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Joshua Kinney

This course will get you up to speed and productive in no time when it comes to laying out UVs. If you are new to this process, this course is for you. Software required: 3ds Max 2017.

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This course will get you up to speed and productive in no time when it comes to laying out UVs. If you are new to this process, this course is for you. Software required: 3ds Max 2017.

When looking to move an asset from the modeling phase of a pipeline to texturing, there is an important step that must be taken so textures can be created for the asset: a UV layout must be created. This process of unwrapping a 3D object into 2D space has been around for quite some time but is still widely used in several industries. In this course, 3ds Max UV Mapping Fundamentals, you'll get up to speed and productive in no time when it comes to laying out UVs in 3ds Max. First, you'll start by learning about several different forms of projection that can be used as a starting point in the creation of UVs. Next, you'll explore how to start to combine different forms of projection for more complex shapes. Then, you'll learn about some things you need to be looking for, including distortion, overlapping of UVs, and UV scaling. You'll discover how to create a UV layout from start to finish for our knight asset. Finally, you'll walk through each piece of the model, tackling problems and tough areas together. After completing this course, you'll be ready to start creating UV layouts for your own assets in 3ds Max. Required Software: 3ds Max 2017

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What's inside

Syllabus

Course Overview
Core Terminology and Concepts
Selections and Projections
UV Editor Basics
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Knowledge Application

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Explores essential UV layout concepts and tools in 3ds Max, the industry-standard software for 3D modeling and animation
Taught by Joshua Kinney, a seasoned professional with extensive experience in the field of 3D modeling and UV mapping
Develops foundational skills and knowledge in UV mapping, a core skill for 3D artists
Suitable for beginners, providing a comprehensive introduction to the principles and practices of UV mapping
Focuses on practical application, with hands-on exercises and real-world examples to reinforce learning
Requires 3ds Max 2017, which may not be the latest version of the software

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Working with ASP.NET Web API on AWS Lambda with these activities:
Review the basics of UV mapping
Review the basics of UV mapping to refresh your memory and prepare for the course.
Browse courses on UV Mapping
Show steps
  • Read the course materials on UV mapping.
  • Watch a tutorial on UV mapping.
  • Practice UV mapping on a simple object.
Create a UV map for a simple object
Create a UV map for a simple object to practice the techniques learned in the course and reinforce your understanding of UV mapping.
Browse courses on UV Mapping
Show steps
  • Choose a simple 3D object to work with.
  • Unwrap the object using the techniques learned in the course.
  • Create a UV layout for the object.
  • Save your UV map.
Practice UV unwrapping on simple 3D models
Reinforce the foundational theory you've learned by actively practicing UV unwrapping on simplified models.
Browse courses on UV Mapping
Show steps
  • Locate a collection of beginner-friendly 3D models online or in the course resources.
  • Import a simple model into 3ds Max and start experimenting with different projection methods.
  • Analyze and troubleshoot your UV layouts, identifying areas for improvement.
Five other activities
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Show all eight activities
Practice UV mapping on a variety of objects
Practice UV mapping on a variety of objects to improve your skills and gain experience with different types of models.
Browse courses on UV Mapping
Show steps
  • Find a variety of 3D objects to work with.
  • Unwrap the objects using the techniques learned in the course.
  • Create UV layouts for the objects.
  • Save your UV maps.
Follow a tutorial on UV mapping for complex objects
Follow a tutorial on UV mapping for complex objects to expand your skills and learn how to handle more challenging models.
Browse courses on UV Mapping
Show steps
  • Find a tutorial on UV mapping for complex objects.
  • Follow the tutorial step-by-step.
  • Practice the techniques learned in the tutorial on your own models.
Attend a workshop on UV mapping
Attend a workshop on UV mapping to learn from experts and get hands-on experience with the techniques.
Browse courses on UV Mapping
Show steps
  • Find a workshop on UV mapping.
  • Register for the workshop.
  • Attend the workshop.
  • Practice the techniques learned in the workshop.
Create a UV map for a character model
Create a UV map for a character model to apply your skills to a real-world scenario and create a high-quality asset for your portfolio.
Browse courses on UV Mapping
Show steps
  • Choose a character model to work with.
  • Unwrap the model using the techniques learned in the course.
  • Create a UV layout for the model.
  • Save your UV map.
Contribute to an open-source UV mapping project
Contribute to an open-source UV mapping project to gain experience working on a real-world project and contribute to the community.
Browse courses on UV Mapping
Show steps
  • Find an open-source UV mapping project to contribute to.
  • Read the project documentation.
  • Make a contribution to the project.
  • Submit your contribution for review.

