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Greg Rog

Figma is a revolutionary application, because it maintains its full functionality in both desktop, and browser versions. You can use either of them, and the web version will still surprise you with how efficient it is. Moreover, designing interfaces is but one of its many features. Thanks to its intuitive and user – friendly interface and tool set, everybody is going to be able to edit graphic assets using this app. Figma differs from other, similar applications such as Photoshop and Sketch, mainly because of its amazing collaboration capabilities, where a project may be worked on by more than one person, in real time.

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Figma is a revolutionary application, because it maintains its full functionality in both desktop, and browser versions. You can use either of them, and the web version will still surprise you with how efficient it is. Moreover, designing interfaces is but one of its many features. Thanks to its intuitive and user – friendly interface and tool set, everybody is going to be able to edit graphic assets using this app. Figma differs from other, similar applications such as Photoshop and Sketch, mainly because of its amazing collaboration capabilities, where a project may be worked on by more than one person, in real time.

During the course you will see all the tools and working techniques of Figma. The interface and tools available in Figma may be intuitive and user friendly, but it’s always good to use some reliable schemes and efficiency–improving techniques.

Figma is often compared to Sketch, but with the addition of great collaborative functions for UI/UX designers. It is possible to undertake real – time cooperation with several team members on one project and even see the changes implemented, live in the browser. This provides an opportunity for an ongoing discussion and remote, constructive feedback. Moreover, you may also make use of Libraries, where your team members will have access to all the design elements you have prepared beforehand. A change in one library element, eg. Style Guide, results in an update applied to all the projects.

One of the latest features of Figma is developer handoff as well as creating rapid prototypes from the static screens. Those new features all add up to make Figma one of the most interesting tools to follow and learn as an UI/UX desiner.

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What's inside

Learning objectives

  • Figma tools and interface
  • Apple watch project
  • Collaboration in figma
  • Components in figma
  • Exporting graphics
  • Optimising vectors

Syllabus

Introduction
Intro
Figma Basics
Features Preview
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Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Covers developer handoff and rapid prototyping, which are essential skills for modern UI/UX designers to streamline the design-to-development workflow
Explores collaboration features, which allows multiple team members to work on a project in real-time and provide ongoing feedback
Examines components and libraries, which enables team members to access pre-prepared design elements and ensure consistency across projects
Teaches techniques for optimizing vectors and exporting graphics, which are crucial for creating efficient and high-quality user interfaces
Features a section on version history, which allows designers to track changes and revert to previous versions of their designs
Includes topics such as blending modes and constraints, which are essential for creating sophisticated and responsive designs

