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Tileable Texture Creation in ZBrush

Creating textures that not only look good but are also tileable can be a hassle, but it doesn't have to be. In this course, Tileable Texture Creation in ZBrush, you will look into tools and techniques to create tileable textures within 3ds Max, ZBrush, and Photoshop. While doing that, you will learn how to plan the texturing process, look at techniques for seamless tileable texture baking in xNormal, and look into material editing in Unreal Engine 4 in order to blend the tileable textures together for next-gen games. By the end of this course, you will be able to create tileable textures that will make your projects look great and your workflow more efficient. Required Software: ZBrush, 3DS Max, Photoshop.
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Length 2.2 hours
Starts On Demand (Start anytime)
Cost $29/month (Access to entire library- free trial available)
From Pluralsight
Instructor Alex Jerjomin
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Tags Creative Professional 3D Sculpting 3D Texturing

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Rating Not enough ratings
Length 2.2 hours
Starts On Demand (Start anytime)
Cost $29/month (Access to entire library- free trial available)
From Pluralsight
Instructor Alex Jerjomin
Download Videos On Windows, MacOS, iOS, and Android Pluralsight app
Language English
Tags Creative Professional 3D Sculpting 3D Texturing

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