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Joe Natoli

This course will teach you everything you need to know about UX, including design, content, and coding. And you'll learn from the ground up, so it doesn't matter how much experience you have when you start.

You'll be exposed to principles and strategies, but, more importantly, you'll learn how to actually apply these abstract concepts by coding three different websites for three very different audiences.

Improve Your Website with UX Strategies

Read more

This course will teach you everything you need to know about UX, including design, content, and coding. And you'll learn from the ground up, so it doesn't matter how much experience you have when you start.

You'll be exposed to principles and strategies, but, more importantly, you'll learn how to actually apply these abstract concepts by coding three different websites for three very different audiences.

Improve Your Website with UX Strategies

  • Apply UX strategies to a site's content & design

  • Understand Information Architecture to enhance the content on your website

  • Know what dictates how your website should look

  • Design and code a B2B website, a B2C blog, and an ecommerce site

Understand UX and Learn How to Develop Winning Websites

This course will help you stand out as a web designer, teaching you how to apply User Experience (UX) strategies that will make every site you build useful, usable, and valuable.

Reinforce what you're learning using the bonus 30-page downloadable UX Guidebook. Filled with exercises and activities, the UX Guidebook is a great tool to reference as you progress through the course, or while developing your own custom sites.

You'll also get hands-on experience designing and coding three different types of sites. This will give you the confidence to pursue similar projects if you're already a website designer, if you want to get into web design, or if you want to enhance your current business site.

Contents and Overview

Even if you're a complete beginner, this course will show you how to make a website functional, attractive and successful. It will walk you through all of the steps required to enhance the User Experience on any site, right down to the code, content, and design.

You'll begin by defining who your website users are and what they expect from the website. You'll also learn how business goals — yours or your client's — have to be uncovered and addressed for site success.

You'll learn what questions to ask both groups, and you'll use the answers to inform your content and design decisions.

Next, you'll dig into Information Architecture (IA), which looks at the content on your website, how you should categorize it, what you should call it, and more.

This will lay the foundation on which you can further build out your website to make users flock to it, stay on it, and hopefully make purchases.

Plus, you'll tackle how to design your website depending upon who your visitors are, whether your website is B2B (business-to-business), B2C (business-to-consumer), or an ecommerce site for selling products online.

Different audiences have different needs, so learning what your target user expects from your site means you'll be able to design and build a site that meets those expectations and leads to greater conversions.

In addition to knowing what you need to put into your website to make it stand out from the crowd, you'll also learn how to identify and remove UX- and UI-related obstacles.

The ability to see and solve these problems will ensure every website you build moving forward will be useful, usable and valuable to the people who use it.

Most importantly, you'll then learn how to actually build and code these types of sites using

You'll not only know how to effectively design

By the end of this course, you'll have an in-depth understanding of UX and web design, as well as the tools to develop a variety of sites with the right code.

You'll know why UX is so important to both users and businesses, what content is needed on a site, what UI design is appropriate, and how to transform your vision into a fully functional website using the most effective tools available.

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What's inside

Learning objectives

  • A clear understanding of the principles and benefits of good ux and how to apply it to your website
  • A strategy for making sure you know what people need from your website, and what you or your client needs from it in order to succeed
  • The confidence to know what information should be included in your website, and how to design it to increase conversions
  • The ability to code a variety of websites with html, css, wordpress, and other tools

Syllabus

Course Overview

The purpose of this course is to share what I know with you — to show you what it takes to build a website from start to finish. From the initial idea roiling around in your head — or your client's —to structuring information and content to visual design and development. I'm going to give you absolutely everything you need to know to build successful websites, no matter the purpose, the audience or the industry.

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Reinforce what you're learning using the bonus 30-page UX Guidebook. It's a great tool to reference as you progress through the course, or while developing your own custom sites. It's filled with worksheets, exercises, checklists and activities that will help you apply great UX to any kind of project.

You can download the guidebook from the course sidebar.

Introduction to UX
Definition: Planning for Success

Every website or app project should start with strategy, and strategy starts with asking a very simple question: Why Are We Doing This? Before you commit massive amounts of time, energy, resources and money to something, you have to consider the reason(s) for doing any of it. And in order to succeed, you need to be sure those reasons are the right reasons.

