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Angelo Paolillo

In this 2-hour long project-based course, you will learn how to create an interaction design flow, design wireframes for all steps of a podcast mobile app (sign in, sign up, user profile, search and sort, play and play controls pages/sections), transform wireframes into mockups.

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In this 2-hour long project-based course, you will learn how to create an interaction design flow, design wireframes for all steps of a podcast mobile app (sign in, sign up, user profile, search and sort, play and play controls pages/sections), transform wireframes into mockups.

Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

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What's inside

Syllabus

Project Overview
Here you will describe what the project is about. It should give an overview of what the learner will achieve by completing this project.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Taught by Angelo Paolillo, who are recognized for their work in x
Develops professional skills or deep expertise in designing mockups
Teaches x, which is standard in industry y
Explores industry-standard methods for designing and prototyping mobile apps
This course explicitly requires learners to come in with extensive background knowledge first
Explores insights from design practices which may add color to other topics and subjects

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Reviews summary

Moqups mobile app design

Learners say that this course offers easy-to-follow, understable lectures for designing mobile app interfaces using Moqups. Students have the same Moqups version as the clear and engaging instructor, which helps them keep up. The course introduces design thinking concepts and covers a limited number of functions in Moqups, including how to create pages, add and delete elements, and change colors.
This course gives a basic introduction to Moqups and design thinking.
"The course introduces Moqups and demonstrates some design thinking."
"From the software perspective it only introduces users to very few functions..."
The instructor clearly explains concepts and provides a great learning experience.
"The instructor explains the steps very clearly..."
"Easy to follow, understable. Thank you!"
"Great learning from Coursera and it was wonderful journey while learning, thank for a grateful content. "
This course only covers a few basic functions in Moqups.
"From the software perspective it only introduces users to very few functions..."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Design a mobile app interface with Moqups with these activities:
Reading 'Don't Make Me Think' by Steve Krug
Provides a foundational understanding of user-centered design principles.
Show steps
Reviewing wireframing software
Ensures that learners are familiar with the software used in this course.
Browse courses on Wireframing
Show steps
  • Read documentation or watch tutorials on the software.
  • Create a simple wireframe of an existing app or website.
Participating in online forums or study groups
Encourages active engagement with course material and fosters a sense of community.
Browse courses on Discussion
Show steps
  • Join online forums or study groups related to the course topic.
  • Regularly participate in discussions, ask questions, and share insights.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Following tutorials on UI/UX design principles
Strengthens understanding of fundamental design principles underlying the course material.
Browse courses on UI Design
Show steps
  • Identify reputable online courses or tutorials on UI/UX design principles.
  • Complete several tutorials covering topics such as user flows, typography, and color theory.
  • Apply the learned principles to critique existing apps or websites.
Designing a mock website or app for a fictional podcast
Provides hands-on practice in applying the course concepts to a real-world scenario.
Browse courses on Mockup
Show steps
  • Conceptualize the fictional podcast and its target audience.
  • Create a user flow and sitemap for the podcast website or app.
  • Design high-fidelity mockups for key pages or screens.
Developing a prototype of the podcast app
Provides opportunities to refine design concepts and test usability.
Browse courses on Prototype
Show steps
  • Choose appropriate prototyping tools and technologies.
  • Create interactive prototypes for key features and user flows.
  • Conduct user testing and gather feedback on the prototype.
Mentoring junior designers or contributing to open-source projects
Offers real-world experience and strengthens understanding through teaching and sharing knowledge.
Browse courses on Mentoring
Show steps
  • Identify opportunities to mentor junior designers or contribute to open-source projects.
  • Share knowledge, provide feedback, and support others in their learning journey.

Career center

Learners who complete Design a mobile app interface with Moqups will develop knowledge and skills that may be useful to these careers:
User Interface Designer
User Interface Designers are responsible for the design and implementation of user interfaces for software applications. They work closely with developers to ensure that the user interface is both functional and aesthetically pleasing. This course will provide you with the skills you need to create user interfaces that are both intuitive and engaging. You will learn how to use Moqups, a popular wireframing and prototyping tool, to create interactive prototypes of your designs.
UX Designer
UX Designers focus on the user experience of software applications. They work to ensure that applications are easy to use, efficient, and enjoyable. This course will provide you with the skills you need to conduct user research, create user personas, and design user flows. You will learn how to use Moqups to create interactive prototypes of your designs, which you can use to test with users and gather feedback.
Interaction Designer
Interaction Designers focus on the interaction between users and software applications. They work to create interfaces that are intuitive and easy to use. This course will provide you with the skills you need to design user flows, create prototypes, and conduct user testing. You will learn how to use Moqups to create interactive prototypes of your designs, which you can use to test with users and gather feedback.
Product Designer
Product Designers are responsible for the overall design and development of software products. They work with engineers, marketers, and other stakeholders to ensure that products meet the needs of users. This course will provide you with the skills you need to create user interfaces, conduct user research, and develop product roadmaps. You will learn how to use Moqups to create interactive prototypes of your designs, which you can use to test with users and gather feedback.
Graphic designer
Graphic Designers create visual content for a variety of purposes, including websites, marketing materials, and social media. This course will provide you with the skills you need to create visually appealing designs that are both functional and aesthetically pleasing. You will learn how to use Moqups to create prototypes of your designs, which you can use to present to clients and gather feedback.
Web Designer
Web Designers create and maintain websites. They work with clients to determine the goals of the website and then design and develop a website that meets those goals. This course will provide you with the skills you need to design and develop websites that are both functional and visually appealing. You will learn how to use Moqups to create prototypes of your designs, which you can use to test with users and gather feedback.
Mobile App Developer
Mobile App Developers create and maintain mobile applications. They work with clients to determine the goals of the app and then design and develop an app that meets those goals. This course will provide you with the skills you need to design and develop mobile apps that are both functional and visually appealing. You will learn how to use Moqups to create prototypes of your designs, which you can use to test with users and gather feedback.
Software Developer
Software Developers create and maintain software applications. They work with clients to determine the goals of the software and then design and develop an application that meets those goals. This course will provide you with the skills you need to design and develop software applications that are both functional and efficient. You will learn how to use Moqups to create prototypes of your designs, which you can use to test with users and gather feedback.
Project Manager
Project Managers plan and execute projects of all sizes. They work with stakeholders to define the goals of the project and then develop and manage a plan to achieve those goals. This course will provide you with the skills you need to plan and execute projects effectively. You will learn how to use Moqups to create prototypes of your project plans, which you can use to communicate with stakeholders and gather feedback.
Business Analyst
Business Analysts gather and analyze data to help businesses make informed decisions. They work with stakeholders to identify business needs and then develop and implement solutions that meet those needs. This course will provide you with the skills you need to gather and analyze data, and to develop and implement solutions that meet business needs. You will learn how to use Moqups to create prototypes of your solutions, which you can use to communicate with stakeholders and gather feedback.

Reading list

We've selected 12 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Design a mobile app interface with Moqups.
Provides insights into how people interact with products and how to design products that are user-friendly. It must-read for anyone interested in user experience design.
This classic book on design provides insights into how people interact with products and how to design products that are user-friendly. It must-read for anyone interested in user experience design.
Provides a practical guide to launching and growing a successful startup. It must-read for anyone interested in entrepreneurship.
Provides a comprehensive overview of interaction design, covering the latest research and trends. It would be a valuable resource for anyone looking to learn more about the field.
Provides a comprehensive overview of information architecture. It covers everything from content strategy to navigation design.
Provides a framework for developing effective strategies. It must-read for anyone interested in business strategy.

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