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Vladimir Sánchez Garrido and Rubén de la Cruz Tapia

¡Bienvenido al proyecto guiado de Animación 2D en Unity ofrecido por SAE Institute México!

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¡Bienvenido al proyecto guiado de Animación 2D en Unity ofrecido por SAE Institute México!

¿Sabías que Unity ha logrado consolidarse como una de las herramientas favoritas para el desarrollo de videojuegos? Este software se ha empleado para la generación de grandes videojuegos que quizás tengas en mente como: Ghost of a Tale, Hollow Knight y Monument Valley 2, entre muchos otros. Un dato importante: se han creado hasta miniseries como Baymax Dreams y experiencias en Realidad Virtual.

Hemos estructurado para ti este proyecto guiado para presentarte los principales elementos del software Unity con la finalidad de que puedas comenzar a imaginarte como futuro creador de videojuegos.

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What's inside

Syllabus

Visión general del proyecto
¡Bienvenido al proyecto guiado de Animación 2D en Unity! Te unes a miles de estudiantes actualmente inscritos. Unity es un motor importante de desarrollo de videojuegos, el cual permite el diseño, creación y funcionamiento de un entorno interactivo. Es decir, centraliza todo lo necesario para el desarrollo de un videojuego en plataformas como PC, consolas de videojuegos, móviles, etc.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Este proyecto guiado está diseñado para principiantes que deseen comenzar a explorar el desarrollo de videojuegos en Unity
El proyecto utiliza el motor de videojuegos Unity, que es una herramienta de desarrollo líder en la industria
El proyecto es impartido por instructores con experiencia en la industria de los videojuegos, lo que garantiza la calidad y relevancia del contenido
El proyecto ofrece una visión general de los elementos principales del software Unity, proporcionando una base sólida para los estudiantes

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Anima personajes 2D en software Unity with these activities:
Recopila recursos de animación 2D
Recopilar recursos te permitirá acceder fácilmente a información valiosa, herramientas y tutoriales relacionados con la animación 2D, mejorando tu aprendizaje.
Show steps
  • Crea una carpeta o documento para almacenar tus recursos.
  • Busca y guarda artículos, tutoriales y videos sobre animación 2D.
  • Organiza tus recursos en categorías o subcarpetas.
Comienza un proyecto de animación 2D personal
Iniciar un proyecto personal te permitirá aplicar tus habilidades de animación 2D, desafiarte a ti mismo y crear algo único.
Show steps
  • Identifica una idea para tu proyecto de animación 2D.
  • Planifica el proyecto, incluyendo la historia, los personajes y las animaciones.
  • Crea los activos necesarios, como sprites de personajes y fondos.
  • Anima los personajes y crea efectos visuales.
  • Completa el proyecto y comparte tu trabajo con otros.
Show all two activities

Career center

Learners who complete Anima personajes 2D en software Unity will develop knowledge and skills that may be useful to these careers:
Character Artist
Character Artists create the 2D and 3D models that represent characters in video games. They work with animators to bring these characters to life. This course may be useful for Character Artists because it teaches the basics of 2D character creation using Unity, a popular game development software. The course covers topics such as sprite creation, character rigging, and animation, which are all essential skills for Character Artists.
Animator
Animators bring characters and objects to life in video games, movies, and television shows. This course may be useful for Animators because it teaches the basics of 2D animation using Unity, a popular game development software. The course covers topics such as creating sprites, rigging characters, and animating objects, which are all essential skills for Animators.
Level Designer
Level Designers create the environments that players explore in video games. They work with artists and programmers to create levels that are both visually appealing and challenging. This course may be useful for Level Designers because it teaches the basics of level design using Unity, a popular game development software. The course covers topics such as level layout, lighting, and object placement, which are all essential skills for Level Designers.
Game Designer
Game Designers create the overall concept and design of video games. They work with programmers, artists, and other team members to bring their vision to life. This course may be useful for Game Designers because it teaches the basics of game development using Unity, a popular game development software. The course covers topics such as level design, character design, and game mechanics, which are all essential skills for Game Designers.
Technical Artist
Technical Artists create and manage the technical assets used in video games, such as textures, lighting, and particle effects. They work with artists and programmers to ensure that these assets are optimized for performance and visual quality. This course may be useful for Technical Artists because it teaches the basics of game development using Unity, a popular game development software. The course covers topics such as level design, lighting, and particle effects, which are all essential skills for Technical Artists.
Sound Designer
Sound Designers create the sound effects and music for video games. They work with developers and artists to create games that are both immersive and enjoyable. This course may be useful for Sound Designers because it teaches the basics of game development using Unity, a popular game development software. The course covers topics such as level design, game mechanics, and sound design, which are all essential skills for Sound Designers.
Game Writer
Game Writers create the stories and dialogue for video games. They work with developers and artists to create games that are both engaging and entertaining. This course may be useful for Game Writers because it teaches the basics of game development using Unity, a popular game development software. The course covers topics such as level design, game mechanics, and storytelling, which are all essential skills for Game Writers.
Art Director
Art Directors oversee the visual style of video games. They work with artists and developers to create games that are both visually appealing and enjoyable to play. This course may be useful for Art Directors because it teaches the basics of game development using Unity, a popular game development software. The course covers topics such as level design, game mechanics, and art direction, which are all essential skills for Art Directors.
Game Director
Game Directors lead the development of video games. They work with producers, artists, and other team members to create games that are both fun and profitable. This course may be useful for Game Directors because it teaches the basics of game development using Unity, a popular game development software. The course covers topics such as project management, level design, and game mechanics, which are all essential skills for Game Directors.
Project Manager
Project Managers oversee the development of video games. They work with producers, artists, and other team members to ensure that games are completed on time and within budget. This course may be useful for Project Managers because it teaches the basics of game development using Unity, a popular game development software. The course covers topics such as project management, level design, and game mechanics, which are all essential skills for Project Managers.
QA Analyst
QA Analysts test video games to find bugs and other issues. They work with developers to ensure that games are released with as few bugs as possible. This course may be useful for QA Analysts because it teaches the basics of game development using Unity, a popular game development software. The course covers topics such as level design, game mechanics, and testing, which are all essential skills for QA Analysts.
Software Engineer
Software Engineers design, develop, and maintain software applications. They work with a variety of programming languages and technologies to create software that meets the needs of users. This course may be useful for Software Engineers because it teaches the basics of game development using Unity, a popular game development software. The course covers topics such as programming, level design, and game mechanics, which are all essential skills for Software Engineers.
Game Producer
Game Producers oversee the development of video games. They work with developers, artists, and other team members to ensure that games are completed on time and within budget. This course may be useful for Game Producers because it teaches the basics of game development using Unity, a popular game development software. The course covers topics such as project management, level design, and game mechanics, which are all essential skills for Game Producers.
Game Tester
Game Testers play video games to find bugs and other issues. They work with developers to ensure that games are released with as few bugs as possible. This course may be useful for Game Testers because it teaches the basics of game development using Unity, a popular game development software. The course covers topics such as level design, game mechanics, and programming, which are all essential skills for Game Testers.
UX Designer
UX Designers create the user experience for video games. They work with developers and artists to create games that are easy to use and enjoyable to play. This course may be useful for UX Designers because it teaches the basics of game development using Unity, a popular game development software. The course covers topics such as level design, game mechanics, and user interface design, which are all essential skills for UX Designers.