No matter the industry, niche or product type, a core component of developing solid website strategy is asking three crucial, universal questions. Whether you’re building something from the ground up or redesigning an existing site, your marching orders are the same. You need to find out:

  1. What’s worth doing?
  2. What are we creating?
  3. What value does it deliver?

We’ve got a handle on what the business needs, along with an understanding of what users need. Now — from all of that we’ve researched, from all that we’ve heard from stakeholders and users — what’s actually worth our time and effort? What’s worth the organization’s investment in the project? What’s worth our investment in the project?

Part of your job is to make sure that everyone involved — from client stakeholders to design and development team members — is in agreement. You want shared understanding of the project goals and what needs to be designed and built in order to meet those goals. And you want to make sure that your discussions address the why, in addition to the what.

Value is subjective, and its specific to that person’s reason for visiting your website in the first place. Keep this in mind: when a person visits your website, they already know what they want from it. So at this point, your task is to make sure that the value you (and/or your client) believe the website provides is a match for what users expect its value to be.

SNACK BREAK: Who Are Your Users?

I'm going to walk you through a very simple but powerful exercise that you can use in order to find strategic opportunities and determine what's most valuable — to both users and the business.

Definition: Planning for Success Part II

The UX designer’s job is to address not only the information concerns and the related needs of users, but to insist on being very selective and analytical in designing task flows and functional elements that serve a greater goal. That greater goal includes what the business or the site's creator needs as well in order to survive — and prosper. Designing with the UX Value Loop in mind ensures success for both groups.

Business Stakeholder Research

Business goals come primarily from the folks who are carrying the most responsibility and risk for the project’s success: stakeholders. These are your subject matter experts, the people who can explain to you what success means, both for the business and for them. One of the first critical things you have to do is find out how each stakeholder defines success — and how different those definitions are.

SNACK BREAK: What Are Your (or Your Client's) Business Goals?
User Research: Putting People First

So once we know what the business goals are for the product, now it’s time to figure out what people (a.k.a. users) want from it. What are they after and what do they expect? What’s the value delivered to them in this equation? The best way to identify these needs is to ask questions of the people who will be using what you design and build.

So at this point, we’ve heard from business stakeholders and users themselves about what their goals and needs are. But how do we use that information to make decisions about Information Architecture, or content strategy, or visual design or interactive technology? The best way I know to connect the two is to create what’s called a decision path.

Exercise: Create a Decision Path
Introduction to Requirements

In terms of design and development, a website’s feature set — what we’ve all agreed we’re going to design and build — is defined by requirements.The more complexity we have, the more requirements we need. The more features we decide to implement, the more detail we need for what exactly those features are, how they should be designed and what level of coding, scripting, plugin or CMS platform is necessary to implement them.

Requirements fall into three essential categories, each of which you must address and find answers to:

  1. Things people say they need.
  2. Things that they actually need.
  3. Things that they don’t know they need.

Whatever requirements you create, you need to document them — even when you are using Agile or Lean methodologies. Documented reference of what matters most gives the entire team, on your side and on the client side two things:

  1. A sense of the scope of what you’re building (and what you’re not)
  2. A reference point for progress during the project lifecycle.

It’s pretty much common knowledge (or it should be) that the discovery of feature or functionality requirements during UI design or development, is pretty much a recipe for disaster. Unfortunately, it happens quite often. Spending time determining, socializing and getting approval on scope will save you tremendous pain later on in the project.

During the initial stages of any project, you can bet on two things happening:

  1. Everybody and their brother has ideas about features.
  2. There will be a significant number of questions surrounding content, features and functions that no one has answers to.

Both of these facts can quickly expand the scope of what you agree to design or build, unless you corral them both up front. Here's how.

Here's an interesting (and fun) game you can use to determine what features and functionality matter most. More than a few of those things that sound like good ideas simply may not be possible. At least not right now, anyway. We may not have the time or the budget or the talent to pull these things off. This exercise will help you draw a clear line between what’s doable right now versus what has to wait for later.

