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Cait von Schnetlage

Designing the customer and user experience is essential to creating great products today. Gone is the old paradigm of “form follows function” model of design. The process must be iterative and follow the best product design and development processes. While designing a great user experience can be a lengthy and expensive process, there are approaches to doing it faster and smarter, without compromising results.

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Designing the customer and user experience is essential to creating great products today. Gone is the old paradigm of “form follows function” model of design. The process must be iterative and follow the best product design and development processes. While designing a great user experience can be a lengthy and expensive process, there are approaches to doing it faster and smarter, without compromising results.

This essential product management course explains key design thinking principles around personas, story mapping, and prototyping. Product managers need to know and appreciate product designer tools and processes. By combining these principles with good scrum processes, you’ll learn to create great products that don’t sacrifice design for functionality or feasibility.

This course enables students to transition from ideas to prototyping and concept testing of their products and services. Students learn how best to effectively translate ideas into marketable offerings so that the best product and service ideas are harnessed and create real value for customers and the organization. Emphasis is placed on an integrated and interdisciplinary approach to engineering design, concurrent engineering, design for manufacturing, industrial design, and the business of new product development. Topics include design methods, modeling and simulation, material and manufacturing process selection, platform and modular design, mass customization, planning and scheduling.

What you'll learn

  • Development processes and organizations. The customer needs process, Lean UX, diagrams, sketches, wireframes, prototypes, and emerging technologies.
  • Concept generation and selection. Defining product specifications, establishing target specifications, and setting the final specifications.
  • Product design and architecture. Industrial design, design for the environment, and design for manufacturing.
  • Principles of prototyping and user experience. Planning for prototyping, service design, mapping the user experience, and anatomy of an experience map.
  • Wireframing and prototyping models. Product architecture, choosing a wireframing/UX prototyping tool, Software Development Lifecycle (SDLC) and Web Design Lifecycle, and open source.
  • Robust design considerations. Robust design process and version control.
  • Testing and troubleshooting. Red team and blue team, recovering from disaster, and strategies for recovery.
  • Project management. Guidelines for project planning and project execution.

What's inside

Learning objectives

  • the customer needs process, lean ux, diagrams, sketches, wireframes, prototypes, and emerging technologies.
  • defining product specifications, establishing target specifications, and setting the final specifications.
  • industrial design, design for the environment, and design for manufacturing.
  • planning for prototyping, service design, mapping the user experience, and anatomy of an experience map.
  • product architecture, choosing a wireframing/ux prototyping tool, software development lifecycle (sdlc) and web design lifecycle, and open source.
  • robust design process and version control.
  • red team and blue team, recovering from disaster, and strategies for recovery.
  • guidelines for project planning and project execution.

Syllabus

Module 1: Development Processes and Organizations
Module 2: Concept Generation and Selection
Module 3: Product Design and Architecture
Module 4: Principles of Prototyping and User Experience
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Module 5: Wireframing and Prototyping Models
Module 6: Robust Design Considerations
Module 7: Testing and Troubleshooting
Module 8: Project Management

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Likely a good fit for PMs and UX designers who need some refreshing or who are looking for a solid foundation in product design and development
Emphasizes the importance of wireframing and prototyping for effective product design and development
Covers topics such as Lean UX, user experience mapping, and the software development lifecycle, which are relevant to modern product design processes
Taught by Cait von Schnetlage, an experienced product manager and UX designer, providing insights from industry
Covers concepts such as industrial design, design for manufacturing, and robust design, which are essential for product engineers and industrial designers
Includes hands-on exercises and assignments to reinforce learning and provide practical experience

