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Create UI in Unity Part 3 - Settings Menu

Edward Falzon

In this two-hour, project-based course, you will be introduced to Unity's User Interface (UI) Toolkit for building a settings menu for your game. This project covers creating and setting up each UI component based on user selection.

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In this two-hour, project-based course, you will be introduced to Unity's User Interface (UI) Toolkit for building a settings menu for your game. This project covers creating and setting up each UI component based on user selection.

The guided project will introduce you to the following Unity UI concepts:

- Canvas, Rect Transforms and Panels

- Text, Images and Toggle switches

- Sliders and Buttons

This is Part 3 of a four-part series on creating a good-looking user interface for your game or other Unity application. Part 1 covered creating a screen overlay canvas for typical player-feedback such as health and score, while Part 2 showed you how to create world-space canvases to provide information and feedback on GameObjects in the environment. Part 4 will show you how to create a UI that will automatically adapt to the aspect ratio of any screen.

This series makes use of the sci-fi-themed Unity project created in Create Power-Ups and Obstacles with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.

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What's inside

Syllabus

Project Overview
In this one-hour, project-based course, you will be introduced to Unity's User Interface (UI) Toolkit for building a settings menu for your game. This project covers creating and setting up each UI component based on user selection.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Explores concepts standard in the game design industry
Taught by Edward Falzon, who is recognized for their work in Unity
Develops UI design skills, which are core for game design
Uses a project-based approach, providing hands-on experience
Assumes foundational knowledge of Unity
Does not explicitly provide prerequisites, making it difficult for beginners

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Reviews summary

Simple and informative course

Learners say this course is simple and informative. It is designed to teach you how to create a settings menu in the Unity game engine.
The course provides clear and straightforward instructions.
"The course is very clear and easy to follow."
"The instructions are very straightforward."
"I found the course to be very informative and easy to understand."
The course content is helpful and practical.
"The content is very helpful and practical."
"I learned a lot from this course."
"I would recommend this course to anyone who wants to learn how to create a settings menu in Unity."

Activities

Coming soon We're preparing activities for Create UI in Unity Part 3 - Settings Menu. These are activities you can do either before, during, or after a course.

Career center

Learners who complete Create UI in Unity Part 3 - Settings Menu will develop knowledge and skills that may be useful to these careers:
User Interface Designer
User Interface Designers build and design the interfaces for websites, software applications, and other interactive products. This course on creating UIs in Unity will help build a foundation in user interface design principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to UI design. By learning these concepts, you will gain a head start in your career as a User Interface Designer.
Front-End Developer
Front-end developers are responsible for the design and implementation of the user interface of a website or web application. This course on creating UIs in Unity will help build a foundation in front-end development principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to front-end development. By learning these concepts, you will gain a head start in your career as a Front-end Developer.
Web Designer
Web designers are responsible for the visual design and layout of websites. This course on creating UIs in Unity will help build a foundation in web design principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to web design. By learning these concepts, you will gain a head start in your career as a Web Designer.
Game Designer
Game designers are responsible for the design and development of video games. This course on creating UIs in Unity will help build a foundation in game design principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to game design. By learning these concepts, you will gain a head start in your career as a Game Designer.
Software Engineer
Software engineers design, develop, and maintain software systems. This course on creating UIs in Unity will help build a foundation in software engineering principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to software engineering. By learning these concepts, you will gain a head start in your career as a Software Engineer.
Technical Artist
Technical Artists bridge the gap between art and technology in the video game industry. This course on creating UIs in Unity will help build a foundation in technical art principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to technical art. By learning these concepts, you will gain a head start in your career as a Technical Artist.
UX Designer
UX Designers focus on the user experience of a product or service. This course on creating UIs in Unity will help build a foundation in UX design principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to UX design. By learning these concepts, you will gain a head start in your career as a UX Designer.
Interaction Designer
Interaction Designers focus on the design of user interactions with products and services. This course on creating UIs in Unity will help build a foundation in interaction design principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to interaction design. By learning these concepts, you will gain a head start in your career as an Interaction Designer.
Visual Designer
Visual Designers create the visual elements of a product or service. This course on creating UIs in Unity will help build a foundation in visual design principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to visual design. By learning these concepts, you will gain a head start in your career as a Visual Designer.
Motion Graphics Designer
Motion Graphics Designers create visual effects and animations for a variety of media. This course on creating UIs in Unity may be useful for building a foundation in motion graphics design principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to motion graphics design. By learning these concepts, you may gain a head start in your career as a Motion Graphics Designer.
Graphic designer
Graphic Designers create visual concepts, using computer software or by hand, to communicate ideas that inspire, inform, and captivate consumers. This course on creating UIs in Unity may be useful for building a foundation in graphic design principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to graphic design. By learning these concepts, you may gain a head start in your career as a Graphic Designer.
Illustrator
Illustrators create visual images to communicate ideas, stories, and concepts. This course on creating UIs in Unity may be useful for building a foundation in illustration principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to illustration. By learning these concepts, you may gain a head start in your career as an Illustrator.
Animator
Animators create visual representations of movement and change. This course on creating UIs in Unity may be useful for building a foundation in animation principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to animation. By learning these concepts, you may gain a head start in your career as an Animator.
Photographer
Photographers capture visual images of people, places, and things. This course on creating UIs in Unity may be useful for building a foundation in photography principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to photography. By learning these concepts, you may gain a head start in your career as a Photographer.
Filmmaker
Filmmakers create visual representations of stories and ideas through the medium of film. This course on creating UIs in Unity may be useful for building a foundation in filmmaking principles and practices. The course covers essential concepts like canvas, rect transforms, panels, text, images, toggle switches, sliders, and buttons, all of which are fundamental to filmmaking. By learning these concepts, you may gain a head start in your career as a Filmmaker.

Reading list

We've selected ten books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Create UI in Unity Part 3 - Settings Menu.
Practical guide to game development, covering a wide range of topics from game design to programming. It good choice for those looking for a comprehensive overview of game development.
Provides a practical guide to Unity game development, covering a wide range of topics from creating simple games to developing complex game systems. It good choice for those looking for a comprehensive overview of Unity game development.
Provides a comprehensive overview of level design for video games, covering topics such as layout, pacing, and atmosphere. It good resource for those looking to create more engaging and memorable game levels.
Provides a collection of design patterns for game programming, covering a wide range of topics from game architecture to AI and physics. It good resource for those looking to improve the design and maintainability of their game code.
Good introduction to Java, which is the programming language used in Unity.
Comprehensive reference for the C# programming language, which is used in Unity.

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