Definition: Planning for Success Part III

In this part of the course we're going to create a test plan. That plan will tell you which browsers and devices are within the project's specification. It'll help you focus on what matters most and will reduce development time and costs. It'll also set client expectations early on, which reduces the potential for misunderstanding later and minimizes scope creep. And most importantly, a good plan allows you to launch with confidence that everything displays and performs as expected.

The time to create a test plan is now, early in the process. You will rarely have a situation where you can test everything you’d like, to the level of detail that you’d like. So the first thing you have to do is be realistic about what matters most — because you can’t do it all. You start with the people using the website — your users — to get a handle the scenarios that are most relevant to them.

You use the information from the DEFINITION work — on your user’s browser/device scenarios — to determine which scenarios you will fully support, which you will partially support and which you won't support at all. This is how you will divide and conquer.

Here you're testing all the links in website pages, forms used in the web pages for submitting or getting information from the user — in addition to cookie and database connection testing.

Usability testing, in a nutshell, helps determine whether the website is easy to use. Is navigation clear and consistent? Is content logical and easy to understand? Usability testing identifies problems before they're coded. The earlier issues are identified and fixed, the less expensive those fixes will be in terms of time, schedule and (of course) money.

What happens when something goes wrong? When users enter incorrect information or the wrong password? When the sever crashes? When the browser or OS has a problem with a request? Making sure your website provides feedback in these instances is critical to delivering great user experiences.

Compatibility of your website is quite possibly its most important attribute; users will expect compatibility with their chosen device, its software and its OS. Compatibility testing covers browser compatibility, OS compatibility, mobile browsing issues and even printing options.

Performance testing accounts for heavy loads where a large number of users are simultaneously accessing or requesting the same page or content. In addition, you do stress testing to see how the site and the server react to stress — and how each recovers from crashes.

The importance of website security can't be overstated. If you're responsible for proprietary or sensitive data available only to logged in users, you want to be sure the site is secure. And when you have both public and private data/content, you want to make sure there's clear segregation between the two.

A quick recap of the Definition section of the course, highlighting the critical concepts I want you to take away and remember.

Information Architecture: Creating a Solid Foundation
Information Architecture: Organizing Content and Flow

When you're in a department store and can't figure out where a particular product is, you might look for signage or labeling on the aisles or hanging from the ceiling. You're looking for the department or category your item might be in. That's Information Architecture. And how easily it helps you find what you're looking for is a measure of how well it works.

Content is usually the reason people are coming to your site, app or system in the first place. All the stuff that they can read, consume, absorb, interact with — even purchase — is essentially, content. The content you decide to include forms the foundation of your Information Architecture, so content is where you start.

Because content is strategic, there are certain considerations that have to be taken into account when you start thinking about what kinds of content should be included on your website. Content requirements help you figure out what kinds of content will be most relevant, appropriate and useful to site visitors.

A key step in creating a website of any kind is identifying how content will be created, edited, approved and posted to the website. This is what we call a content workflow, and whether you're designing a small website for yourself or a massive ecommerce website, taking the time to figure out how it should work is critical. Managing content is the first place where small site owners get tripped up post-launch, and it's the issue that makes a large website quickly cluttered and unusable.

Even with a small site, Information Architecture can be a multi-layered, many-headed beast. Here are my tips for working through complexity, context of use and client preconceptions.

Now that we know what content we need and how it will be created and managed, we take all that information and apply it to the business of creating and prioritizing an IA model. Specifically, we're addressing content labeling & taxonomy, and file (HTML) naming & taxonomy.

Good labeling — in navigation menus, page titling, links and buttons — helps people quickly and accurately predict what they'll get before they click or tap. The more descriptive the label, and the closer it is to what the user would call it, the higher chance they'll interact with it.

How you organize and name the files that live on your web server is every bit as important as the content they contain. Your file naming scheme should line up directly with the IA in terms of categories, subcategories and labels.

When a lot of content winds up in a single category, you have a new issue to deal with: what order do I put it all in? Some of the methods we'll discuss in this section will help you group and classify your content, creating obvious hierarchy and clearly differentiating between category levels.

