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Robert Leeman, Dr John Woollard, Gareth Edgell, Oli Howson, and Dr. John Woollard

Working with leading teachers and academics, Teaching with Physical Computing is brought to you by the Education team at Arm, the world’s leading semiconductor IP company. Arm’s technology is in billions of devices – from supercomputers, mobile phones and cars to small computers from partners such as Micro:bit, Raspberry Pi and Arduino.

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Working with leading teachers and academics, Teaching with Physical Computing is brought to you by the Education team at Arm, the world’s leading semiconductor IP company. Arm’s technology is in billions of devices – from supercomputers, mobile phones and cars to small computers from partners such as Micro:bit, Raspberry Pi and Arduino.

We work with schools and partners in supporting teaching communities of practice in STEM & Computing with training and a range of free-to-access resources on arm.com/schools.

Whether you’re new to teaching Computing or a specialist Computer Science teacher, Teaching with Physical Computing will set you on the path to becoming an expert in delivering Project-Based Learning (PBL) in the classroom.

The Arm School Program’s suite of professional development courses introduces you to the world of Physical Computing and how to apply it through Project-Based Learning in the classroom. We demonstrate how programmable physical computing devices, such as the Micro:bit, Raspberry Pi and Arduino, enable educators to apply a constructionist approach to computing education, focussing classroom learning experiences around real world problem-solving.

In this self-paced experience, the program will lead you towards mastering PBL: the pedagogy, its practical application and supporting educational theoretical principles. It also covers how to embed Project-Based Learning into your curriculum, as well as how to assess it effectively. By completing this program, you will acquire a comprehensive toolkit of concepts and techniques that you can apply with confidence in the classroom.

For more teaching and learning resources from the Arm School Program, visit

What you'll learn

  • Learn how to apply Physical Computing and Project-Based Learning to bring real-world problem-solving into your classroom
  • Create inclusive, collaborative experiences for your learners
  • Acquire a toolkit of best practice, which you can apply again and again to plan and deliver engaging classes for learners across all ages
  • Effectively implement and apply assessment in Project-Based Learning
  • Encourage your learners to develop STEM skills such as teamwork

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What's inside

Four courses

Teaching with Physical Computing: Practical application and classroom strategies for PBL

(18 hours)
Brought to you by Arm, this course guides you through the practical application of Project-Based Learning (PBL) theory using a range of tools and techniques. We look at the role of the teacher in the PBL classroom, and the planning required to ensure inclusive, collaborative learning experiences.

Teaching with Physical Computing: Assessment of Project-Based Learning

(15 hours)
Brought to you by Arm, this course focuses on assessing Project-Based Learning (PBL) effectively.

Teaching with Physical Computing: Soft skills, teamwork and the wider curriculum

(15 hours)
Brought to you by Arm, this course covers non-technological elements of Project-Based Learning, including soft skills such as gracious professionalism, teamwork, communication, and collaboration. Learn how to become an effective advocate of PBL and effectively share its benefits with school leadership and parents.

Teaching with Physical Computing: Introduction to Project-Based Learning

(15 hours)
Arm's first professional development course introduces you to the core elements of physical computing. This includes common Arm-based hardware platforms such as Arduino, Raspberry Pi and micro:bit, as well as the learning theories and concepts that underpin a Project-Based Learning pedagogy.

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