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FPGA computing systems

A Bird’s Eye View

Marco Domenico Santambrogio

Nowadays the complexity of computing systems is skyrocketing. Programmers have to deal with extremely powerful computing systems that take time and considerable skills to be instructed to perform at their best. It is clear that it is not feasible to rely on human intervention to tune a system: conditions change frequently, rapidly, and unpredictably. It would be desirable to have the system automatically adapt to the mutating environment.

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Nowadays the complexity of computing systems is skyrocketing. Programmers have to deal with extremely powerful computing systems that take time and considerable skills to be instructed to perform at their best. It is clear that it is not feasible to rely on human intervention to tune a system: conditions change frequently, rapidly, and unpredictably. It would be desirable to have the system automatically adapt to the mutating environment.

This course analyzes the stated problem, embraces a radically new approach, and it introduces how software and hardware systems ca ben adjusted during execution. By doing this, we are going to introduce the Field Programmable Gate Arrays (FPGA) technologies and how they can be (re)configured.

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What's inside

Syllabus

A Bird's Eye View on Adaptive Computing Systems
Nowadays the complexity of computing systems is skyrocketing. Programmers have to deal with extremely powerful computing systems that take time and considerable skills to be instructed to perform at their best. It is clear that it is not feasible to rely on human intervention to tune a system: conditions change frequently, rapidly, and unpredictably. It would be desirable to have the system automatically adapt to the mutating environment. This module analyzes the stated problem, embraces a radically new approach, and it introduces how software and hardware systems ca ben adjusted during execution. By doing this, we are going to introduce the Field Programmable Gate Arrays (FPGA) technologies and how they can be (re)configured.
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An introduction to Reconfigurable Computing
Traditionally, computing was classified into General-Purpose Computing performed by a General-Purpose Processor (GPP) and Application-Specific Computing performed by an Application-Specific Integrated Circuit (ASIC). As a trade-off between the two extreme characteristics of GPP and ASIC, reconfigurable computing has combined the advantages of both. On one hand reconfigurable computing can have better performance with respect to a software implementation but paying this in terms of time to implement. On the other hand a reconfigurable device can be used to design a system without requiring the same design time and complexity compared to a full custom solution but being beaten in terms of performance. The main advantage of a reconfigurable system is its high flexibility, while its main disadvantage is the lack of a standard computing model. In this module we are presenting a first definition of reconfigurable computing, describing the rationale behind it and introducing how this field has been influenced by the introduction of the FPGAs.
Reconfigurable Computing and FPGAs
From the mid-1980s, reconfigurable computing has become a popular field due to the FPGA technology progress. An FPGA is a semiconductor device containing programmable logic components and programmable interconnects but no instruction fetch at run time, that is, FPGAs do not have a program counter. In most FPGAs, the logic components can be programmed to duplicate the functionality of basic logic gates or functional Intellectual Properties (IPs). FPGAs also include memory elements composed of simple flip-flops or more complex blocks of memories. Hence, FPGA has made possible the dynamic execution and configuration of both hardware and software on a single chip. This module provides a detailed description of FPGA technologies starting from a general description down to the discussion on the low-level configuration details of these devices, to the bitstream composition and the description of the configuration registers.
Examples on how to configure an FPGA
FPGA design tools must provide a design environment based on digital design concepts and components (gates, flip-flops, MUXs, etc.). They must hide the complexities of placement, routing and bitstream generation from the user. This module is not going through these steps in details, an entire course will be needed just for this, but it is important at least to have an idea of what it is happening behind the scene to better understand the complexity of the processes carried out by the tools you are going to use. Within this context, this module guides you through a simple example, which is abstracting the complexity of the underlying FPGA, starting from the description of the circuit you may be willing to implement to the bitstream used to configure the FPGA.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Develops skills and knowledge that are core to hardware and software optimization
Explores the burgeoning field of adaptive computing systems
Offers a comprehensive study of FPGAs, which are increasingly used for a wide range of applications
Taught by Marco Domenico Santambrogio, a recognized expert in the field with extensive experience in the development and implementation of FPGA-based systems
Provides in-depth examples and hands-on labs to reinforce the concepts
Covers foundational concepts making it accessible to students with varying backgrounds