Reading list

We've selected 13 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Anima personajes 2D en software Unity.
Un clásico en el campo de la animación, este libro ofrece una visión profunda de los principios y técnicas de la animación. Es una lectura esencial para cualquier persona interesada en mejorar sus habilidades de animación.
Un libro integral sobre la animación de personajes de juegos, que cubre temas como la cinemática inversa, la animación de cuadros clave y la física ragdoll. Es un recurso valioso para los animadores que buscan mejorar sus habilidades en la creación de personajes convincentes.
Una guía de alto nivel de la arquitectura de los motores de juegos. Proporciona información sobre los diferentes componentes de un motor de juegos y cómo interactúan. Es una lectura valiosa para los desarrolladores que buscan comprender los fundamentos del desarrollo de juegos.
Una guía avanzada del desarrollo de juegos con Unity. Cubre temas como la arquitectura de juegos, la programación multijugador y la optimización de rendimiento. Es una lectura valiosa para los desarrolladores que buscan mejorar su dominio de Unity.
Una guía completa de las mejores prácticas de codificación para el desarrollo de juegos. Cubre temas como el diseño orientado a objetos, la gestión de memoria y las pruebas de unidades. Es una lectura valiosa para los desarrolladores que buscan mejorar la calidad y la mantenibilidad de su código.
Una guía práctica para desarrollar juegos 2D utilizando Unity. Proporciona instrucciones paso a paso y ejemplos prácticos, lo que lo convierte en un recurso valioso para los principiantes que buscan aprender a usar Unity.
Una introducción completa al desarrollo de juegos con Unity. Cubre los conceptos básicos del motor, desde la programación hasta la creación de niveles. Es un recurso valioso para los principiantes que buscan aprender los fundamentos del desarrollo de juegos en Unity.
Una guía completa del diseño de niveles para juegos. Cubre temas como el flujo de juego, la arquitectura de niveles y la narración ambiental. Es una lectura valiosa para los desarrolladores que buscan mejorar sus habilidades en la creación de niveles atractivos y convincentes.
Comprehensive guide to Unity that covers everything from the basics to advanced topics. It's a great resource for learning how to use Unity to create 3D games.
Una colección de consejos y técnicas profesionales para desarrollar juegos con Unity. Cubre temas como la optimización, la depuración y las mejores prácticas de desarrollo. Es un recurso valioso para los desarrolladores que buscan mejorar la calidad y el rendimiento de sus juegos.
Una introducción a los principios físicos utilizados en el desarrollo de juegos. Cubre temas como la cinemática, la dinámica y la física de partículas. Es una lectura valiosa para los desarrolladores que buscan mejorar su comprensión de cómo se simula la física en los juegos.
Una guía completa del sistema de sombreado de Unity. Cubre temas como la iluminación, los efectos especiales y la programación de sombreadores. Es una lectura valiosa para los desarrolladores que buscan mejorar sus habilidades en la creación de gráficos personalizados en Unity.
Great introduction to 2D game development in Unity. It covers topics such as creating sprites, animating characters, and adding physics to your game.

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