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Indie Game Development Pipeline Volume 4

Maya: Character Modeling,

In this series of tutorials, we'll go through the process of modeling and texturing the hero character for our indie game project. If you started the Indie Game Development Pipeline with Volume 1, you've had a chance to work on your game concept art and begin creating the actual game functionality. In this volume, we'll build the 3D geometry for our hero character, a ghostly knight, using Maya LT. We'll begin by looking at the concept art and then jump into modeling the character's helmet. We'll look at a variety of polygon modeling tools as well as how we can integrate NURBS into our game modeling workflow. Once our geometry is built, we'll spend some time creating a UV layout in preparation for texturing. Then we'll use Photoshop and Mudbox to create a texture for the Ghost Knight. Once you've completed this volume, you can move on to Volume 5, where we'll go through the process of building up the rock monster boss for our game using Maya LT and ZBrush. Then you can continue on with subsequent volumes on rigging, animation, and final game assembly. These tutorials move step-by-step and use our particular concepts, but we really encourage you to have some fun and make it your own. Software required: Maya LT 2015, Photoshop CS5, Mudbox 2014.

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Length 3.8 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor Justin Marshall
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Tags Creative Professional Creative Pipeline Game Art 3D Texturing 3D Modeling Character Modeling Image Editing Game Modeling Game Texturing

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An overview of related careers and their average salaries in the US. Bars indicate income percentile.

Spanish<>English Interpreter and Translator $54k

Maya Professor $60k

Lt. Security Police Officer $63k

2nd LT 1 $65k

Police Lt. $68k

1st Lt. $68k

Visual Effects Maya Instructor $72k

Deputy Lt Col $89k

LT Specialist $97k

Maya artist $131k

Senior Lt Col $150k

Maya Tools Engineer Lead $182k

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Rating Not enough ratings
Length 3.8 hours
Starts On Demand (Start anytime)
Cost $35/month (Access to entire library- free trial available)
From Pluralsight
Instructor Justin Marshall
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Tags Creative Professional Creative Pipeline Game Art 3D Texturing 3D Modeling Character Modeling Image Editing Game Modeling Game Texturing

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