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Aniket Rawat

Hello everyone, and welcome to this new course. In this course, we will go over the entire process of creating a Stylized Landscape Environment

With the help of this course, you can massively increase your skills in Stylized Environment Art, as we go through multiple different aspects of it together like creating stylized grass, trees, rocks and much more

You will get:

  1. 22 Full HD video lectures with over 7 hours of content and AUDIO commentary

  2. All the files related to the course including .blend files, unreal project files, substance files, alphas, textures etc

Read more

Hello everyone, and welcome to this new course. In this course, we will go over the entire process of creating a Stylized Landscape Environment

With the help of this course, you can massively increase your skills in Stylized Environment Art, as we go through multiple different aspects of it together like creating stylized grass, trees, rocks and much more

You will get:

  1. 22 Full HD video lectures with over 7 hours of content and AUDIO commentary

  2. All the files related to the course including .blend files, unreal project files, substance files, alphas, textures etc

We will mainly use only two pieces of software: Unreal Engine 5 and Blender, with a little bit of Substance Painter, to texture a couple of assets

In this course, you will learn everything you need to know to create the final results that you see in the course images and trailers. With the help of that, you can create your very own beautiful stylized environments

This course has 7 hours of content, and all the required files such as the alphas, textures, blender files, etc will be provided with the course, including the Unreal Project.

We will go over every step in this course together, and nothing will be skipped. The course does not have any kind of time lapse, so you can follow every step easily

The course is mainly divided into 5 sections as we step-by-step create this beautiful-looking stylized landscape. Starting with setting up the Landscape Material and Stylized Grass in Section-1, Section-2 will cover the process of creating Stylized Foliage, following up with modelling and texturing Stylized Rocks in Section-3, In Section-4 we will learn to create Clouds for our scene, creating various different variations of them, and finally ending the course with learning to create fluffy-looking Stylized Trees

We will finish the course by taking some Hi-Res Portfolio screenshots along with some camera animations.

Enroll now

What's inside

Learning objectives

  • Learn to create complete stylized environments in unreal engine 5
  • Learn to create fluffy looking stylized grass
  • Learn to create stylized materials in unreal engine 5 like grass, leaves, clouds etc
  • Learn to create stylized foliage like different types of flowers
  • Learn to model various different assets like stylized grass, flowers, rocks, trees etc
  • Learn to create beautiful looking stylized trees
  • Learn to use unreal engine 5 foliage and landscape tools
  • Learn to create own textures for stylized foliage
  • Learn to setup rvts in unreal engine 5
  • Learn to setup lighting and post-processing in unreal engine 5
  • Learn to setup wind in your unreal engine 5 scene
  • Show more
  • Show less

Syllabus

Introduction
Creating Fluffy Stylized Grass
1. Setting up RVTs
2. Creating the Landscape Master Material
Read more
3. Modelling the Grass
4. Creating the Grass Material
Creating Stylized Flowers
5. Creating Flower Textures
6. Modelling the Flowers
7. Finishing the Flowers
8. Creating the Flower Material
9. Setting up Lighting and Post-Processing
Creating Clouds
Creating the Cloud Alphas
Creating Some More Clouds
Setting up the Clouds
Creating Stylized Rocks
Modelling Stylized Rocks
UV Unwrapping and Exporting the Rocks
Texturing the Rocks
Placing the Rocks
Creating Stylized Trees
Modelling and Texturing the Tree Bark
Adding Leaves
Fixing a Small Issue
Creating the Leaves Material
Creating More Trees
Capturing Portfolio Screenshots and Animations

