About this Paths
Intelligent game design is important to the success of a shipped game. This skill path will help you take your game idea and really flesh out the world and mechanics and then document them in your game design document. Once you have everything documented you will prototype levels and mechanics to make sure you find maximum fun. When this is done you will be ready to plan, document, and deliver your ideas to a team of developers that will bring your vision to life.
What You'll Learn
From | Pluralsight |
---|---|
Hours | 18 |
Instructors | Joshua Kinney, Thomas Winkley, Barret Hudson, MJ Johns, Rich Fiore, Michael Baker, Lisa Walkosz-Migliacio, Lisa Walkosz-Miglacio, Joy Horvath, Beatrix Moersch |
Language | English |
Subjects |
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Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).
Game Advisor 2 $46k
3D Animation/SFX & Game Design Instructor $53k
Game Management $59k
Game Coordinator $61k
Adventures in Game Design Instructor $66k
Video Game Design Instructor $66k
Video Game Design Instructor Lead $68k
Game Design Instructor $77k
Independent Game Design $79k
Game Developer 1 $92k
Game Engineer 2 $97k
Game Designer and Integrator $107k
Courses in this Paths
Listed in the order in which they should be taken
Starts | Course Information | |
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On Demand |
Have you ever had a killer game idea, but just aren’t sure how to spawn the baddies? In Game Design Fundamentals, you will get hacking and slashing in no time. First, you will get... Pluralsight |
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On Demand |
Fundamentals of Professional Level Design Are you a gamer that dreams of building your own levels, either professionally or as a hobby? While modern tools have made this dream more approachable, as a would-be level... Pluralsight |
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On Demand |
Game Mechanic Design Fundamentals Do you have an idea for a stellar game world, but aren’t sure how to figure out the gameplay loop? If so, Game Mechanic Design Fundamentals is the course for you. First, analyze... Pluralsight |
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On Demand |
Prototyping Game Systems for Swords and Shovels Prototyping is a valuable part of the development process that all games benefit from. In this course, Prototyping Game Systems for Swords and Shovels, you will learn skills and... Pluralsight |
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On Demand |
Iterative Level Design in Unity Have you ever wasted time building a game level that just didn't work? If so this is the perfect course for you. In this course, Iterative Level Design in Unity, you will step... Pluralsight |
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On Demand |
Swords and Shovels: Designing Modular Sets For decades, modular systems have been used to solve a variety of technical and design problems in game development. Modularity provides the basis for efficiency and flexibility... Pluralsight |
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On Demand |
Design Eye-catching UI in Unity (You were viewing this course) User Interfaces are the glue between the player and the game that often go overlooked. In this course, Design Eye-catching UI in Unity, you will learn how to create an immersive... Pluralsight |
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On Demand |
Cinematic Design in Unity with Cinemachine and Timeline Cut scenes are an excellent way to communicate important information to your players while adding extra polish to your game, but developers often don’t know where to start when it... Pluralsight |
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On Demand |
Swords and Shovels: Post Processing and Polish Post processing is crucial for capturing art direction and bringing game worlds to life. In this course, Swords and Shovels Post Processing and Polish you’ll learn how to work... Pluralsight |
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On Demand |
Interactive Sound Design with Wwise for Unity Looking to familiarize yourself with the world of interactive audio? In this course, Interactive Sound Design with Wwise for Unity, you'll learn the basics of interactive sound... Pluralsight |
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From | Pluralsight |
---|---|
Hours | 18 |
Instructors | Joshua Kinney, Thomas Winkley, Barret Hudson, MJ Johns, Rich Fiore, Michael Baker, Lisa Walkosz-Migliacio, Lisa Walkosz-Miglacio, Joy Horvath, Beatrix Moersch |
Language | English |
Subjects | n/a n/a n/a |
Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).
Game Advisor 2 $46k
3D Animation/SFX & Game Design Instructor $53k
Game Management $59k
Game Coordinator $61k
Adventures in Game Design Instructor $66k
Video Game Design Instructor $66k
Video Game Design Instructor Lead $68k
Game Design Instructor $77k
Independent Game Design $79k
Game Developer 1 $92k
Game Engineer 2 $97k
Game Designer and Integrator $107k
Similar Courses
Sorted by relevance