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Edward Falzon

In this one-hour, project-based course, you'll learn how to install, configure and use Unity's powerful ProGrids and ProBuilder tools. You'll learn how to create 3D objects that are more complex and useful than the default primitives, then snap them together or position them in your scene by using tools for even spacing and alignment.

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In this one-hour, project-based course, you'll learn how to install, configure and use Unity's powerful ProGrids and ProBuilder tools. You'll learn how to create 3D objects that are more complex and useful than the default primitives, then snap them together or position them in your scene by using tools for even spacing and alignment.

The guided project will introduce you to the following Unity tools:

-ProGrids

-ProBuilder

Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

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What's inside

Syllabus

Project Overview
In this one-hour, project-based course, you'll learn how to install, configure and use Unity's powerful ProGrids and ProBuilder tools. You'll learn how to create 3D objects that are more complex and useful than the default primitives, then snap them together or position them in your scene by using tools for even spacing and alignment.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Introduces Unity's ProGrids and ProBuilder, which are industry-standard tools for creating and manipulating 3D objects
Offers hands-on practice with practical tools and software
Develops foundational skills in 3D modeling, which are essential for game development

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Create a Simple Scene with ProGrids and ProBuilder in Unity with these activities:
Review Basic 3D Modeling Concepts
Strengthen the foundation by reviewing the essential principles and techniques of 3D modeling, enhancing the understanding of the tools and concepts used in the course.
Browse courses on 3D Modeling
Show steps
  • Read articles or watch videos on 3D modeling basics
  • Practice creating simple shapes and objects in a 3D modeling software
  • Attend a workshop or online tutorial on 3D modeling
Organize Course Materials and Resources
Enhance understanding by organizing and reviewing course materials, assignments, and resources to reinforce key concepts and facilitate efficient studying.
Show steps
  • Review and summarize lecture notes
  • Compile assignments, quizzes, and exams for future reference
  • Create a structured folder system or use digital tools for organization
Connect with Unity Developers or ProGrids/ProBuilder Specialists
Seek guidance and support by connecting with experienced Unity developers or ProGrids/ProBuilder specialists, gaining valuable insights and advice to enhance learning.
Show steps
  • Attend industry events or online meetups
  • Reach out to potential mentors via email or social media
  • Ask for advice, feedback, and guidance on specific projects or topics
Five other activities
Expand to see all activities and additional details
Show all eight activities
Unity Tutorial on Creating 3D Objects with ProGrids
Follow along with a guided tutorial to create 3D objects using Unity's ProGrids tool, reinforcing the concepts learned in the course.
Show steps
  • Find a comprehensive Unity tutorial on ProGrids
  • Follow the tutorial step-by-step to create 3D objects
  • Experiment with different settings and options in ProGrids
Repeated Practice with ProGrids and ProBuilder
Reinforce understanding of ProGrids and ProBuilder tools through repetitive exercises, improving accuracy and efficiency in their usage.
Show steps
  • Create a series of objects using ProGrids to practice alignment
  • Snap objects together using ProBuilder to refine positioning
  • Repeat these exercises to improve speed and accuracy
Develop a Unity Project Using ProGrids and ProBuilder
Apply the skills gained in the course by developing a Unity project that utilizes ProGrids and ProBuilder, enhancing understanding and solidifying knowledge.
Show steps
  • Create a new Unity project
  • Install and configure ProGrids and ProBuilder
  • Design and create 3D objects using ProGrids
  • Position and align objects using ProBuilder
  • Test and iterate on the project to improve functionality
Design and Build a Virtual Environment Using ProGrids and ProBuilder
Challenge yourself with a complex project that involves designing and building a virtual environment using ProGrids and ProBuilder, demonstrating mastery of the concepts learned.
Show steps
  • Conceive a concept for a virtual environment
  • Plan the layout and design using ProGrids for precision
  • Create and assemble 3D objects using ProBuilder
  • Optimize the environment for performance and visual quality
  • Present the finished virtual environment in a portfolio or share it online
Contribute to ProGrids or ProBuilder on GitHub
Enhance the ProGrids or ProBuilder tools by contributing to their open-source repositories on GitHub, providing valuable feedback and improving the software for the community.
Show steps
  • Identify an open issue or feature request in ProGrids or ProBuilder
  • Fork the repository, make changes, and submit a pull request
  • Engage with the community and provide feedback on other contributions

