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Fellow code warriors, if you've ever considered building 2D or 3D games for the browser, you won't find a better guide than Rocco's just completed course on Udemy. Rocco is a gifted instructor and keeps the information flowing at the right pace while maintaining a very practical emphasis.

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Fellow code warriors, if you've ever considered building 2D or 3D games for the browser, you won't find a better guide than Rocco's just completed course on Udemy. Rocco is a gifted instructor and keeps the information flowing at the right pace while maintaining a very practical emphasis.

AND he very thoughtfully avoids confusing users by wearing the same red plaid shirt for every lecture. Check it out.

- Michael Sample, Director of Engineering @Gliffy

Are you a game developer looking for the ultimate low-friction way to reach a wider audience on the web?

Or are you a web developer looking for a mature development environment for bringing 2D and 3D graphical web applications to life?

Within the first ten minutes of this course, you will be able to build a 3D app and deploy it to a live website. Then you'll learn the rich history of Unity and the web, and understand how to deploy browser games to various services including:

  • Github Pages

  • Google Cloud / Firebase

  • AWS

  • Kickstarter, Patreon, Wordpress and Medium and more...

Early in the course, you'll learn three secrets that will instantly make your game look fantastic in the browser. Then you'll do a deep dive about how to use images and textures pulled from the web. You'll learn how to interface with a web search API using CORS and JSON, and we'll cover how to avoid common errors when exporting your game to WebGL. Finally, you'll learn how to achieve bi-directional communication between the browser and Unity.

This course is NOT a general purpose Unity tutorial, nor is it a general purpose Web development class. There are plenty of those. This IS an intermediate-level topics course that will spark your imagination with the amazing possibilities of 2D and 3D graphical applications in the browser.

While the earlier lessons don't require much coding, we will use plenty of C#, Javascript, HTML and CSS in the later lessons. You'll get the most out of this course if you have some development experience with either Unity or the web. But don't worry, we'll go over all the code line-by-line, and I'll share various resources and documentation with you that will help you create awesome browser-based 2D and 3D apps.

From the instructor:

I have almost twenty years of professional development experience. In the first half of my career I was a professional game developer (Rock Band, The Sims, and many more), and in the second half I specialized in graphical applications for the web (Gliffy diagramming and SIMMER game hosting).

I've tried various web-graphics libraries like three.js, babylon.js, phaser and playcanvas. Nothing comes close to the mature development tools contained within Unity3D. I believe we are at the dawn of a new era of rich 2D and 3D experiences on the web, and Unity is the killer app that will make it happen.

Enroll now

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Provides techniques for building graphical web applications with Unity
Develops valuable skills for both Unity game development as well as web development
Designed for intermediate learners with experience in either Unity or web development
Assumes some coding experience in C#, Javascript, HTML, and CSS, especially for the later lessons

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in WebGL w/ Unity: The Ultimate Guide to Games in the Browser with these activities:
Connect with Experienced Unity Developers
Establishes connections with experienced professionals who can provide guidance and support.
Browse courses on Networking
Show steps
  • Identify potential mentors in the Unity community.
  • Reach out to them via LinkedIn, email, or online forums.
  • Introduce yourself and express your interest in learning from them.
  • Arrange a meeting or virtual call to discuss mentoring possibilities.
Read Unity User Manual
Familiarizes you with the core concepts and features of Unity.
View Melania on Amazon
Show steps
  • Download and install Unity.
  • Create a new project in Unity.
  • Explore the Unity interface and menus.
  • Read through the Unity User Manual sections relevant to your project.
  • Experiment with different features and settings in Unity.
Attend a Unity Game Development Workshop
Provides an immersive experience to learn from experts and network with professionals.
Browse courses on Game Design
Show steps
  • Research and find a Unity game development workshop.
  • Register and attend the workshop.
  • Actively participate in the workshop sessions.
  • Network with other attendees and speakers.
Five other activities
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Show all eight activities
Develop a Simple 2D Game
Provides practical experience in applying Unity concepts to create a functional game.
Browse courses on Game Development
Show steps
  • Design a simple 2D game concept.
  • Create a new project in Unity.
  • Import the necessary assets (graphics, sounds).
  • Set up the game scene and objects.
  • Implement game mechanics (movement, collision, scoring).
  • Build and test the game.
Complete Unity Coding Challenges
Improves coding proficiency and problem-solving skills in a Unity context.
Show steps
  • Find online Unity coding challenges or create your own.
  • Attempt to solve the challenges using C# and Unity API.
  • Review your solutions and identify areas for improvement.
  • Repeat the process to improve your skills.
Follow Online Tutorials on Advanced Unity Features
Expands knowledge and skills by exploring advanced Unity features and techniques.
Show steps
  • Identify areas where you want to enhance your Unity skills.
  • Search for online tutorials or courses covering those features.
  • Follow the tutorials step-by-step and implement the techniques in your own projects.
  • Experiment with the features and explore their potential.
Create a Video Tutorial on Unity Basics
Reinforces understanding by explaining Unity concepts to others and receiving feedback.
Show steps
  • Identify the specific Unity basics to cover in the video.
  • Write a script or outline for the video.
  • Record the video using screen capture software.
  • Edit the video, adding narration and visuals.
  • Publish the video on a video sharing platform.
Build a Game Prototype for a Specific Genre
Challenges you to apply Unity skills to a specific genre, fostering creativity and problem-solving.
Browse courses on Game Development
Show steps
  • Choose a specific game genre to focus on.
  • Design and document the game concept.
  • Create a new project in Unity and import assets.
  • Implement core game mechanics and features.
  • Build and test the game prototype.
  • Get feedback and iterate on the prototype.