Exercise: Determining Information Priority
Information Architecture: Creating a Solid Foundation Part II
Exercise: Turning Information Priority into an IA Model

In this lecture we'll discuss the most common types of IA models: Hierarchical Tree, Nested List, Hub-and-Spoke, Bento Box and Filtered View. We'll also explore how each model works and what kinds of sites each model serves best.

In this lecture we'll explore what the Hierarchical Tree IA Model is, how it works and what kinds of sites it's best for.

In this lecture we'll explore what the Nested List IA Model is, how it works and what kinds of sites it's best for.

In this lecture we'll explore what the Hub-and-Spoke IA Model is, how it works and what kinds of sites it's best for.

In this lecture we'll explore what the Bento Box IA Model is, how it works and what kinds of sites it's best for.

In this lecture we'll explore what the Filtered View IA Model is, how it works and what kinds of sites it's best for.

For complex websites that integrate content across different third-party systems, a single IA model may not be flexible enough to accommodate all structures. I'll give you a few examples of how IA models can be combined in order to present content intuitively and deliver great user experience.

There is no single “right” tool for creating an IA spec. There are multiple ways to clearly communicate content categorization, prioritization and relationships. In this lecture we'll look at the most commonly used, most readily available tools to create your IA — and share it with clients and users —easily and quickly.

Once you have a draft IA, you want to socialize and validate it. In other words, you share it with your client and with potential users in order to determine how easily users can find specific items, You want to find out which parts of the IA work well, and which need improvement.The quickest way to do this, and walk away with solid evidence to base your decisions on, is by doing something called tree testing.

SNACK BREAK: Create an IA Model for Your Website
Information Architecture: Creating a Solid Foundation Part III

Website Navigation Design is an extraordinarily wide topic to tackle, because it can be painfully simple or mind-numbingly complex. Because navigation can vary so much between websites, there are no hard and fast rules for organizing it. However, there is definitely a tried-and-true process for determining what that organization should be.

I am a big believer in dual navigation menus, which make a clear distinction between primary information (what users care most about) and secondary information (useful, but not as important). In this lecture I'll show you how (and why) to make that distinction.

When most people think about navigation, they usually focus on the persistent menus that appear on every page of the website: the global navigation. But as you'll see in this lecture, in order to create a truly valuable and useful website that delivers great user experience, equal attention should be given to local navigation.

For websites where navigation changes based on whether a user is logged in or out, challenges arise. Some websites may have a simple client area, while others have full-fledged communities. In this lecture I'll share my tips for organizing navigation across different user types with different levels of access.

Your navigation scheme is only valid — and valuable — if users can get where they're going easily and quickly. Validating navigation means determining whether people can tell where they are, where they can go, and in some cases, what to expect when they get there.

There may be more than one way to get somewhere on a website, but how do you know which way is best? How do you ensure that the most valuable parts of the website are seen and visited? In this exercise, I'll show you how to determine those key navigation paths that deliver high value, both to users and to the website owner.

So now that we've made some decisions on appropriate organization and form, it's time to put all that into a visual format that starts to look like a layout. We call that a wireframe, and I'm about to show you everything you need to know about creating and validating one.

I see examples of bad wireframing almost daily — prototypes that don't serve the purpose they were created for, because...well, they're not really wireframes. The quickest way to clear up this confusion is to talk about what a wireframe isn't, and that's what we'll do here.

Wireframes serve as the blueprint for design and development. They connect the underlying conceptual structure (or information architecture) to the surface (or visual design) of a website or app. In this lecture we'll cover what exactly wireframes are — and what yours should be.

In this lecture I'll share my tips for creating wireframes that communicate and set the proper expectations for content, features and functionality. I'll show you how to use wireframing to get (and keep) every member of your team and the client's team on the same page.

From paper & pen to complex software, there are any number of ways to create a wireframe prototype. In this lecture we'll take a spin through the most common wireframing tools and you'll learn what situations each type is most useful for.