Career center

Learners who complete Create a Simple Scene with ProGrids and ProBuilder in Unity will develop knowledge and skills that may be useful to these careers:
Architectural Designer
Architectural Designers create blueprints and plans for buildings and other structures. They work with clients to determine the needs of the project and then design a structure that meets those needs. Unity's ProGrids and ProBuilder tools can be used to create 3D models of buildings and other structures, making them essential tools for Architectural Designers.
Interior designer
Interior Designers create the interior spaces of buildings, including homes, offices, and businesses. They work with clients to determine the needs of the project and then design a space that meets those needs. Unity's ProGrids and ProBuilder tools can be used to create 3D models of interior spaces, making them essential tools for Interior Designers.
Product Designer
Product Designers create products, including physical products like cars and appliances, and digital products like websites and apps. They work with a team of engineers and other designers to bring their vision to life. Unity's ProGrids and ProBuilder tools can be used to create 3D models of products, making them essential tools for Product Designers.
Video Game Designer
Video Game Designers create the overall vision for video games, from the story and characters to the gameplay and graphics. They work with a team of artists, programmers, and other designers to bring their vision to life. Unity's ProGrids and ProBuilder tools can be used to create 3D objects and environments for video games, making them essential tools for Video Game Designers.
Game Developer
Game Developers work on all aspects of video game development, from design to programming to testing. They use a variety of tools to create video games, including Unity's ProGrids and ProBuilder tools. These tools can be used to create 3D objects and environments for video games, making them essential tools for Game Developers.
Animator
Animators create animations for a variety of purposes, including video games, movies, and television. They use a variety of software to create their animations, including Unity's ProGrids and ProBuilder tools. These tools can be used to create 3D models and environments for animations, making them essential tools for Animators.
Visual Effects Artist
Visual Effects Artists create visual effects for movies, television, and video games. They use a variety of software to create their effects, including Unity's ProGrids and ProBuilder tools. These tools can be used to create 3D models and environments for visual effects, making them essential tools for Visual Effects Artists.
Graphic designer
Graphic Designers create visual concepts, using computer software or by hand, to communicate ideas that inspire, inform, and captivate consumers. They develop the overall layout and production design for various applications such as brochures, magazines, and corporate reports.
Web Designer
Web Designers create the look and feel of websites. They work with clients to determine the needs of the project and then design a website that meets those needs. Unity's ProGrids and ProBuilder tools can be used to create 3D models of websites, making them essential tools for Web Designers.
Motion Graphics Artist
Motion Graphics Artists create animated graphics for a variety of purposes, including television, film, and video games. They use a variety of software to create their animations, including Unity's ProGrids and ProBuilder tools. These tools can be used to create 3D models and environments for animations, making them essential tools for Motion Graphics Artists.
Technical Artist
Technical Artists work with other artists and engineers to create the technical aspects of video games, movies, and other digital media. They use a variety of software to create their work, including Unity's ProGrids and ProBuilder tools. These tools can be used to create 3D models and environments, making them essential tools for Technical Artists.
3D Artist
3D Artists create 3D models and environments for a variety of purposes, including video games, movies, and television. They use a variety of software to create their models and environments, including Unity's ProGrids and ProBuilder tools. These tools can be used to create high-quality 3D models and environments, making them essential tools for 3D Artists.
Software Engineer
Software Engineers design, develop, and maintain software applications. They work with a variety of programming languages and software tools to create software that meets the needs of users. Unity's ProGrids and ProBuilder tools can be used to create 3D models and environments for software applications, making them essential tools for Software Engineers.
Web Developer
Web Developers create and maintain websites. They work with a variety of programming languages and software tools to create websites that meet the needs of users. Unity's ProGrids and ProBuilder tools can be used to create 3D models and environments for websites, making them essential tools for Web Developers.
Computer Programmer
Computer Programmers write and test code that makes computers perform specific tasks. They work with a variety of programming languages and software tools to create software that meets the needs of users. Unity's ProGrids and ProBuilder tools can be used to create 3D models and environments for software applications, making them essential tools for Computer Programmers.

Reading list

We've selected 11 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Create a Simple Scene with ProGrids and ProBuilder in Unity.
Comprehensive guide to the Unity engine, covering everything from the basics to advanced topics such as physics, animation, and networking.
Comprehensive guide to Unity, covering everything from the basics of game development to advanced techniques like physics and AI. It's a great resource for anyone who wants to learn more about Unity and how to use it to create games.
Comprehensive guide to using Unity for game development. It covers everything from the basics of creating and editing scenes to more advanced techniques like scripting and networking.
Provides a collection of examples for developing virtual reality (VR) and augmented reality (AR) experiences in Unity, which can be useful for creating immersive experiences using ProGrids and ProBuilder.
Great introduction to game programming. It covers the basics of game programming, as well as more advanced topics like physics and AI.
Comprehensive guide to Unity, covering everything from the basics of game development to advanced techniques like physics and AI. It's a great resource for anyone who wants to learn more about Unity and how to use it to create games.

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