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Creating a Stylized Environment in Unreal Engine 5 with these activities:
Review Blender Fundamentals
Refresh your understanding of Blender's interface and basic modeling tools to prepare for creating stylized assets.
Browse courses on Blender
Show steps
  • Review Blender's user interface and navigation.
  • Practice basic modeling techniques like extrusion and loop cuts.
  • Experiment with modifiers like subdivision surface and bevel.
Review Unreal Engine 5 Fundamentals
Familiarize yourself with the Unreal Engine 5 interface, material editor, and lighting setup to streamline your environment creation process.
Browse courses on Unreal Engine 5
Show steps
  • Explore the Unreal Engine 5 editor and its various panels.
  • Create a basic material and adjust its properties.
  • Experiment with different lighting scenarios in a sample scene.
Material Creation Practice
Practice creating stylized materials in Unreal Engine 5 to reinforce your understanding of material properties and shader graphs.
Show steps
  • Recreate existing stylized materials from reference images.
  • Experiment with different material functions and nodes.
  • Create a library of reusable material instances.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Stylized Asset Breakdown
Create a detailed breakdown of a stylized environment asset, explaining the modeling, texturing, and material creation process.
Show steps
  • Choose a stylized asset (e.g., a tree, rock, or flower).
  • Document the modeling process in Blender, including techniques used.
  • Explain the texturing process in Substance Painter or Blender.
  • Describe the material setup in Unreal Engine 5.
Create a Small Stylized Scene
Apply the skills learned in the course to create a small, self-contained stylized environment scene.
Show steps
  • Plan the scene, including the overall composition and asset list.
  • Model and texture the necessary assets in Blender and Substance Painter.
  • Assemble the scene in Unreal Engine 5, paying attention to lighting and post-processing.
  • Iterate on the scene based on feedback and personal preferences.
Mastering Lighting, Second Edition
Study lighting principles to improve the visual quality of your stylized environments.
Show steps
  • Read chapters on color theory and light sources.
  • Analyze lighting in your favorite stylized games or artwork.
  • Experiment with different lighting setups in Unreal Engine 5.
The Art of Maya
Study 3D modeling principles to improve the quality of your stylized environments.
Show steps
  • Read chapters on modeling and texturing.
  • Analyze modeling in your favorite stylized games or artwork.
  • Experiment with different modeling setups in Blender.

