We may earn an affiliate commission when you visit our partners.
Course image
Udemy logo

WebGL w/ Unity

The Ultimate Guide to Games in the Browser

Fellow code warriors, if you've ever considered building 2D or 3D games for the browser, you won't find a better guide than Rocco's just completed course on Udemy. Rocco is a gifted instructor and keeps the information flowing at the right pace while maintaining a very practical emphasis.

Read more

Fellow code warriors, if you've ever considered building 2D or 3D games for the browser, you won't find a better guide than Rocco's just completed course on Udemy. Rocco is a gifted instructor and keeps the information flowing at the right pace while maintaining a very practical emphasis.

AND he very thoughtfully avoids confusing users by wearing the same red plaid shirt for every lecture. Check it out.

- Michael Sample, Director of Engineering @Gliffy

Are you a game developer looking for the ultimate low-friction way to reach a wider audience on the web?

Or are you a web developer looking for a mature development environment for bringing 2D and 3D graphical web applications to life?

Within the first ten minutes of this course, you will be able to build a 3D app and deploy it to a live website. Then you'll learn the rich history of Unity and the web, and understand how to deploy browser games to various services including:

  • Github Pages

  • Google Cloud / Firebase

  • AWS

  • Kickstarter, Patreon, Wordpress and Medium and more...

Early in the course, you'll learn three secrets that will instantly make your game look fantastic in the browser. Then you'll do a deep dive about how to use images and textures pulled from the web. You'll learn how to interface with a web search API using CORS and JSON, and we'll cover how to avoid common errors when exporting your game to WebGL. Finally, you'll learn how to achieve bi-directional communication between the browser and Unity.

This course is NOT a general purpose Unity tutorial, nor is it a general purpose Web development class. There are plenty of those. This IS an intermediate-level topics course that will spark your imagination with the amazing possibilities of 2D and 3D graphical applications in the browser.

While the earlier lessons don't require much coding, we will use plenty of C#, Javascript, HTML and CSS in the later lessons. You'll get the most out of this course if you have some development experience with either Unity or the web. But don't worry, we'll go over all the code line-by-line, and I'll share various resources and documentation with you that will help you create awesome browser-based 2D and 3D apps.

From the instructor:

I have almost twenty years of professional development experience. In the first half of my career I was a professional game developer (Rock Band, The Sims, and many more), and in the second half I specialized in graphical applications for the web (Gliffy diagramming and SIMMER game hosting).

I've tried various web-graphics libraries like three.js, babylon.js, phaser and playcanvas. Nothing comes close to the mature development tools contained within Unity3D. I believe we are at the dawn of a new era of rich 2D and 3D experiences on the web, and Unity is the killer app that will make it happen.

Enroll now

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Provides techniques for building graphical web applications with Unity
Develops valuable skills for both Unity game development as well as web development
Designed for intermediate learners with experience in either Unity or web development
Assumes some coding experience in C#, Javascript, HTML, and CSS, especially for the later lessons

Save this course

Save WebGL w/ Unity: The Ultimate Guide to Games in the Browser to your list so you can find it easily later:
Save

Activities

Coming soon We're preparing activities for WebGL w/ Unity: The Ultimate Guide to Games in the Browser. These are activities you can do either before, during, or after a course.