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Reviews summary

Mastering figma for ui design

According to learners, this course offers a solid introduction to Figma, particularly strong for beginners looking to grasp the fundamentals of UI design using the tool. Many highlight the clear explanations and practical approach, especially appreciating the sections on components and prototyping as being highly relevant and useful. Some students mention that the course covers essential Figma features effectively, making it easy to follow along and apply concepts. While generally positive, a few newer reviews hint that some parts might benefit from minor updates to align with the latest Figma features or workflows, suggesting a potential need for periodic refresh.
Good coverage of core Figma features like components.
"The section on components was particularly useful and well-explained; it completely changed my workflow."
"I found the parts on prototyping and collaboration especially valuable for understanding team dynamics in Figma."
"Learned a lot about using styles, constraints, and exporting assets effectively."
"The course does a good job covering the main tools you need for UI design in Figma."
Explanations are easy to understand, practical demos.
"The instructor's explanations were very clear and concise, making complex concepts easy to digest."
"I appreciated the hands-on approach and practical examples shown throughout the course."
"The demonstrations were helpful and directly applicable to real-world design scenarios."
"The pacing was good, and the instructor broke down the steps logically."
Excellent starting point for new Figma users.
"This course provided me with a solid foundation in using Figma for common tasks and understanding its interface."
"It's a great introductory course for anyone starting out with Figma. I found it very easy to follow."
"Perfect for beginners who need to learn the basics and get comfortable with the Figma environment."
"As someone new to UI design and Figma, this course gave me the confidence to start building my own designs."
Some content could benefit from refreshing.
"While the core principles are sound, some minor aspects seemed slightly out of sync with the very latest Figma updates."
"Could use a little refresh to cover newer features or slightly changed workflows in recent Figma versions."
"The course is great, but keeping it updated with Figma's fast pace would make it even better."
"Some UI elements or features looked slightly different in my version of Figma compared to the videos."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Figma for UI Designers with these activities:
Brush up on vector graphics
Reviewing vector graphics concepts will help you better utilize Figma's pen tool and shape operations.
Browse courses on Vector Graphics
Show steps
  • Review the basics of vector paths and anchor points.
  • Practice creating simple shapes using vector tools.
  • Experiment with different stroke and fill options.
Read 'Don't Make Me Think, Revisited'
Reading 'Don't Make Me Think' will help you design more user-friendly interfaces in Figma.
Show steps
  • Read a chapter of 'Don't Make Me Think'.
  • Identify usability issues in an existing app or website.
  • Apply the book's principles to fix those issues in Figma.
Read 'Refactoring UI'
Reading 'Refactoring UI' will give you a deeper understanding of UI design principles, which you can then apply in Figma.
View Melania on Amazon
Show steps
  • Read a chapter of 'Refactoring UI'.
  • Apply the concepts learned to a Figma project.
  • Reflect on how the book has improved your design.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Follow advanced Figma tutorials
Following advanced tutorials will expose you to more complex Figma techniques and workflows.
Show steps
  • Find tutorials on topics like prototyping, animation, or advanced components.
  • Follow the tutorial step-by-step, recreating the design in Figma.
  • Experiment with the techniques learned in your own projects.
Create an interactive prototype
Creating an interactive prototype will help you master Figma's prototyping features and understand user flows.
Show steps
  • Design the screens for your prototype in Figma.
  • Add interactions and transitions between screens.
  • Test your prototype with users and gather feedback.
  • Iterate on your prototype based on user feedback.
Design a UI Kit in Figma
Creating a UI kit will help you master Figma's components, styles, and libraries features.
Show steps
  • Choose a theme or style for your UI kit.
  • Create a set of basic components, such as buttons, inputs, and labels.
  • Define styles for colors, typography, and effects.
  • Organize your components and styles into a library.
Redesign an existing app's UI
Redesigning an existing app's UI will challenge you to apply your Figma skills to a real-world problem.
Show steps
  • Choose an app whose UI you want to improve.
  • Analyze the app's current UI and identify areas for improvement.
  • Create a new design in Figma, focusing on usability and aesthetics.
  • Present your redesign and explain your design decisions.

