May 1, 2024
3 minute read
The Observer pattern is a software design pattern that defines a one-to-many dependency between objects so that when one object changes state, all its dependents are notified and updated automatically.
Origins and History
The Observer pattern was first discussed in the book Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, also known as the "Gang of Four". They proposed the Observer pattern as a way to decouple objects and make it easier to manage changes in the state of an object.
Benefits of the Observer Pattern
The Observer pattern offers several benefits, including:
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Find a path to becoming a Observer. Learn more at:
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Reading list
We've selected eight books
that we think will supplement your
learning. Use these to
develop background knowledge, enrich your coursework, and gain a
deeper understanding of the topics covered in
Observer.
This classic book introduces the Observer pattern as one of the 23 design patterns and provides a detailed explanation of its implementation.
Provides a comprehensive overview of the Observer pattern, including its benefits, drawbacks, and how to implement it effectively.
Provides a thorough exploration of the Observer pattern, covering its history, principles, and best practices.
Discusses the benefits and drawbacks of using the Observer pattern in Java, providing guidance on when to use it and when to avoid it.
Explores the use of the Observer pattern in parallel programming, discussing its benefits and limitations.
Provides an overview of the Observer pattern in Kotlin, discussing its syntax and how it can be used in practice.
Provides a chapter on the Observer pattern in Go, discussing its implementation and use cases.
Discusses the Observer pattern in the context of enterprise software architecture, highlighting its role in implementing publish-subscribe systems.
For more information about how these books relate to this course, visit:
OpenCourser.com/topic/cpp5dt/observe