SNACK BREAK: Try Creating a Basic Wireframe on Your Own

In this exercise I'll walk you through the process of creating a wireframe using Axure RP Pro, step-by-step.

Once you've created a click-through prototype, the next step is to socialize it with team members and with your client. You'll learn who needs to be involved, what you should be asking them, and what feedback you need most from each group.

A quick recap of the Architecture section of the course, highlighting the critical concepts I want you to take away and remember.

Design: Information, Interaction and Interface

It's the first question on everyone's mind, and it's the part they can't wait to get to! But great design encompasses a whole lot more that what you see. Here's a quick look at what that "more" actually is.

Appropriate UI Design enables website visitors to do what they came to do — and what they want to do. That's a balancing act, and it's not always an easy one. From the visual to the verbal, the UI can't insult their intelligence, but it can't talk over their heads, either. In this lecture I'll show you how to strike that balance and make sure every design decision you make is appropriate.

As you shift your attention to UI design, it's time to revisit the answers to all the questions you asked during your Definition and Architecture work. Every decision you make from this point forward — colors, images, fonts, visual elements — should serve those goals and be appropriate for your audience.

The UI design principles I'm going to give you over the next four lectures are timeless — trends will come and go, but following these rules will always get you real, measurable results. And they'll do more than just help you design a more intuitive UI — they can also help you identify problems and find solutions in an existing UI.

Timeless Design Principles, part 2 of 4.

Timeless Design Principles, part 3 of 4.

Timeless Design Principles, part 4 of 4.

SNACK BREAK: Identify Design Principles in an Existing UI
Design: Information, Interaction and Interface Part II

When it comes right down to it, design of any kind really means problem solving. The key to successful design is identifying the right problems to solve. Here are my tips for doing just that.

Good design has three primary jobs: to organize, economize and communicate. In the next two lectures, we'll look at each of these principles in detail to see how it's done.

Organizing Visual Information, part 2 of 2.

Appropriate visual hierarchy establishes an order of importance for the visitor. It tells the eye where to go first (and next). It dictates which elements of the design draws the user's attention first. Whether or not that first object of attention helps or hinders them is a matter of how appropriately you designed it. In this lecture I'll show you how to make sure your visual hierarchy is both appropriate and useful.

When UI design meets audience expectation and allows them to predict the outcomes of their actions, it succeeds. People stick around long enough to click something, and they get a sense of value once they do so. In this lecture I'll show you how that value is perceived, and how your design decisions can create it.

In this lecture I'll introduce you to the five core principles of Interaction Design. You'll learn what they are, how they work and how to make sure you leverage their power and value in your own UI design work.

In this lecture I'll walk you through the process of creating a UI design in Photoshop for a B2B website, based on our previous wireframe work. You'll learn everything you need to know to go from a blank screen to a finished, polished UI design that's appropriate for both client and audience.

In this lecture I'll walk you through the process of creating a UI design in Photoshop for a WordPress blog. You'll learn everything you need to know to go from a blank screen to a finished, polished UI design that's appropriate for both client and audience.

Part 02 of creating a UI design in Photoshop for a WordPress blog.

Part 03 of creating a UI design in Photoshop for a WordPress blog.

Part 04 of creating a UI design in Photoshop for a WordPress blog.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Well-suited to learners who want to gain expertise in UX design
Well-suited for learners who want to enhance their understanding of website design concepts
Taught by instructors who are recognized for their expertise in UX, ensuring high-quality instruction
Covers industry-standard UX principles and strategies, ensuring relevance to current practices
Involves hands-on coding and design, providing practical experience for learners
Utilizes a bonus guidebook to reinforce learning, enhancing the overall learning experience

