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User Experience

Research & Prototyping

This course is part of a Specialization (series of courses) called Interaction Design.

What makes for a great user experience? How can you consistently design experiences that work well, are easy to use and people want to use? This course will teach you the core process of experience design and how to effectively evaluate your work with the people for whom you are designing. You'll learn fundamental methods of design research that will enable you to effectively understand people, the sequences of their actions, and the context in which they work. Through the assignments, you’ll learn practical techniques for making sense of what you see and transform your observations into meaningful actionable insights and unique opportunity areas for design. You’ll also explore how to generate ideas in response to the opportunities identified and learn methods for making your ideas tangible. By answering specific questions and refining your concepts, you’ll move closer to making your ideas real. We’ll use cases from a variety of industries including health, education, transportation, finance, and beyond to illustrate how these methods work across different domains.

Good luck and we hope you enjoy the course!

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Coursera

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University of California San Diego

Rating 4.2 based on 96 ratings
Length 5 weeks
Effort 4 weeks, 2-3 hours/week
Starts Dec 10 (last week)
Cost $39
From University of California San Diego via Coursera
Instructors Elizabeth Gerber, Scott Klemmer
Free Limited Content
Language English
Subjects Programming Art & Design
Tags Computer Science Design And Product

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What people are saying

We analyzed reviews for this course to surface learners' thoughts about it

felt like in 4 reviews

I felt like the lectures were super high level.

It was OK - like so many other courses in this specialisation it felt like a lot of common sense.

That way, the assignments wouldn't felt like two separate courses.

It mainly felt like sitting in a lecture theatre getting a fragmented overview of the lecturer's work, while never gaining a real handle on the wider context, or what would have happened if an action hadn't been taken/had been performed differently.

for example in 3 reviews

For example, the first one was to plan an interview and conduct a part of it about a certain topic, the last assignment was to read an interview conducted by someone else and analyse the information, it would have been much more interesting to complete our own interview and make an analysis on what we gathered.

For example: A value of 2 points including a persona's image - What if the person just made a completely different persona?

For example conducting interviews would just require some written summary while previous courses required actually to record a full interview to soundcloud.

previous courses in 3 reviews

We saw more and better examples of ideation and prototyping in previous courses.

the course is just 5 minute video of an overview of the topic then an assignment,many topics are replicated from previous courses in the same speclization Unfortunately I found this course to be the least enjoyable so far in the specialization.

user experience in 3 reviews

Really good course.Helped me understand the importance of interviews in making a productHelped me come up with many ideas for a single problemgave me a 260 degree view of user experience I can't finish the friggin' course.

This student's user experience is atrocious.

This is a basic and introduction course to user experience and prototyping.

going into in 3 reviews

no going into details and explaining how to actually do things.

The one that was legible was not a good example because it did not include most of the things we were supposed to show on ours.Still, the course introduced me to concepts that I needed to learn going into UX that I wouldn't have otherwise known about.

I liked a lot when examples are given but I missed going into some deeper thoughts on what are the ways and tools we can and should use.

into practice in 3 reviews

The assignments really put knowledge acquired through lessons into practice.

I have learned a lot and the assignments were a great opportunity for me to put this new knowledge into practice - although it was a real challenge to complete the assignments beside my job.

Very good course, as a standalone course, some sections are slightly too short, but the information is great, very useful, nicely presented and works when put into practice.

Careers

An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).

Great Expectations Grant Coordinator $48k

User Representative $70k

Field Marketing Manager - Western Great Lakes $70k

End User Support 2 $71k

IT User Support $79k

The Great Gatsby (3D) - Visual Effects Editor $80k

User Admin $87k

Sales and Marketing Manager Great Lakes Region $91k

User Experience Designer with the User Experience Team $102k

Controller - Great Lakes Market Circle $111k

Marketing Manager for Great Expectations $130k

User Experience / User Interface Designer $133k

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Coursera

&

University of California San Diego

Rating 4.2 based on 96 ratings
Length 5 weeks
Effort 4 weeks, 2-3 hours/week
Starts Dec 10 (last week)
Cost $39
From University of California San Diego via Coursera
Instructors Elizabeth Gerber, Scott Klemmer
Free Limited Content
Language English
Subjects Programming Art & Design
Tags Computer Science Design And Product

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