Career center

Learners who complete Figma for UI Designers will develop knowledge and skills that may be useful to these careers:
User Interface Designer
The user interface designer focuses on the visual elements that users interact with when using a website, application, or other digital product. This role centers on creating visually appealing and intuitive interfaces that enhance the overall user experience. This course helps build a foundation in Figma, a leading tool for UI design, by demonstrating its features and collaborative capabilities. The course helps designers create interfaces, work with design systems, and prototype interactions within Figma. The course's coverage of components, constraints, prototyping, and collaboration directly supports the daily tasks of a user interface designer, increasing efficiency and design quality.
User Experience Designer
The user experience designer improves the overall satisfaction that users have with a product or service, by enhancing its usability, accessibility, and appeal. This role involves conducting user research, creating user flows, and testing prototypes to ensure a seamless and enjoyable user journey. This course explores Figma for creating and testing interactive prototypes. Understanding Figma’s features for real time collaboration, component libraries, and developer handoff helps user experience designers streamline their workflow. The course's emphasis on collaboration and prototyping directly benefits user experience designers, enabling them to create well-informed and user-centered designs.
Product Designer
The product designer is involved in the entire lifecycle of a product, from initial concept to launch and iteration. This role includes user research, ideation, prototyping, and testing to ensure that the final product meets user needs and business goals. As a product designer, a course covering Figma's collaborative features and prototyping capabilities helps product designers and their teams work more efficiently. The course helps product designers create interactive prototypes, share design elements via libraries, and seamlessly hand off designs to developers. This course focuses on the features most relevant to a product designer: collaboration, prototyping, and developer handoff capabilities.
Interaction Designer
The interaction designer focuses on designing the way users interact with digital products and systems. This involves creating intuitive and user-friendly interfaces that facilitate seamless interactions and enhance the user experience. This course introduces Figma, a tool known for its prototyping and collaboration features. As an interaction designer, understanding Figma's prototyping capabilities, collaboration tools, and component libraries helps streamline the design process and fosters effective teamwork. The course's focus on creating prototypes from static screens and developer handoff aligns with the tasks of an interaction designer.
Mobile App Designer
The mobile app designer specializes in creating user interfaces and user experiences specifically for mobile applications. This role involves designing layouts, navigation systems, and interactive elements that are optimized for mobile devices. This course helps designers create interfaces for mobile apps. The course includes a project where students create an Apple Watch interface. With a focus on components, constraints, and device previews, the course helps mobile app designers streamline their workflow and create user-friendly mobile experiences. This course helps prospective mobile app designers work within a collaborative design environment.
Web Designer
The web designer plans, creates, and codes internet sites and web pages, many of which combine text with sounds, pictures, graphics, and video clips. A web designer may be responsible for the entire look of a website. With this course covering Figma's interface design capabilities, those who want to be a web designer can visualize the look and feel of a website within a collaborative environment. Learning about artboards, layout grids, readymade components, and constraints helps solidify design thinking for the web. The course helps prospective web designers create interactive web pages.
Visual Designer
The visual designer focuses on the aesthetic elements of a design, ensuring that it is visually appealing and effectively communicates the intended message. This role involves selecting colors, typography, imagery, and other visual elements to create a cohesive and engaging user experience. As a visual designer, this course may be useful for exploring Figma's capabilities for creating visually stunning designs. Understanding how to use Figma's tools for color, images, text, and effects helps improve the overall visual impact of your designs. The course helps designers create graphical assets using blending modes.
Design Systems Manager
The design systems manager oversees the creation, maintenance, and implementation of a design system within an organization. This role involves establishing guidelines, components, and patterns that ensure consistency and scalability across all products and platforms. This course may be useful for understanding how Figma can be used to create and manage design systems. As a design systems manager, familiarizing yourself with Figma's component libraries, style guides, and version control features helps you maintain a cohesive design language. The course's modules on components, libraries, and version history are particularly relevant.
Graphic Designer
The graphic designer is involved in creating visual concepts, using computer software or by hand, to communicate ideas that inspire, inform, and captivate consumers. They develop the overall layout and production design for advertisements, brochures, magazines, and corporate reports. As a graphic designer, this course may be useful for learning how to design within Figma. The course covers the user interface and tools available in Figma which can support a graphic designer's work. The course helps graphic designers create designs in a collaborative environment.
Front-End Developer
The front end developer implements visual elements and user interfaces of websites or applications. This role involves writing code using HTML, CSS, and JavaScript to bring designs to life and ensure a seamless user experience. While this is not a coding course, it may be useful for enabling Front End Developers to better understand the design process. With exposure to Figma, front end developers can understand how to effectively translate designs into code. The course's coverage of code handoff from Figma is particularly relevant for developers. It helps front end developers to work efficiently.
Usability Tester
The usability tester evaluates the ease of use of a website, application, or other digital product by observing users as they interact with it. This role involves identifying usability issues and recommending improvements to enhance the user experience. The course may be useful for creating prototypes to test with users. The course's exploration of Figma's prototyping and device preview features helps give future usability testers the tools they need to succeed. The course may help usability testers validate design decisions with real users.
Information Architect
The information architect organizes and structures content in a way that makes it easy for users to find what they need. This role involves creating sitemaps, wireframes, and navigation systems that enhance usability and accessibility. The course may be useful for visualizing the information architecture of a website or application. With this course covering Figma, information architects can easily build wireframes with its components and layout grids. The course helps build a foundation for information architects.
Accessibility Specialist
The accessibility specialist ensures that digital products and services are usable by people with disabilities. This role involves evaluating websites and applications for accessibility issues and recommending solutions to improve usability for all users. The course may be useful for learning how to design with accessibility in mind. While this course does not focus specifically on accessibility, exposure to Figma and its collaborative features helps accessibility specialists work effectively with design teams. Furthermore, the focus on user interface design helps designers develop user interfaces that are more accessible.
Digital Strategist
The digital strategist develops and executes digital marketing strategies to achieve business goals. This role involves analyzing market trends, identifying target audiences, and creating campaigns that engage and convert customers. The course may be useful for understanding how design impacts the overall user experience. The digital strategist will better understand how visual elements, user flows, and interactive prototypes affect engagement. Though the course doesn't cover marketing strategies, it helps digital strategists appreciate the importance of design in achieving their objectives.
Content Strategist
The content strategist plans, develops, and manages content to achieve business goals. This role involves understanding user needs, creating content strategies, and ensuring that content is effective and engaging. The course may be useful for improving the visual presentation of content. While the course does not focus on writing, it helps content strategists appreciate the role of design in enhancing the user experience. The course may help give content strategists a perspective on how to create more visually appealing and engaging content.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Figma for UI Designers.
Classic guide to web usability. It provides practical advice on how to design websites and apps that are easy to use. While not Figma-specific, the principles of usability it teaches are essential for any UI designer. It great resource for understanding how to create user-friendly interfaces in Figma.

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