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Reviews summary

Product design, prototyping, and testing: evidence of mixed opinions

Learners say this course on product design and prototyping has both positive and negative qualities. While there are some positive remarks on course content, the presentation is often seen as subpar.
Some learners believe the instructor's real-world experience enhances the course, while others feel it detracts from the material.
"This course provided a lot of key information for entrepreneurs gaining some insight as to how to bring together UX and engineering. The instructor had a great sense of humor as well! Really enjoyed her teaching style"
"I did not find this course professional. The instructor was out of words most of the time while she was giving examples. It shows that she was not prepared enough."
"I think she believes this is engaging and endearing but it's super off-putting."
While some learners find the course content informative and helpful, others feel it is too general or lacks depth.
"Course provides some helpful information in an engaging way - I will bring a lot of the topics I've learned to my organization!"
"The course did not give me much understanding of UX as I expected."
"It's informative but to me it felt a bit rushed through and you're going to need to spend a lot of time doing side readings to completely grasp the whole picture of the course."
Some learners appreciate the presenter's sense of humor and teaching style, while others find her delivery rambling and unprepared.
"It was clear and interesting... I am pretty sure, I would not have completed the course without her sense of humor. "
"The instructor didn't seem well prepared; her communication was incoherent and she kept repeating the same thing over and over again."
"It would be much better to craft a tight script and deliver that directly, rather the presenting on the fly."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Product Design, Prototyping, and Testing with these activities:
Read: Design of Everyday Things
Build a solid foundation for user experience by reviewing key principles from a thought leader in the field.
Show steps
  • Acquire a copy of the book.
  • Read the book, taking notes on key concepts and insights.
  • Summarize the book's main arguments and how they relate to the course material.
Review Prototyping Tools
Ensure your proficiency by reviewing the latest tools and techniques used for prototyping.
Browse courses on Prototyping
Show steps
  • Explore popular prototyping tools such as Figma, Adobe XD, and InVision.
  • Review online tutorials or documentation on these tools.
  • Experiment with different prototyping features and techniques.
Reach Out to UX Professionals for Mentorship
Accelerate your learning by connecting with UX professionals who can provide guidance, support, and industry insights.
Browse courses on UX Design
Show steps
  • Identify UX professionals in your network or through online platforms.
  • Craft a personalized message introducing yourself and expressing your interest in mentorship.
  • Schedule a meeting to discuss your goals and expectations.
Six other activities
Expand to see all activities and additional details
Show all nine activities
Learn UX Wireframing with Figma
Gain practical experience with a popular wireframing tool to enhance your understanding of UX design principles.
Show steps
  • Sign up for a Figma account.
  • Follow a Figma tutorial on basic wireframing.
  • Create a simple wireframe prototype of a website or app.
Conduct a User Interview with a Peer
Gain first-hand experience in understanding user needs and perspectives by conducting an interview with a peer.
Browse courses on User Research
Show steps
  • Identify a peer to interview.
  • Develop a set of interview questions.
  • Conduct the interview and take notes.
  • Analyze the interview data and identify key insights.
Contribute to Open-Source UX Projects
Gain practical experience and enhance your portfolio by making contributions to open-source UX projects that align with your interests.
Browse courses on UX Design
Show steps
  • Identify open-source UX projects that you are interested in contributing to.
  • Review the project's documentation and contribution guidelines.
  • Identify an area where you can make a contribution.
  • Make your contributions and submit a pull request.
Design a Prototype for a Product or Service
Apply your learning by creating a tangible representation of a product or service, enabling you to iterate on your designs based on feedback.
Browse courses on Prototyping
Show steps
  • Identify a product or service concept to design for.
  • Create a storyboard or user flow to map out the user experience.
  • Design a prototype using a tool like Figma or Adobe XD.
  • Test your prototype with users and gather feedback.
  • Refine your prototype based on feedback.
Participate in a UX Design Competition
Challenge yourself by participating in a competition to showcase your skills, expand your network, and gain valuable feedback from industry experts.
Browse courses on UX Design
Show steps
  • Research and identify relevant UX design competitions.
  • Develop a strong design concept and prototype.
  • Submit your entry and present your design to a panel of judges.
Create a UX Case Study
Demonstrate your mastery of UX design principles by writing a case study that documents your process, challenges, and outcomes of a real-world project.
Browse courses on UX Design
Show steps
  • Identify a successful UX design project you have worked on.
  • Gather and organize relevant data and artifacts.
  • Write a compelling narrative that describes the problem, solution, and impact of the project.
  • Edit and refine your case study for clarity and impact.