Career center

Learners who complete WebGL w/ Unity: The Ultimate Guide to Games in the Browser will develop knowledge and skills that may be useful to these careers:
WebGL Developer
WebGL Developers are responsible for building 3D and 2D graphics for the web. Unity is a widely used game engine that allows developers to create cross-platform games. By taking this course, you will learn how to use Unity to create WebGL games, which can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in WebGL development and prepare you for a career as a WebGL Developer.
Web Developer
Web Developers are responsible for designing and developing websites and web applications. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in web development and prepare you for a career as a Web Developer.
Game Developer
Game Developers are responsible for designing and developing video games. Unity is a widely used game engine that allows developers to create cross-platform games. By taking this course, you will learn how to use Unity to create WebGL games, which can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in game development and prepare you for a career as a Game Developer.
Software Engineer
Software Engineers are responsible for designing, developing, and maintaining software applications. Unity is a powerful game engine that can also be used to create interactive software applications. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in software engineering and prepare you for a career as a Software Engineer.
Front-End Developer
Front-End Developers are responsible for designing and developing the user interface of websites and web applications. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in front-end development and prepare you for a career as a Front-End Developer.
Multimedia Artist
Multimedia Artists are responsible for creating visual content for a variety of media, including websites, videos, and games. Unity is a powerful game engine that can also be used to create interactive multimedia experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in multimedia art and prepare you for a career as a Multimedia Artist.
Web Designer
Web Designers are responsible for designing the layout and visual appearance of websites. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in web design and prepare you for a career as a Web Designer.
User Experience Designer
User Experience Designers are responsible for designing the user experience of websites and web applications. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in user experience design and prepare you for a career as a User Experience Designer.
Technical Artist
Technical Artists are responsible for creating technical assets for video games, such as 3D models, textures, and animations. Unity is a powerful game engine that allows developers to create cross-platform games. By taking this course, you will learn how to use Unity to create WebGL games, which can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in technical art and prepare you for a career as a Technical Artist.
Game Designer
Game Designers are responsible for designing the gameplay and mechanics of video games. Unity is a powerful game engine that allows developers to create cross-platform games. By taking this course, you will learn how to use Unity to create WebGL games, which can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in game design and prepare you for a career as a Game Designer.
Computer Animator
Computer Animators are responsible for creating 3D animations for video games, movies, and television shows. Unity is a powerful game engine that allows developers to create cross-platform games. By taking this course, you will learn how to use Unity to create WebGL games, which can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in computer animation and prepare you for a career as a Computer Animator.
Graphic designer
Graphic Designers are responsible for creating visual content for a variety of media, including websites, print materials, and social media. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in graphic design and prepare you for a career as a Graphic Designer.
Art Director
Art Directors are responsible for overseeing the visual design of a variety of media, including websites, print materials, and social media. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in art direction and prepare you for a career as an Art Director.
Creative Director
Creative Directors are responsible for overseeing the creative vision of a variety of media, including websites, print materials, and social media. Unity is a powerful game engine that can also be used to create interactive web experiences. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of web browsers. This course will help you build a strong foundation in creative direction and prepare you for a career as a Creative Director.
Software Architect
Software Architects are responsible for designing and overseeing the development of software applications. Unity is a powerful game engine that can also be used to create interactive software applications. By taking this course, you will learn how to use Unity to create WebGL games and applications that can be deployed to a variety of platforms, including web browsers and mobile devices. This course will help you build a strong foundation in software architecture and prepare you for a career as a Software Architect.

Reading list

We've selected five books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in WebGL w/ Unity: The Ultimate Guide to Games in the Browser.
Comprehensive guide to game development in Unity3D. It covers all the essential concepts, from setting up your project to building your first game.
Provides a comprehensive overview of WebGL, covering the basics of the technology as well as more advanced topics such as shaders and performance optimization.
Provides a collection of design patterns that can be used to improve the quality and maintainability of game code.
Provides a deep dive into the Unity3D engine. It covers advanced topics such as performance optimization, networking, and AI.

Share

Help others find this course page by sharing it with your friends and followers:

Similar courses

Here are nine courses similar to WebGL w/ Unity: The Ultimate Guide to Games in the Browser.
The Ultimate Guide to Game Development with Unity...
Most relevant
CS50's Introduction to Game Development
Most relevant
Make Your First 2D Game with Unity & C# - Beginner Course
Most relevant
Complete C# Unity Game Developer 3D
Most relevant
The Game Design and AI Master Class Beginner to Expert
Most relevant
Creating Cutscenes in Unity
Most relevant
Complete C# Unity Game Developer 2D
Most relevant
Unity and C# basics
Most relevant
Unity Game Development: Create 2D And 3D Games With C#
Most relevant
Our mission

OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.

Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.

Find this site helpful? Tell a friend about us.

Affiliate disclosure

We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.

Your purchases help us maintain our catalog and keep our servers humming without ads.

Thank you for supporting OpenCourser.

© 2016 - 2024 OpenCourser