Career center

Learners who complete Working with ASP.NET Web API on AWS Lambda will develop knowledge and skills that may be useful to these careers:
Texture Artist
A Texture Artist creates the textures for 3D models, which give them their surface appearance. This course in UV Mapping Fundamentals in 3ds Max is highly recommended, as it teaches the basics of creating UV layouts, which is an essential step in the texturing process for 3D models.
Rigger
A Rigger creates the skeletons and rigs for 3D models, which allow them to be animated. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models.
Environment Artist
An Environment Artist creates the environments for video games and movies. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models used in these industries.
Lighting Artist
A Lighting Artist creates the lighting for video games and movies. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models used in these industries.
Shader Artist
A Shader Artist creates the shaders for 3D models, which control their appearance. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models.
3D Animator
A 3D Animator creates 3D models and animations for various media, including movies, video games, and television. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models.
Game Artist
A Game Artist creates the art assets for video games, including characters, environments, and objects. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models used in video games.
3D Modeler
A 3D Modeler creates 3D models for various media, including movies, video games, and television. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models.
Visual Effects Artist
A Visual Effects Artist creates the visual effects for movies and television. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models used in visual effects.
Digital Artist
A Digital Artist uses digital tools to create art, graphics, and visual effects for various media, including websites, video games, movies, and television. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models.
Game Designer
A Game Designer creates the overall concept and design of a video game, including the game's story, characters, levels, and gameplay mechanics. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models used in video games.
Motion Graphics Artist
A Motion Graphics Artist creates animated graphics for various media, including websites, video games, movies, and television. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models used in motion graphics.
Technical Artist
A Technical Artist creates and maintains technical assets for video games, movies, and other interactive media. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models used in these industries.
Product Designer
A Product Designer creates the overall design of a product, including its form, function, and usability. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models used in product design.
Web Developer
A Web Developer creates and maintains websites. This course in UV Mapping Fundamentals in 3ds Max may be useful, as it teaches the basics of creating UV layouts, which is an important step in the texturing process for 3D models used on websites.

Reading list

We've selected eight books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Working with ASP.NET Web API on AWS Lambda.
Specifically focuses on UV mapping and texturing for games. It provides practical guidance on creating efficient UV layouts, using texturing tools, and optimizing textures for various platforms. This book is highly relevant for those interested in game development and can help them enhance their skills in these areas.
Provides a practical and accessible guide to UV mapping for artists. It covers the core principles and techniques involved in UV mapping and includes step-by-step tutorials and examples. This book great resource for beginners and those who want to improve their UV mapping skills.
Covers the fundamentals of animation in 3ds Max, including topics such as keyframing, motion paths, and inverse kinematics. It valuable resource for both beginners and experienced users who want to learn more about animation in 3ds Max.
Approaches UV mapping from an artistic perspective and provides a conceptual understanding of the subject. It covers the principles of UV mapping and includes practical examples and case studies. This book can help individuals develop a deeper appreciation for the creative aspects of UV mapping.
Covers character animation in 3ds Max, providing valuable insights into the process and techniques used for creating realistic animations.
This comprehensive book covers the entire spectrum of 3D computer animation and effects, providing a valuable overview of the field.
This extensive reference book covers all aspects of 3ds Max, including UV mapping and texturing.
Focuses on UV mapping and texturing for film production, providing valuable insights into the techniques and standards used in the film industry.

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