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Reviews summary

Well-received ux course with outdated coding content

Learners say that this UX course is a worthwhile investment thanks to its clear and concise UX content. However, several learners have also mentioned that the information regarding coding and especially the section on using WordPress might need to be updated.
Solid UX Content
"I really liked the general UX part of the course."
"I believe it's universal in its applicability."
"Joe uses a clear, concise approach to presenting information and structuring it in terms of presentability and applicability."
Outdated Coding Content
"My only concern is that the class is several years old and with the continuing changes to technology and the platforms it presents itself on, I think the section on coding and using Wordpress and might need to be updated."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in UX & Web Design Master Course: Strategy, Design, Development with these activities:
Compile a list of UX design resources
Organize a collection of useful articles, videos, and tools to support your learning.
Browse courses on UX Design
Show steps
  • Create a spreadsheet or document to store your resources.
  • Search for articles, videos, and tools related to UX design.
  • Add the resources to your spreadsheet or document, including the title, author, and link.
Join a UX Design study group
Connect with other learners and stay motivated by working together.
Browse courses on UX Design
Show steps
  • Join a UX design study group on platforms like Meetup or Discord.
  • Attend regular meetings and participate in discussions.
  • Share your knowledge and help others learn.
Find an experienced UX Designer to mentor you
Connect with an experienced professional who can provide guidance and support.
Browse courses on UX Design
Show steps
  • Attend industry events and meetups.
  • Reach out to UX designers on LinkedIn.
  • Ask your friends and colleagues for recommendations.
Five other activities
Expand to see all activities and additional details
Show all eight activities
Practice using UX design tools
Become familiar with the tools you'll need to design and prototype your website.
Browse courses on UX Design
Show steps
  • Sign up for a free trial of Figma or Adobe XD.
  • Watch tutorials to learn the basics of the software.
  • Practice creating simple prototypes.
Practice sketching and prototyping
Develop your skills in sketching and prototyping to improve your ability to communicate your ideas.
Browse courses on UX Design
Show steps
  • Take a course or watch tutorials on sketching and prototyping.
  • Practice sketching and prototyping regularly.
  • Get feedback from others on your sketches and prototypes.
Read: Don't Make Me Think
Understand principles of user experience (UX) and web design to improve your website's usability.
Show steps
  • Read the book and take notes.
  • Reflect on the concepts and how you can apply them to your own website.
  • Make a list of changes you can make to improve the UX of your site.
Attend a UX Design workshop
Learn from experts and network with other UX professionals.
Browse courses on UX Design
Show steps
  • Find a UX design workshop that is relevant to your interests.
  • Register for the workshop and pay the fee.
  • Attend the workshop and participate in the activities.
Create a website prototype
Apply the principles of UX and web design to create a prototype of your website.
Browse courses on UX Design
Show steps
  • Sketch out the layout of your website.
  • Create a prototype using a tool like Figma or Adobe XD.
  • Test your prototype with users and get feedback.

