Brought to you by Arm, this course guides you through the practical application of Project-Based Learning (PBL) theory using a range of tools and techniques.
The course takes educators on a deep dive into Project-Based Learning, enabled by Physical Computing devices such as Arduino, Micro:bit and Raspberry Pi. We look at the role of the teacher in the PBL classroom, and the planning required to ensure inclusive, collaborative learning experiences.
Brought to you by Arm, this course guides you through the practical application of Project-Based Learning (PBL) theory using a range of tools and techniques.
The course takes educators on a deep dive into Project-Based Learning, enabled by Physical Computing devices such as Arduino, Micro:bit and Raspberry Pi. We look at the role of the teacher in the PBL classroom, and the planning required to ensure inclusive, collaborative learning experiences.
You will also learn how Physical Computing differs from traditional approaches. This course covers all the practical elements you need to successfully deliver PBL experiences in the classroom.
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