Career center

Learners who complete WebGL w/ Unity: The Ultimate Guide to Games in the Browser will develop knowledge and skills that may be useful to these careers:
WebGL Developer
WebGL Developers are responsible for building 3D and 2D graphics for the web. Unity is a widely used game engine that allows developers to create cross-platform games. By taking this course, you will learn how to use Unity to create WebGL games, which can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in WebGL development and prepare you for a career as a WebGL Developer.
Web Developer
Web Developers are responsible for designing and developing websites and web applications. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in web development and prepare you for a career as a Web Developer.
Game Developer
Game Developers are responsible for designing and developing video games. Unity is a widely used game engine that allows developers to create cross-platform games. By taking this course, you will learn how to use Unity to create WebGL games, which can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in game development and prepare you for a career as a Game Developer.
Software Engineer
Software Engineers are responsible for designing, developing, and maintaining software applications. Unity is a powerful game engine that can also be used to create interactive software applications. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in software engineering and prepare you for a career as a Software Engineer.
Front-End Developer
Front-End Developers are responsible for designing and developing the user interface of websites and web applications. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in front-end development and prepare you for a career as a Front-End Developer.
Multimedia Artist
Multimedia Artists are responsible for creating visual content for a variety of media, including websites, videos, and games. Unity is a powerful game engine that can also be used to create interactive multimedia experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in multimedia art and prepare you for a career as a Multimedia Artist.
Web Designer
Web Designers are responsible for designing the layout and visual appearance of websites. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in web design and prepare you for a career as a Web Designer.
User Experience Designer
User Experience Designers are responsible for designing the user experience of websites and web applications. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in user experience design and prepare you for a career as a User Experience Designer.
Technical Artist
Technical Artists are responsible for creating technical assets for video games, such as 3D models, textures, and animations. Unity is a powerful game engine that allows developers to create cross-platform games. By taking this course, you will learn how to use Unity to create WebGL games, which can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in technical art and prepare you for a career as a Technical Artist.
Game Designer
Game Designers are responsible for designing the gameplay and mechanics of video games. Unity is a powerful game engine that allows developers to create cross-platform games. By taking this course, you will learn how to use Unity to create WebGL games, which can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in game design and prepare you for a career as a Game Designer.
Computer Animator
Computer Animators are responsible for creating 3D animations for video games, movies, and television shows. Unity is a powerful game engine that allows developers to create cross-platform games. By taking this course, you will learn how to use Unity to create WebGL games, which can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in computer animation and prepare you for a career as a Computer Animator.
Graphic designer
Graphic Designers are responsible for creating visual content for a variety of media, including websites, print materials, and social media. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in graphic design and prepare you for a career as a Graphic Designer.
Art Director
Art Directors are responsible for overseeing the visual design of a variety of media, including websites, print materials, and social media. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in art direction and prepare you for a career as an Art Director.
Creative Director
Creative Directors are responsible for overseeing the creative vision of a variety of media, including websites, print materials, and social media. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in creative direction and prepare you for a career as a Creative Director.
Software Architect
Software Architects are responsible for designing and overseeing the development of software applications. Unity is a powerful game engine that can also be used to create interactive software applications. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in software architecture and prepare you for a career as a Software Architect.

Reading list

We've selected five books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in WebGL w/ Unity: The Ultimate Guide to Games in the Browser.
Comprehensive guide to game development in Unity3D. It covers all the essential concepts, from setting up your project to building your first game.
Provides a comprehensive overview of WebGL, covering the basics of the technology as well as more advanced topics such as shaders and performance optimization.
Provides a collection of design patterns that can be used to improve the quality and maintainability of game code.
Provides a deep dive into the Unity3D engine. It covers advanced topics such as performance optimization, networking, and AI.

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