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Career center

Learners who complete FPGA computing systems: A Bird’s Eye View will develop knowledge and skills that may be useful to these careers:
FPGA Developer
FPGA Developers implement designs from conception through to implementation on Xilinx FPGAs. The course, FPGA Computing Systems: A Bird's Eye View, will be quite useful for building a foundation for work as an FPGA Developer, as this course covers the basics of FPGA technologies and how to implement designs using these.
Hardware Engineer
Hardware Engineers are those who design, test, and build computer hardware components. The course, FPGA Computing Systems: A Bird's Eye View, will be quite useful in building a foundation for work as a Hardware Engineer as this field utilizes FPGA technologies. The course covers topics such as Reconfigurable Computing and FPGAs, Examples on how to configure an FPGA, and Reconfigurable Computing and FPGAs. Becoming familiar with these topics will build the skills and understanding needed for roles as a Hardware Engineer.
Digital Designer
Digital Designers design and develop digital circuits, which are used in a variety of electronic devices. The course, FPGA Computing Systems: A Bird's Eye View, will be quite useful for building a foundation for work as a Digital Designer as this field utilizes FPGA technologies. The course covers topics such as Reconfigurable Computing and FPGAs, Examples on how to configure an FPGA, and Reconfigurable Computing and FPGAs. Becoming familiar with these topics will build the skills and understanding needed for roles as a Digital Designer.
Logic Designer
Logic Designers design and develop the logic circuits that are used in computers and other electronic devices. The course, FPGA Computing Systems: A Bird's Eye View, will be quite useful for building a foundation for roles as a Logic Designer as this field utilizes FPGA technologies. The course covers topics such as Reconfigurable Computing and FPGAs, Examples on how to configure an FPGA, and Reconfigurable Computing and FPGAs. Becoming familiar with these topics will build the skills and understanding needed for roles as a Logic Designer.
Systems Engineer
Systems Engineers design and develop complex systems, which can include hardware, software, and other components. The course, FPGA Computing Systems: A Bird's Eye View, may be helpful as it discusses high-level topics of computer science and engineering.
Embedded Systems Engineer
Embedded Systems Engineers design and develop embedded systems, which are computer systems designed to perform a specific function within a larger system. The course, FPGA Computing Systems: A Bird's Eye View, may be helpful as it discusses topics such as A Bird's Eye View on Adaptive Computing Systems and An introduction to Reconfigurable Computing. However, most roles as an Embedded Systems Engineer would require some level of experience in embedded systems development.
Test Engineer
Test Engineers design and develop tests for electronic devices and systems. The course, FPGA Computing Systems: A Bird's Eye View, may be helpful in introducing some of the principles of testing electronic systems.
Computer Architect
Computer Architects design and develop the architecture of computers, including the hardware and software components. The course, FPGA Computing Systems: A Bird's Eye View, may be helpful as it discusses topics such as A Bird's Eye View on Adaptive Computing Systems and An introduction to Reconfigurable Computing.
Project Manager
Project Managers plan, organize, and manage projects. The course, FPGA Computing Systems: A Bird's Eye View, may be helpful as it discusses high-level topics of computer science and engineering. However, most roles as an Embedded Systems Engineer would require experience in managing projects.
Software Engineer
Software Engineers design, develop, and test software applications. The course, FPGA Computing Systems: A Bird's Eye View, may be helpful as it covers high-level topics of computer science and engineering. However, most roles as a Software Engineer would require experience in developing software applications.
Computer Scientist
Computer Scientists conduct research in computer science and develop new technologies. The course, FPGA Computing Systems: A Bird's Eye View, may be helpful as it covers high-level topics of computer science and engineering. However, most roles as a Computer Scientist would require a master's or phd.
Electrical Engineer
Electrical Engineers design, develop, and test electrical systems and components. The course, FPGA Computing Systems: A Bird's Eye View, may be helpful in introducing some of the principles of electrical engineering as it relates to FPGAs.
ASIC Designer
ASIC Designers design and develop complex integrated circuits for use in a variety of electronic devices. The course, FPGA Computing Systems: A Bird's Eye View, may be helpful in introducing the basics of FPGA technologies, but most roles as an ASIC Designer would require a master's or phd.
Semiconductor Engineer
Semiconductor Engineers design, develop, and test semiconductors, which are the basic building blocks of computers and other electronic devices. The course, FPGA Computing Systems: A Bird's Eye View, may be helpful in introducing the basics of FPGA technologies, but most roles as a Semiconductor Engineer would require a master's or phd.
VLSI Designer
VLSI Designers design and develop very-large-scale integrated circuits (VLSIs). The course, FPGA Computing Systems: A Bird's Eye View, may be helpful in introducing the basics of FPGA technologies, but most roles as a VLSI Designer would require a master's or phd.

Reading list

We've selected ten books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in FPGA computing systems: A Bird’s Eye View.
Provides a comprehensive overview of embedded system design. It valuable resource for students and professionals who want to learn about the fundamentals of embedded system design.
Provides a comprehensive introduction to advanced digital design using the Verilog HDL. It valuable resource for students and professionals who want to learn about the fundamentals of advanced digital design.
Provides a practical guide to FPGA prototyping using Verilog. It covers the basics of Verilog, as well as the specific techniques used to design and implement FPGAs.
Provides a comprehensive introduction to digital design. It valuable resource for students and professionals who want to learn about the fundamentals of digital design.
Provides a comprehensive introduction to digital logic design using Verilog. It valuable resource for students and professionals who want to learn about the fundamentals of digital logic design.
Provides a quantitative approach to computer architecture. It covers the performance, cost, and power consumption of different computer architectures.
Provides a practical guide to FPGA-based system design. It covers the different steps involved in designing an FPGA-based system, as well as the different tools and techniques used.

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