity is not related to this field.

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