Career center

Learners who complete Product Design, Prototyping, and Testing will develop knowledge and skills that may be useful to these careers:
Product Manager
In this role, you will be responsible for the development and execution of product strategy, as well as the coordination of cross-functional teams. This course will help you build a foundation in product design, prototyping, and testing, which are essential skills for success in product management. You will learn how to identify customer needs, develop product requirements, and create prototypes and test them with users.
UX Designer
UX designers are responsible for the user experience, and they work closely with product managers and product designers to ensure that products are easy to use and enjoyable. This course will teach you the principles of UX design, prototyping, and testing, which are essential for success in this role. You will learn how to create user-centered designs, develop prototypes, and test them with users. This course will also help you build a portfolio of your work, which is essential for getting a job as a UX designer.
Front-End Developer
Front-end developers are responsible for the design and implementation of the user interface of a product. This course will teach you the principles of front-end development, prototyping, and testing, which are essential for success in this role. You will learn how to create user-centered designs, develop prototypes, and test them with users. This course will also help you build a portfolio of your work, which is essential for getting a job as a front-end developer.
Product Designer
Product designers are responsible for the user experience of a product, from its initial conception to its final release. This course will teach you the principles of product design, prototyping, and testing, which are essential for success in this role. You will learn how to create user-centered designs, develop prototypes, and test them with users. This course will also help you build a portfolio of your work, which is essential for getting a job as a product designer.
Quality Assurance Analyst
Quality assurance analysts are responsible for testing software applications to ensure that they meet the requirements of the customer. This course will teach you the principles of quality assurance, prototyping, and testing, which are essential for success in this role. You will learn how to create test plans, execute tests, and report defects. This course will also help you build a portfolio of your work, which is essential for getting a job as a quality assurance analyst.
Software Engineer
Software engineers are responsible for the design, development, and testing of software applications. This course will teach you the principles of software engineering, prototyping, and testing, which are essential for success in this role. You will learn how to create user-centered designs, develop prototypes, and test them with users. This course will also help you build a portfolio of your work, which is essential for getting a job as a software engineer.
Design Engineer
Design engineers are responsible for the design and development of products. This course will teach you the principles of design engineering, prototyping, and testing, which are essential for success in this role. You will learn how to create user-centered designs, develop prototypes, and test them with users. This course will also help you build a portfolio of your work, which is essential for getting a job as a design engineer.
User Researcher
User researchers are responsible for conducting research to understand the needs of users. This course will teach you the principles of user research, prototyping, and testing, which are essential for success in this role. You will learn how to conduct interviews, surveys, and other user research methods. This course will also help you build a portfolio of your work, which is essential for getting a job as a user researcher.
Project Manager
Project managers are responsible for the planning, execution, and control of projects. This course will teach you the principles of project management, prototyping, and testing, which are essential for success in this role. You will learn how to create project plans, manage budgets, and track progress. This course will also help you build a portfolio of your work, which is essential for getting a job as a project manager.
Ergonomist
Ergonomists are responsible for designing products and workplaces to be comfortable and efficient for users. This course will teach you the principles of ergonomics, prototyping, and testing, which are essential for success in this role. You will learn how to create user-centered designs, develop prototypes, and test them with users. This course will also help you build a portfolio of your work, which is essential for getting a job as an ergonomist.
Materials Scientist
Materials scientists are responsible for the development and testing of new materials. This course will teach you the principles of materials science, prototyping, and testing, which are essential for success in this role. You will learn how to create user-centered designs, develop prototypes, and test them with users. This course will also help you build a portfolio of your work, which is essential for getting a job as a materials scientist.
Technical Writer
Technical writers are responsible for creating documentation for software applications. This course will teach you the principles of technical writing, prototyping, and testing, which are essential for success in this role. You will learn how to create user manuals, white papers, and other technical documentation. This course will also help you build a portfolio of your work, which is essential for getting a job as a technical writer.
Manufacturing Engineer
Manufacturing engineers are responsible for the design and implementation of manufacturing processes. This course will teach you the principles of manufacturing engineering, prototyping, and testing, which are essential for success in this role. You will learn how to create user-centered designs, develop prototypes, and test them with users. This course will also help you build a portfolio of your work, which is essential for getting a job as a manufacturing engineer.
Interaction Designer
Interaction designers are responsible for designing the user interface of a product. This course will teach you the principles of interaction design, prototyping, and testing, which are essential for success in this role. You will learn how to create user-centered designs, develop prototypes, and test them with users. This course will also help you build a portfolio of your work, which is essential for getting a job as an interaction designer.
Industrial Designer
Industrial designers are responsible for the design of physical products. This course will teach you the principles of industrial design, prototyping, and testing, which are essential for success in this role. You will learn how to create user-centered designs, develop prototypes, and test them with users. This course will also help you build a portfolio of your work, which is essential for getting a job as an industrial designer.

Reading list

We've selected 12 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Product Design, Prototyping, and Testing.
Provides a comprehensive overview of the design thinking process, with a focus on how to apply it to innovation. It would be a valuable resource for students who want to learn more about the theoretical foundations of design thinking.
Classic in the field of product development and entrepreneurship. It provides a step-by-step guide to building a successful startup, with a focus on using lean principles to minimize risk and maximize learning.
Provides a comprehensive overview of the field of user experience design, with a focus on how to design for the web. It would be a valuable resource for students who want to learn more about the principles and practices of user experience design.
Classic in the field of information architecture. It provides a comprehensive overview of the principles and practices of information architecture, with a focus on how to design for the web.
Provides a practical guide to sketching user experiences. It would be a valuable resource for students who want to learn more about how to use sketching to communicate design ideas.
Classic in the field of innovation. It provides a framework for understanding why large companies often fail to innovate, and how to overcome these challenges.
Provides a practical guide to value proposition design. It would be a valuable resource for students who want to learn more about how to create products and services that customers want.
Classic in the field of design. It provides a comprehensive overview of the principles of good design, with a focus on how to design products that are easy to use and understand.
Provides a practical guide to using lean product development principles to bring products to market faster and with less risk.
Provides a practical guide to building successful tech products. It would be a valuable resource for students who want to learn more about the principles of product management.
Classic in the field of marketing and sales. It provides a framework for understanding the challenges of marketing and selling technology products to mainstream customers.

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