Career center

Learners who complete UX & Web Design Master Course: Strategy, Design, Development will develop knowledge and skills that may be useful to these careers:
UX Designer
UX Designers focus on the user experience of websites and apps. This course will teach you the principles of UX design, including how to conduct user research, create wireframes, and test prototypes. You'll also learn how to design for different devices and platforms.
UI Designer
UI Designers are responsible for the visual design of websites and apps. This course will teach you the principles of UI design, including how to choose colors, fonts, and images. You'll also learn how to create prototypes and test designs with users.
Web Designer
Web Designers are responsible for the visual and interactive design of websites. This course will help you build a foundation in UX design, which is essential for creating user-friendly and engaging websites. You'll learn how to organize content, create visual hierarchy, and design for different audiences.
User Researcher
User Researchers are responsible for conducting research to understand user needs and behaviors. This course will teach you the principles of user research, including how to conduct interviews, surveys, and focus groups. You'll also learn how to analyze research data and make recommendations for product development.
Front-End Developer
Front-End Developers are responsible for the coding and implementation of websites and apps. This course will teach you the basics of HTML, CSS, and JavaScript. You'll also learn how to use frameworks and libraries to build responsive and interactive websites.
Technical Writer
Technical Writers are responsible for creating documentation for software, hardware, and other technical products. This course will help you build a foundation in UX design, which is essential for creating user-friendly and engaging documentation. You'll also learn how to write user manuals, help files, and other technical documentation.
Business Analyst
Business Analysts are responsible for analyzing business needs and developing solutions. This course will help you build a foundation in UX design, which is essential for understanding user needs and creating successful business solutions. You'll also learn how to conduct business process analysis, write business requirements, and evaluate business solutions.
Marketing Manager
Marketing Managers are responsible for developing and executing marketing campaigns. This course will help you build a foundation in UX design, which is essential for creating user-friendly and engaging marketing materials. You'll also learn how to conduct market research, write marketing plans, and measure campaign results.
Back-End Developer
Back-End Developers are responsible for the server-side coding of websites and apps. This course will teach you the basics of PHP, MySQL, and Node.js. You'll also learn how to build and deploy web applications.
Social Media Manager
Social Media Managers are responsible for planning, creating, and managing social media content. This course will help you build a foundation in UX design, which is essential for creating user-friendly and engaging social media experiences. You'll also learn how to conduct social media audits, develop social media calendars, and measure social media performance.
Project Manager
Project Managers are responsible for planning, executing, and delivering projects. This course will help you build a foundation in UX design, which is essential for understanding user needs and creating successful projects. You'll also learn how to create project plans, manage project budgets, and track project progress.
Content Strategist
Content Strategists are responsible for planning, creating, and managing content for websites, blogs, and social media. This course will help you build a foundation in UX design, which is essential for creating user-friendly and engaging content. You'll also learn how to conduct content audits, develop content calendars, and measure content performance.
E-commerce Manager
E-commerce Managers are responsible for the planning, development, and launch of e-commerce websites. This course will help you build a foundation in UX design, which is essential for creating user-friendly and engaging shopping experiences. You'll also learn how to conduct market research, write product descriptions, and manage customer service.
Instructional Designer
Instructional Designers are responsible for the planning, development, and delivery of training programs. This course will help you build a foundation in UX design, which is essential for creating user-friendly and engaging learning experiences. You'll also learn how to conduct needs assessments, write learning objectives, and evaluate training programs.
Product Manager
Product Managers are responsible for the planning, development, and launch of new products. This course will help you build a foundation in UX design, which is essential for understanding user needs and creating successful products. You'll also learn how to conduct market research, write product requirements, and manage product development.

Reading list

We've selected 16 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in UX & Web Design Master Course: Strategy, Design, Development.
Provides a concise and practical guide to web usability. It covers the principles of good design, including how to make your website easy to navigate, find information, and complete tasks.
Explores the principles of design for everyday objects. It provides insights into how people interact with products and how to create designs that are both useful and enjoyable to use.
Provides a comprehensive guide to good strategy. It covers the principles of good strategy, including how to create and execute a winning strategy.
Provides a comprehensive guide to web standards. It covers the principles of web standards, including how to create websites that are both valid and accessible.
Provides a comprehensive guide to responsive web design. It covers the principles of RWD, including how to create websites that are responsive to different screen sizes.
Provides a comprehensive guide to user interface design for web and mobile. It covers the principles of UI design, including how to create interfaces that are both usable and visually appealing.
Provides a comprehensive guide to building a successful startup. It covers the principles of Zero to One, including how to create and validate a new business idea.
Provides a comprehensive guide to the hard things about building a startup. It covers the principles of hard things, including how to deal with the challenges of growth, fundraising, and competition.
Provides a comprehensive guide to information architecture for the web. It covers the principles of IA, including how to organize and structure content on a website.
Provides a comprehensive overview of user experience design. It covers the principles of UX, including how to create websites and apps that are both usable and enjoyable to use.
Provides a comprehensive guide to UX for beginners. It covers the principles of UX, including how to create websites and apps that are both usable and enjoyable to use.
Provides a comprehensive guide to the Lean Startup methodology. It covers the principles of Lean, including how to create and validate a business idea with minimal resources.
Provides a comprehensive guide to the Innovator's Dilemma. It covers the principles of the Innovator's Dilemma, including how to avoid the pitfalls of disruptive innovation.
Provides a comprehensive guide to content strategy for the web. It covers the principles of good content, including how to create content that is engaging, informative, and persuasive.
Provides a step-by-step guide to web design. It covers the basics of HTML, CSS, and JavaScript, as well as how to create a website that is both visually appealing and functional.

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