Career center

Learners who complete Creating a Stylized Environment in Unreal Engine 5 will develop knowledge and skills that may be useful to these careers:
Environment Artist
An Environment Artist crafts immersive and visually compelling worlds for video games, film, and other media. This career involves creating landscapes, terrain, vegetation, and other environmental assets. This course helps build a foundation for this role as it covers the entire process of creating a stylized landscape environment in Unreal Engine 5. The course's focus on modeling stylized grass, trees, and rocks directly translates to the skills needed by an environment artist. The course also helps create textures and materials, which are vital for creating realistic and stylized environments.
3D Modeler
A 3D Modeler creates three-dimensional models of objects, characters, and environments for various applications, including video games, animation, and product design. This course is relevant because it provides hands-on experience in modeling various stylized assets, including grass, flowers, rocks, and trees. The course provides the files required to recreate examples, so this course helps build a portfolio of stylized models. The course also delves into UV unwrapping and exporting models, essential skills for any 3D modeler.
Texture Artist
A Texture Artist creates the surface details and visual appearance of 3D models, adding realism and style to characters, environments, and objects. This course may be useful because it includes creating own textures for stylized foliage and texturing rocks and trees. Creating the grass material, flower material, and leaves material allows one to understand the fundamentals behind texturing. With the files provided, one can follow along with the instructor and create the textures and models on one's own.
Unreal Engine Developer
Becoming an Unreal Engine Developer involves using Unreal Engine to create interactive experiences, games, and simulations. This course helps one become familiar with Unreal Engine 5, specifically for creating stylized environments. The course covers essential aspects, such as setting up Render Vector Textures, creating stylized materials in Unreal Engine 5, utilizing Unreal Engine 5's foliage and landscape tools, setting up lighting and post-processing, and implementing wind effects. Using the textures, models, and files provided, one can learn the engine in a practical manner.
Technical Artist
A Technical Artist bridges the gap between artists and programmers, developing tools and workflows to streamline the art creation process within a game engine. This course exposes learners to practical techniques within Unreal Engine 5, such as setting up Render Vector Textures, creating stylized materials, and using foliage and landscape tools. This course enhances the ability of a technical artist to optimize environment creation pipelines, providing a solid understanding of how stylized environments are built from the ground up. The course also focuses on wind and lighting which can be improved with the help of technical artists.
Level Designer
A Level Designer crafts engaging and playable spaces within video games, focusing on gameplay flow, challenges, and visual storytelling. This course helps level designers because it includes an understanding of how to create visually appealing environments. The course covers Unreal Engine 5's landscape and foliage tools, which are essential for level design. Creating portfolio screenshots and animations helps build the experience needed to showcase one's abilities in level design. The course's comprehensive approach to environment creation from start to finish assists level designers in building immersive game worlds.
Game Artist
A Game Artist creates the visual elements of video games, including characters, environments, and user interface elements. This course may be useful because it offers hands-on experience creating stylized environments. The focus on modeling, texturing, and material creation directly contributes to the skill set of a game artist. The course will help someone get the experience required to secure a job as a game artist. The course also touches on the creation of portfolio screenshots and animations, all of which will be useful at securing employment.
Visual Development Artist
A Visual Development Artist creates concept art and visual designs for films, animation, and games, shaping the look and feel of a project. This course may be useful because it helps one understand how to create visually appealing stylized environments. The skills learned in creating stylized grass, trees, rocks, and foliage can be directly applied to visual development. The course focuses on the visual aspects of environment creation, and because textures are covered, this will assist a visual development artist in their career.
Motion Graphics Designer
A Motion Graphics Designer creates animated graphics and visual effects for various media, including video, film, and web. This course may be helpful because it may help with integrating 3D environments into motion graphics projects. The use of Unreal Engine 5 allows designers to create dynamic and visually stunning backgrounds or elements for their animations. The course also delves into camera animations, providing valuable skills for creating engaging motion graphics. The portfolio screenshots, too, can provide a foundation for understanding what can be achieved with motion graphics when combined with a 3D element.
Architectural Visualization Artist
An Architectural Visualization Artist creates realistic or stylized renderings and animations of architectural designs. The primary intent is to visually represent the project. This course may be helpful because it offers experience in creating detailed environments that can be integrated into architectural visualizations. The course also helps one understand the process for setting up lighting and post-processing in Unreal Engine 5, essential for creating visually appealing architectural renderings. Because the course is stylized, it can provide inspiration for new ways to render or animate architectural designs.
Animator
An Animator creates the illusion of movement by sequencing images or frames. This course may be helpful because it facilitates experimentation with camera animations within a stylized environment. One can use the knowledge learned to create a backdrop for animations, or the environment itself can even be its own form of animation. The course also covers stylized trees, rocks, and clouds, all of which have applications in animation.
Virtual Reality Developer
A Virtual Reality Developer creates immersive experiences for virtual reality platforms. Typically this requires an understanding of the Unity or Unreal Engine. This course may be helpful because it helps one to create visually stunning virtual environments. One can use the techniques learned to create stylized landscapes, foliage, and assets for virtual reality applications. The course also gives practical experience with Unreal Engine 5, a tool often used in VR development.
Augmented Reality Developer
An Augmented Reality Developer creates interactive experiences that overlay digital content onto the real world. This course may be helpful as it provides a foundation for creating stylized 3D assets and environments in Unreal Engine 5 that can be integrated into augmented reality applications. By learning how to create stylized landscape environments, augmented reality developers can create visually appealing user experiences.
Game Designer
A Game Designer conceptualizes and designs the rules, systems, and content of video games. This course may be helpful because it helps game designers create visually appealing and immersive game worlds. The course's focus on creating stylized environments in Unreal Engine 5 helps one understand the potential for creating unique gaming experiences. The course might be useful because game designers often need to contribute to the visual direction of the game.
Digital Artist
A Digital Artist creates art using digital tools and software, often for commercial or artistic purposes. This course may be a good fit because it familiarizes one with the digital art creation process. The course dives into textures, models, and assets, and these skills transfer to creating digital art. Learning the skills of creating stylized environments helps diversify one's skills, and digital artists are often tasked with creating visually appealing environments.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Creating a Stylized Environment in Unreal Engine 5.
Provides a comprehensive guide to lighting principles and techniques. It covers a wide range of topics, including natural and artificial light, color theory, and composition. While not specific to Unreal Engine, it provides a strong foundation for understanding lighting in any environment, which is essential for creating visually appealing stylized scenes. This book is more valuable as additional reading to deepen your understanding of lighting.
Provides a comprehensive guide to the art of Maya. It covers a wide range of topics, including modeling, texturing, and animation. While not specific to Blender, it provides a strong foundation for understanding the art of 3D modeling in any environment, which is essential for creating visually appealing stylized scenes. This book is more valuable as additional reading to deepen your understanding of 3D modeling.

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